Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CarterDaGawd
Chernobog
Level 141
God Stats
7W - 1L
1,483 SR
Queue Stats
184W - 136L
1,663 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FlashyTengenUzui
Ah Muzen Cab
Level 109
God Stats
19W - 14L
1,635 SR
Queue Stats
785W - 763L
1,531 Elo+
Party 1
Da Ji
Da Ji
Tyranthrxus
Da Ji
Level 29
God Stats
9W - 16L
1,468 SR
Queue Stats
222W - 192L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
dronez4
The Morrigan
Level 138
God Stats
299W - 213L
1,652 SR
Queue Stats
499W - 432L
1,566 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,554 Elo+

VS

Team Averages
Level 73
1,616 SR
1,541 Elo+
Xbalanque
Xbalanque
DomesticCabbage
Xbalanque
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 60L
1,542 Elo+
Party 2
Atlas
Atlas
Mytha1
Atlas
Level 28
God Stats
1W - 2L
1,633 SR
Queue Stats
30W - 39L
1,546 Elo+
Party 2
Kali
Kali
RustleSprouts
Kali
Level 129
God Stats
3W - 4L
1,662 SR
Queue Stats
145W - 139L
1,463 Elo+
Solo
Chronos
Chronos
pitylimpeh
Chronos
Level 87
God Stats
4W - 4L
1,568 SR
Queue Stats
90W - 108L
1,473 Elo+
Solo
Ah Puch
Ah Puch
sh0ww
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 2 / 8
9,338
519
2,512
12,139
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
CarterDaGawd
Chernobog
19
7 / 0 / 3
12,437
691
16,962
13,123
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
FlashyTengenUzui
Ah Muzen Cab
16
0 / 3 / 0
10,281
571
5,794
14,438
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 1
9,607
534
4,811
15,135
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
dronez4
The Morrigan
15
1 / 3 / 6
9,591
533
9,708
10,214
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DomesticCabbage
Xbalanque
16
1 / 1 / 6
9,289
516
11,310
11,555
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Mytha1
Atlas
14
5 / 1 / 4
9,361
520
7,431
16,154
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 4 / 3
9,189
511
7,229
17,283
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
pitylimpeh
Chronos
9
0 / 4 / 0
6,954
386
1,490
8,687
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
sh0ww
Ah Puch
14
2 / 3 / 5
8,635
480
6,980
9,166
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
13
14
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
8
2
W
Chernobog
CarterDaGawd
Chernobog
7
0
3
8.5
L
Xbalanque
DomesticCabbage
Xbalanque
1
1
6
4
W
Ah Muzen Cab
FlashyTengenUzui
Ah Muzen Cab
0
3
0
0
L
Atlas
Mytha1
Atlas
5
1
4
7
L
5
4
3
1.63
W
4
6
1
0.75
W
The Morrigan
dronez4
The Morrigan
1
3
6
1.33
L
Chronos
pitylimpeh
Chronos
0
4
0
0
L
Ah Puch
sh0ww
Ah Puch
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
34,440
65,049
Taken
62,845
37,217
Mitigated
41,657
21,012
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,512
744
386
3,999
12,139
13,797
0
3,954
8,185
15,472
0
W
Chernobog
CarterDaGawd
Chernobog
16,962
11,439
0
5,639
13,123
6,648
7,643
3,453
9,670
0
136,348
L
Xbalanque
DomesticCabbage
Xbalanque
11,310
4,048
0
5,155
11,555
5,373
986
1,961
9,594
0
91,834
W
Ah Muzen Cab
FlashyTengenUzui
Ah Muzen Cab
5,794
1,850
0
3,802
14,438
5,999
2,179
2,030
12,408
0
90,725
L
Atlas
Mytha1
Atlas
7,431
3,239
190
3,237
16,154
19,644
117
3,643
12,511
39,710
0
L
7,229
3,735
162
4,208
17,283
8,954
1,188
2,142
15,141
0
69,578
W
4,811
942
0
4,792
15,135
6,055
0
5,232
9,903
0
46,289
W
The Morrigan
dronez4
The Morrigan
9,708
2,439
0
2,394
10,214
4,718
0
4,779
5,435
69,992
7,691
L
Chronos
pitylimpeh
Chronos
1,490
532
0
1,695
8,687
3,827
0
372
8,315
33,376
3,113
L
Ah Puch
sh0ww
Ah Puch
6,980
377
0
1,938
9,166
3,859
316
3,177
5,989
66,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
43,428
574
Minions Killed
491
0
Camps Cleared
0
1,710,945
Distance Traveled
1,518,327
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,338
519
30
2
0
344,691
3
W
Chernobog
12,437
691
193
11
0
388,804
5
L
Xbalanque
9,289
516
162
9
0
323,627
0
W
Ah Muzen Cab
10,281
571
148
8
0
335,928
1
L
Atlas
9,361
520
48
3
0
341,759
3
L
Kali
9,189
511
94
5
0
341,503
3
W
Da Ji
9,607
534
71
4
0
334,514
1
W
The Morrigan
9,591
533
132
7
0
307,008
4
L
Chronos
6,954
386
65
4
0
176,792
1
L
Ah Puch
8,635
480
122
7
0
334,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role