Player Matchup

Cerberus
Cerberus
ControlFrenzy
Cerberus
Level 97
God Stats
20W - 17L
1,494 SR
Queue Stats
102W - 111L
1,490 Elo+
Party 1
Scylla
Scylla
Gwenswarny
Scylla
Level 23
God Stats
4W - 2L
1,261 SR
Queue Stats
81W - 86L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StolidSparrow
Tsukuyomi
Level 94
God Stats
8W - 3L
1,685 SR
Queue Stats
73W - 80L
1,446 Elo+
Party 1
Team Averages
Level 71
1,480 SR
1,467 Elo+

VS

Team Averages
Level 74
1,531 SR
1,322 Elo+
Nox
Nox
Alfons52
Nox
Level 83
God Stats
1W - 1L
1,482 SR
Queue Stats
10W - 20L
1,338 Elo+
Solo
Bacchus
Bacchus
CapBize354
Bacchus
Level 87
God Stats
16W - 15L
1,612 SR
Queue Stats
84W - 99L
1,388 Elo+
Solo
Bastet
Bastet
Salahlecrack
Bastet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ControlFrenzy
Cerberus
12
2 / 2 / 8
8,022
802
4,777
10,373
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Gwenswarny
Scylla
13
5 / 2 / 4
7,910
791
8,687
3,728
1,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
StolidSparrow
Tsukuyomi
12
3 / 0 / 7
7,629
763
7,338
7,143
3,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,441
644
3,289
6,012
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
CapBize354
Bacchus
9
0 / 4 / 1
5,819
582
4,115
10,714
9,209
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
10
4 / 3 / 0
7,250
725
5,210
8,299
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Bacchus
CapBize354
Bacchus
0
4
1
0.13
W
Cerberus
ControlFrenzy
Cerberus
2
2
8
3
W
Scylla
Gwenswarny
Scylla
5
2
4
3.5
L
Bastet
4
3
0
1.33
W
Tsukuyomi
StolidSparrow
Tsukuyomi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,802
Damage
12,614
21,244
Taken
25,025
12,871
Mitigated
14,761
5,873
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,289
92
0
732
6,012
2,460
0
2,655
3,277
21,027
0
L
Bacchus
CapBize354
Bacchus
4,115
174
0
1,280
10,714
9,209
0
6,249
4,284
11,939
0
W
Cerberus
ControlFrenzy
Cerberus
4,777
47
304
4,012
10,373
7,885
546
3,376
6,997
13,460
0
W
Scylla
Gwenswarny
Scylla
8,687
1,501
0
0
3,728
1,705
1,023
2,066
1,662
27,099
0
L
Bastet
5,210
1,410
0
721
8,299
3,092
0
4,748
3,467
0
15,709
W
Tsukuyomi
StolidSparrow
Tsukuyomi
7,338
1,845
0
1,557
7,143
3,281
984
2,260
4,883
0
19,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
19,510
117
Minions Killed
79
6
Camps Cleared
3
518,549
Distance Traveled
472,463
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,441
644
37
4
0
144,421
4
L
Bacchus
5,819
582
11
1
0
170,740
2
W
Cerberus
8,022
802
25
3
2
168,365
2
W
Scylla
7,910
791
53
5
2
162,926
2
L
Bastet
7,250
725
31
3
3
157,302
3
W
Tsukuyomi
7,629
763
39
4
2
187,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role