Player Matchup

Fafnir
Fafnir
Gold V
EyedChunk11
Fafnir
Gold V
Level 144
God Stats
8W - 2L
1,895 SR
Queue Stats
368W - 360L
1,325 MMR
Solo
Neith
Neith
Gold IV
FrancoSG25
Neith
Gold IV
Level 86
God Stats
3W - 1L
1,612 SR
Queue Stats
116W - 121L
1,358 MMR
Solo
Da Ji
Da Ji
Gold V
JLuckyX
Da Ji
Gold V
Level 157
God Stats
8W - 10L
1,639 SR
Queue Stats
379W - 383L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Krazystarfish27
Sun Wukong
Gold IV
Level 132
God Stats
12W - 10L
1,533 SR
Queue Stats
198W - 204L
1,310 MMR
Solo
Rama
Rama
Gold V
Mufasa2681
Rama
Gold V
Level 113
God Stats
48W - 45L
1,505 SR
Queue Stats
163W - 162L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,637 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,545 SR
1,327 MMR
Ullr
Ullr
Gold V
Axelnolasco1
Ullr
Gold V
Level 97
God Stats
0W - 1L
1,341 SR
Queue Stats
56W - 58L
1,337 MMR
Solo
Tiamat
Tiamat
Silver I
Kody1123
Tiamat
Silver I
Level 121
God Stats
9W - 3L
1,734 SR
Queue Stats
211W - 223L
1,289 MMR
Solo
Cerberus
Cerberus
Bronze V
Samliciouss
Cerberus
Bronze V
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
418W - 419L
1,338 MMR
Solo
Awilix
Awilix
Gold V
oGhost-Rider-
Awilix
Gold V
Level 72
God Stats
1W - 2L
1,648 SR
Queue Stats
23W - 31L
1,335 MMR
Solo
Osiris
Osiris
Silver V
stop inting
Osiris
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 3 / 19
15,178
542
14,084
27,246
38,903
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
20
8 / 3 / 13
15,917
568
34,131
22,032
12,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
JLuckyX
Da Ji
20
5 / 0 / 15
15,549
555
18,314
21,617
12,307
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Krazystarfish27
Sun Wukong
20
10 / 2 / 10
15,514
554
28,216
34,720
25,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 0 / 7
15,519
554
21,593
23,992
11,182
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabNemesisArachneBakasura

VS

Bans
Baron SamediJing WeiMulanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
11,875
424
22,135
27,757
13,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Kody1123
Tiamat
17
1 / 8 / 2
11,491
410
15,565
26,573
23,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Samliciouss
Cerberus
16
1 / 4 / 3
11,756
420
13,325
34,828
53,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 4 / 3
12,901
461
14,696
27,332
18,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
18
1 / 8 / 2
12,024
429
14,555
29,845
37,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
31
Kills
8
8
Deaths
31
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Fafnir
3
3
19
4.17
W
Neith
8
3
13
4.83
W
Da Ji
JLuckyX
Da Ji
5
0
15
12.5
L
Tiamat
Kody1123
Tiamat
1
8
2
0.25
W
Sun Wukong
Krazystarfish27
Sun Wukong
10
2
10
7.5
W
5
0
7
8.5
L
Cerberus
Samliciouss
Cerberus
1
4
3
0.63
L
4
4
3
1.38
L
Osiris
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,338
Damage
80,276
129,607
Taken
146,335
99,943
Mitigated
146,884
54,123
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,135
11,967
0
1,822
27,757
13,887
618
2,926
24,831
0
118,025
W
Fafnir
14,084
4,183
3,661
10,623
27,246
38,903
384
8,295
18,951
28,612
0
W
Neith
34,131
13,767
0
8,344
22,032
12,065
5,506
8,326
13,706
0
165,375
W
Da Ji
JLuckyX
Da Ji
18,314
3,893
0
4,133
21,617
12,307
412
3,374
18,243
0
142,075
L
Tiamat
Kody1123
Tiamat
15,565
1,853
304
4,500
26,573
23,808
0
3,008
23,565
87,978
0
W
Sun Wukong
Krazystarfish27
Sun Wukong
28,216
5,777
0
15,606
34,720
25,486
869
9,909
24,811
0
103,667
W
21,593
19,774
0
11,756
23,992
11,182
7,654
4,190
19,802
0
163,519
L
Cerberus
Samliciouss
Cerberus
13,325
1,101
4,075
8,969
34,828
53,303
0
4,359
30,469
56,534
0
L
14,696
4,688
0
1,672
27,332
18,731
0
2,119
25,213
0
124,656
L
Osiris
14,555
6,340
0
7,056
29,845
37,155
606
1,672
28,173
0
97,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,677
Gold Earned
60,047
738
Minions Killed
698
0
Camps Cleared
0
2,845,866
Distance Traveled
2,526,936
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,875
424
139
5
0
487,448
1
W
Fafnir
15,178
542
14
1
0
556,266
6
W
Neith
15,917
568
218
8
0
498,947
5
W
Da Ji
15,549
555
161
6
0
632,628
4
L
Tiamat
11,491
410
148
5
0
468,552
8
W
Sun Wukong
15,514
554
132
5
0
634,209
6
W
Rama
15,519
554
213
8
0
523,816
11
L
Cerberus
11,756
420
108
4
0
485,757
4
L
Awilix
12,901
461
161
6
0
596,290
4
L
Osiris
12,024
429
142
5
0
488,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role