Player Matchup

Ratatoskr
Ratatoskr
SkydenStorm
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,255 Elo+
Party 2
Izanami
Izanami
SycoTaurus
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Atlas
Atlas
TIMExCASH
Atlas
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,204 Elo+

VS

Team Averages
Level 81
1,543 SR
1,435 Elo+
Danzaburou
Danzaburou
AerithNayuki
Danzaburou
Level 128
God Stats
2W - 0L
1,819 SR
Queue Stats
107W - 79L
1,608 Elo+
Solo
Merlin
Merlin
Wildcard40K
Merlin
Level 48
God Stats
15W - 12L
1,488 SR
Queue Stats
27W - 27L
1,296 Elo+
Party 1
Vamana
Vamana
dracula1471
Vamana
Level 67
God Stats
8W - 4L
1,322 SR
Queue Stats
83W - 92L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SkydenStorm
Ratatoskr
11
0 / 9 / 2
7,740
553
5,874
19,135
8,081
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SycoTaurus
Izanami
13
1 / 4 / 2
8,913
637
8,800
16,053
6,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
TIMExCASH
Atlas
13
2 / 6 / 1
9,447
675
9,318
19,970
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AerithNayuki
Danzaburou
16
8 / 0 / 9
11,714
837
19,614
13,797
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
3 / 1 / 13
10,166
726
11,870
6,229
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
15
8 / 2 / 9
10,687
763
16,402
17,552
9,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AerithNayuki
Danzaburou
8
0
9
12.5
L
Ratatoskr
SkydenStorm
Ratatoskr
0
9
2
0.11
L
Izanami
SycoTaurus
Izanami
1
4
2
0.5
L
Atlas
TIMExCASH
Atlas
2
6
1
0.42
W
Merlin
3
1
13
9.5
W
Vamana
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
47,886
55,158
Taken
37,578
32,502
Mitigated
18,645
4,192
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AerithNayuki
Danzaburou
19,614
12,188
0
4,474
13,797
6,882
2,505
3,361
10,436
0
51,697
L
Ratatoskr
SkydenStorm
Ratatoskr
5,874
593
0
690
19,135
8,081
0
3,069
16,066
0
20,102
L
Izanami
SycoTaurus
Izanami
8,800
5,607
0
1,568
16,053
6,644
0
3,353
12,700
0
38,657
L
Atlas
TIMExCASH
Atlas
9,318
3,729
561
1,373
19,970
17,777
0
6,074
13,896
19,458
0
W
Merlin
11,870
1,216
710
936
6,229
2,485
174
2,439
3,790
39,808
0
W
Vamana
16,402
10,633
0
5,231
17,552
9,278
0
3,798
13,754
0
39,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
32,567
102
Minions Killed
150
4
Camps Cleared
7
696,259
Distance Traveled
786,052
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,714
837
51
4
3
251,623
3
L
Ratatoskr
7,740
553
26
2
2
238,304
1
L
Izanami
8,913
637
60
4
0
233,048
1
L
Atlas
9,447
675
16
1
2
224,907
3
W
Merlin
10,166
726
62
4
3
252,833
2
W
Vamana
10,687
763
37
3
1
281,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role