Player Matchup

Vamana
Vamana
 
Vamana
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Charismatica96
Thor
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 328L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Greeeeny
Danzaburou
Level 48
God Stats
11W - 5L
1,522 SR
Queue Stats
140W - 135L
1,458 Elo+
Party 1
Olorun
Olorun
Ix Nikkiboo xI
Olorun
Level 69
God Stats
6W - 4L
1,757 SR
Queue Stats
159W - 200L
1,363 Elo+
Party 2
Nox
Nox
IxPinkiePiexI
Nox
Level 156
God Stats
9W - 12L
1,500 SR
Queue Stats
589W - 637L
1,414 Elo+
Party 2
Team Averages
Level 83
1,556 SR
1,432 Elo+

VS

Team Averages
Level 87
1,522 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dimoleontas_1
Baron Samedi
Level 126
God Stats
4W - 2L
1,548 SR
Queue Stats
496W - 530L
1,383 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Miihaai10
Tsukuyomi
Level 63
God Stats
6W - 4L
1,575 SR
Queue Stats
188W - 196L
1,438 Elo+
Solo
Hachiman
Hachiman
Paniskliropsilos
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,353 Elo+
Party 3
Rama
Rama
Silfant
Rama
Level 55
God Stats
2W - 0L
1,487 SR
Queue Stats
15W - 12L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 4 / 17
11,508
822
15,990
24,897
20,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 9
9,159
654
3,596
15,617
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Greeeeny
Danzaburou
19
13 / 7 / 7
13,180
941
23,190
18,852
8,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 12
9,830
702
4,977
14,680
6,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 13
10,114
722
12,789
13,579
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
2 / 4 / 14
10,648
761
9,680
15,496
8,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Dimoleontas_1
Baron Samedi
20
12 / 3 / 7
11,819
844
15,139
12,939
9,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Miihaai10
Tsukuyomi
19
8 / 4 / 17
11,430
816
23,865
14,337
7,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 5 / 15
11,070
791
10,027
14,200
6,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Silfant
Rama
18
4 / 6 / 13
11,079
791
13,253
11,539
5,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
22
Kills
31
31
Deaths
22
58
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
17
2.88
W
Morgan Le Fay
 
Morgan Le Fay
2
4
14
2.25
L
1
8
9
0.69
W
Baron Samedi
Dimoleontas_1
Baron Samedi
12
3
7
5.17
L
Danzaburou
Greeeeny
Danzaburou
13
7
7
2.36
L
2
6
12
1.33
L
3
6
13
1.58
W
Tsukuyomi
Miihaai10
Tsukuyomi
8
4
17
4.13
W
5
5
15
2.5
W
Rama
Silfant
Rama
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,542
Damage
71,964
87,625
Taken
68,511
47,969
Mitigated
36,883
29,676
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
15,990
6,890
5,111
11,681
24,897
20,662
48
4,557
20,340
0
24,073
W
Morgan Le Fay
 
Morgan Le Fay
9,680
1,337
2,451
6,457
15,496
8,357
1,210
4,600
10,896
24,520
0
L
3,596
166
349
429
15,617
5,931
0
5,575
10,042
0
9,316
W
Baron Samedi
Dimoleontas_1
Baron Samedi
15,139
907
3,660
4,453
12,939
9,069
940
4,059
8,880
32,124
0
L
Danzaburou
Greeeeny
Danzaburou
23,190
10,096
571
3,332
18,852
8,554
2,110
6,685
12,167
0
40,292
L
4,977
2,255
2,526
3,974
14,680
6,628
3,596
3,857
10,823
22,356
0
L
12,789
296
416
1,287
13,579
6,194
1,049
4,145
9,434
21,372
0
W
Tsukuyomi
Miihaai10
Tsukuyomi
23,865
4,456
1,281
2,073
14,337
7,455
1,194
2,663
11,674
0
41,936
W
10,027
6,201
1,131
2,910
14,200
6,729
1,425
3,234
10,966
0
17,192
W
Rama
Silfant
Rama
13,253
7,086
596
920
11,539
5,273
3,016
3,210
8,329
0
24,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
56,046
126
Minions Killed
139
0
Camps Cleared
0
1,183,339
Distance Traveled
1,165,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,508
822
20
1
0
284,973
0
W
Morgan Le Fay
10,648
761
47
3
0
248,592
0
L
Thor
9,159
654
15
1
0
219,516
1
W
Baron Samedi
11,819
844
31
2
0
223,581
0
L
Danzaburou
13,180
941
40
3
0
217,766
0
L
Olorun
9,830
702
34
2
0
227,925
1
L
Nox
10,114
722
17
1
0
233,159
0
W
Tsukuyomi
11,430
816
22
2
0
266,836
0
W
Hachiman
11,070
791
16
1
0
217,091
0
W
Rama
11,079
791
23
2
0
209,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role