Player Matchup

Mercury
Mercury
Chearioh
Mercury
Level 87
God Stats
4W - 1L
1,732 SR
Queue Stats
39W - 26L
1,817 Elo+
Party 2
Sylvanus
Sylvanus
H-1-P-P-Y
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 103L
1,726 Elo+
Party 2
King Arthur
King Arthur
Jarvis2525
King Arthur
Level 47
God Stats
11W - 1L
1,753 SR
Queue Stats
74W - 28L
1,731 Elo+
Party 2
Aphrodite
Aphrodite
Raj7Ali
Aphrodite
Level 146
God Stats
2W - 2L
1,283 SR
Queue Stats
73W - 29L
1,761 Elo+
Party 2
Hera
Hera
Umxyr_X13
Hera
Level 149
God Stats
1W - 0L
1,505 SR
Queue Stats
35W - 13L
1,763 Elo+
Party 2
Team Averages
Level 115
1,555 SR
1,760 Elo+

VS

Team Averages
Level 60
1,409 SR
1,352 Elo+
Arachne
Arachne
Erika_Erikson
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Horus
Horus
GeMiniS778
Horus
Level 24
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Ra
Ra
Lucomotive69
Ra
Level 88
God Stats
2W - 3L
1,593 SR
Queue Stats
154W - 140L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lykkeseth
Cu Chulainn
Level 118
God Stats
3W - 3L
1,526 SR
Queue Stats
198W - 234L
1,417 Elo+
Solo
Izanami
Izanami
criolimez
Izanami
Level 46
God Stats
5W - 7L
1,141 SR
Queue Stats
205W - 196L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chearioh
Mercury
12
8 / 2 / 4
7,395
672
9,469
9,304
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
H-1-P-P-Y
Sylvanus
11
3 / 2 / 4
6,475
589
7,727
6,597
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Jarvis2525
King Arthur
12
3 / 0 / 3
7,068
643
9,781
11,101
7,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Raj7Ali
Aphrodite
9
0 / 1 / 8
5,728
521
3,167
7,230
4,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
12
6 / 0 / 3
7,406
673
6,419
3,483
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
2 / 4 / 1
5,188
472
3,120
11,511
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
8
1 / 5 / 3
5,062
460
3,396
13,207
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
5,860
533
4,326
8,555
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Lykkeseth
Cu Chulainn
9
0 / 2 / 1
4,932
448
3,685
8,358
4,531
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
criolimez
Izanami
6
0 / 4 / 1
4,273
388
1,680
7,907
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
4
5
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chearioh
Mercury
8
2
4
5
L
Arachne
2
4
1
0.63
L
Horus
1
5
3
0.5
W
Sylvanus
H-1-P-P-Y
Sylvanus
3
2
4
2.5
W
King Arthur
Jarvis2525
King Arthur
3
0
3
4.5
L
1
5
1
0.3
L
Cu Chulainn
Lykkeseth
Cu Chulainn
0
2
1
0.25
W
Aphrodite
Raj7Ali
Aphrodite
0
1
8
4
W
Hera
6
0
3
7.5
L
Izanami
criolimez
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
16,207
37,715
Taken
49,538
20,833
Mitigated
22,121
18,001
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chearioh
Mercury
9,469
5,422
0
3,862
9,304
3,562
352
1,408
7,896
0
46,359
L
Arachne
3,120
2,083
0
1,970
11,511
3,889
0
1,567
9,944
0
25,934
L
Horus
3,396
1,887
628
3,426
13,207
8,210
0
5,881
7,326
0
16,594
W
Sylvanus
H-1-P-P-Y
Sylvanus
7,727
2,881
1,601
2,246
6,597
3,665
725
844
5,753
34,967
11,602
W
King Arthur
Jarvis2525
King Arthur
9,781
1,111
0
4,921
11,101
7,391
314
827
10,274
0
52,981
L
4,326
521
21
1,142
8,555
3,362
0
3,866
4,689
37,893
0
L
Cu Chulainn
Lykkeseth
Cu Chulainn
3,685
525
0
1,562
8,358
4,531
0
964
7,394
0
28,366
W
Aphrodite
Raj7Ali
Aphrodite
3,167
905
2,284
2,562
7,230
4,985
191
290
6,940
18,865
0
W
Hera
6,419
1,096
0
525
3,483
1,230
792
957
2,526
53,735
0
L
Izanami
criolimez
Izanami
1,680
1,287
0
390
7,907
2,129
0
3,687
4,220
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
25,315
384
Minions Killed
211
0
Camps Cleared
0
1,050,376
Distance Traveled
1,007,453
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,395
672
88
8
0
228,490
2
L
Arachne
5,188
472
41
4
0
231,587
3
L
Horus
5,062
460
25
2
0
207,102
2
W
Sylvanus
6,475
589
78
7
0
192,985
1
W
King Arthur
7,068
643
98
9
0
218,670
2
L
Ra
5,860
533
67
6
0
193,793
3
L
Cu Chulainn
4,932
448
53
5
0
179,916
2
W
Aphrodite
5,728
521
27
2
0
209,253
1
W
Hera
7,406
673
93
8
0
200,978
5
L
Izanami
4,273
388
25
2
0
195,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role