Player Matchup

Kali
Kali
Alvertex10
Kali
Level 68
God Stats
2W - 2L
1,491 SR
Queue Stats
38W - 23L
1,597 Elo+
Party 1
Shiva
Shiva
DamienAK47
Shiva
Level 117
God Stats
2W - 2L
1,514 SR
Queue Stats
572W - 708L
1,358 Elo+
Solo
Guan Yu
Guan Yu
Mlody_Tomczak
Guan Yu
Level 72
God Stats
26W - 19L
1,458 SR
Queue Stats
313W - 279L
1,432 Elo+
Solo
Nox
Nox
XXcarlesXXHD
Nox
Level 72
God Stats
0W - 1L
1,332 SR
Queue Stats
31W - 15L
1,615 Elo+
Party 1
Chiron
Chiron
psyco4602
Chiron
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
133W - 168L
1,384 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,477 Elo+

VS

Team Averages
Level 86
1,319 SR
1,327 Elo+
Achilles
Achilles
DanielDFusko
Achilles
Level 142
God Stats
6W - 6L
1,457 SR
Queue Stats
157W - 189L
1,413 Elo+
Solo
Freya
Freya
DarkRain006-
Freya
Level 131
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 13L
1,230 Elo+
Party 2
Loki
Loki
Riverïa
Loki
Level 60
God Stats
68W - 56L
1,468 SR
Queue Stats
151W - 164L
1,330 Elo+
Solo
Danzaburou
Danzaburou
mesut1576
Danzaburou
Level 87
God Stats
5W - 12L
1,274 SR
Queue Stats
174W - 192L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
zorro19011999
Sun Wukong
Level 12
God Stats
1W - 2L
1,126 SR
Queue Stats
3W - 8L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,527
502
2,490
6,288
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
8
0 / 3 / 1
4,898
445
2,373
8,333
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
10
1 / 1 / 0
5,776
525
4,435
6,860
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 2
5,698
518
3,547
5,561
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
psyco4602
Chiron
6
0 / 1 / 0
4,290
390
2,671
3,399
631
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DanielDFusko
Achilles
10
3 / 0 / 1
5,834
530
2,544
6,091
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,600
509
3,540
7,090
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
4 / 1 / 1
6,275
570
4,307
6,883
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mesut1576
Danzaburou
9
0 / 0 / 4
5,617
511
5,017
6,861
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
zorro19011999
Sun Wukong
8
0 / 2 / 0
4,357
396
1,951
6,013
2,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Shiva
0
3
1
0.17
W
Achilles
DanielDFusko
Achilles
3
0
1
3.5
W
1
3
0
0.33
L
Guan Yu
1
1
0
1
W
Loki
4
1
1
4.5
L
1
1
2
2
W
Danzaburou
mesut1576
Danzaburou
0
0
4
2
L
Chiron
psyco4602
Chiron
0
1
0
0
W
Sun Wukong
zorro19011999
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,516
Damage
17,359
30,441
Taken
32,938
15,153
Mitigated
13,628
8,430
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
598
0
2,033
6,288
2,810
414
554
5,734
0
23,065
L
Shiva
2,373
455
0
941
8,333
4,216
0
682
7,415
0
17,157
W
Achilles
DanielDFusko
Achilles
2,544
409
145
1,719
6,091
4,402
224
0
6,091
0
25,752
W
3,540
1,600
0
2,004
7,090
2,701
1,115
2,966
4,124
26,814
0
L
Guan Yu
4,435
617
15
3,534
6,860
5,114
0
0
6,860
0
29,382
W
Loki
4,307
1,066
0
2,255
6,883
2,126
595
146
6,737
0
35,540
L
3,547
766
0
500
5,561
2,382
0
2,304
3,257
37,439
0
W
Danzaburou
mesut1576
Danzaburou
5,017
2,447
0
3,731
6,861
2,230
468
435
6,426
0
34,763
L
Chiron
psyco4602
Chiron
2,671
1,274
472
935
3,399
631
0
0
3,295
0
16,416
W
Sun Wukong
zorro19011999
Sun Wukong
1,951
531
0
371
6,013
2,169
124
0
6,013
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
27,683
218
Minions Killed
238
0
Camps Cleared
0
918,051
Distance Traveled
975,652
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,527
502
40
4
0
237,836
0
L
Shiva
4,898
445
26
2
0
181,858
1
W
Achilles
5,834
530
47
4
0
210,159
4
W
Freya
5,600
509
50
5
0
183,679
2
L
Guan Yu
5,776
525
60
5
0
197,891
4
W
Loki
6,275
570
68
6
0
225,616
2
L
Nox
5,698
518
63
6
0
200,459
0
W
Danzaburou
5,617
511
60
5
0
178,502
4
L
Chiron
4,290
390
29
3
0
100,007
0
W
Sun Wukong
4,357
396
13
1
0
177,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role