Player Matchup

Bellona
Bellona
Chillum94
Bellona
Level 87
God Stats
22W - 14L
1,298 SR
Queue Stats
208W - 224L
1,352 Elo+
Party 2
Cernunnos
Cernunnos
IMxKyube
Cernunnos
Level 82
God Stats
10W - 3L
1,297 SR
Queue Stats
76W - 95L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
Leon001Bros
Ne Zha
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 62L
1,317 Elo+
Solo
Janus
Janus
rub3nms2003
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,346 Elo+
Solo
Sylvanus
Sylvanus
ЗаКороляЛича
Sylvanus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,297 Elo+
Solo
Team Averages
Level 60
1,419 SR
1,323 Elo+

VS

Team Averages
Level 26
1,358 SR
1,190 Elo+
Ra
Ra
AkiraYukihiro
Ra
Level 38
God Stats
5W - 15L
1,296 SR
Queue Stats
49W - 102L
1,130 Elo+
Party 1
Ao Kuang
Ao Kuang
LoHaLePeHa
Ao Kuang
Level 55
God Stats
15W - 34L
1,309 SR
Queue Stats
77W - 154L
1,237 Elo+
Party 1
Jing Wei
Jing Wei
TonyFear
Jing Wei
Level 6
God Stats
0W - 8L
1,500 SR
Queue Stats
1W - 16L
1,194 Elo+
Party 1
Ymir
Ymir
beryanik
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 1
Chang'e
Chang'e
danyexdqwe
Chang'e
Level 27
God Stats
0W - 3L
1,186 SR
Queue Stats
24W - 72L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillum94
Bellona
15
3 / 3 / 5
9,833
518
5,791
12,885
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
IMxKyube
Cernunnos
18
15 / 3 / 3
11,592
610
26,538
16,073
8,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
4 / 4 / 2
9,584
504
9,069
16,754
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 4
11,075
583
11,894
12,545
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 14
9,399
495
9,423
12,713
13,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,065
477
6,390
15,215
7,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
LoHaLePeHa
Ao Kuang
15
11 / 5 / 0
9,945
523
15,137
21,277
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TonyFear
Jing Wei
10
1 / 11 / 1
6,268
330
7,000
19,246
5,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
0 / 3 / 4
7,723
406
4,883
16,100
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
danyexdqwe
Chang'e
14
0 / 6 / 1
8,365
440
7,850
13,135
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
29
Kills
14
14
Deaths
29
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bellona
Chillum94
Bellona
3
3
5
1.83
W
Cernunnos
IMxKyube
Cernunnos
15
3
3
5.5
W
Ne Zha
4
4
2
1.25
L
Ao Kuang
LoHaLePeHa
Ao Kuang
11
5
0
2.2
L
Jing Wei
TonyFear
Jing Wei
1
11
1
0.14
L
Ymir
0
3
4
0.67
L
Chang'e
danyexdqwe
Chang'e
0
6
1
0.08
W
5
2
4
3.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
41,260
70,970
Taken
84,973
46,315
Mitigated
40,111
22,827
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,390
1,439
325
7,918
15,215
7,280
1,262
7,107
8,108
78,056
0
W
Bellona
Chillum94
Bellona
5,791
2,056
0
3,727
12,885
11,031
1,764
6,382
6,187
0
55,767
W
Cernunnos
IMxKyube
Cernunnos
26,538
15,570
0
8,330
16,073
8,137
1,548
7,561
8,512
0
89,771
W
Ne Zha
9,069
4,964
0
1,937
16,754
7,768
2,816
8,669
7,875
0
69,231
L
Ao Kuang
LoHaLePeHa
Ao Kuang
15,137
4,426
276
8,455
21,277
7,811
0
2,713
18,564
59,318
0
L
Jing Wei
TonyFear
Jing Wei
7,000
5,601
423
3,124
19,246
5,260
0
4,273
14,973
0
28,883
L
Ymir
4,883
1,570
0
1,469
16,100
14,991
0
4,729
11,371
25,808
0
L
Chang'e
danyexdqwe
Chang'e
7,850
841
0
2,808
13,135
4,769
535
1,111
12,024
45,183
0
W
11,894
1,288
224
4,225
12,545
6,061
39
6,079
6,406
105,343
0
W
9,423
4,119
1,534
2,850
12,713
13,318
975
4,983
7,730
32,475
10,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,483
Gold Earned
41,366
517
Minions Killed
347
0
Camps Cleared
0
1,676,718
Distance Traveled
1,589,152
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,065
477
125
7
0
333,291
0
W
Bellona
9,833
518
94
5
0
322,126
3
W
Cernunnos
11,592
610
89
5
0
324,910
3
W
Ne Zha
9,584
504
97
5
0
351,372
0
L
Ao Kuang
9,945
523
75
4
0
322,056
0
L
Jing Wei
6,268
330
30
2
0
313,036
0
L
Ymir
7,723
406
40
2
0
351,608
3
L
Chang'e
8,365
440
77
4
0
269,161
2
W
Janus
11,075
583
167
9
0
371,897
0
W
Sylvanus
9,399
495
70
4
0
306,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role