Player Matchup

Nemesis
Nemesis
GeoOfChaos
Nemesis
Level 86
God Stats
14W - 10L
1,593 SR
Queue Stats
27W - 17L
1,638 Elo+
Party 2
Vulcan
Vulcan
LufaWKrzakach
Vulcan
Level 139
God Stats
2W - 1L
1,540 SR
Queue Stats
148W - 142L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Nexramus98
Jormungandr
Level 129
God Stats
1W - 1L
1,722 SR
Queue Stats
78W - 52L
1,594 Elo+
Party 2
Athena
Athena
SgtExplode
Athena
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
62W - 41L
1,638 Elo+
Party 2
Neith
Neith
Weldo
Neith
Level 22
God Stats
4W - 1L
1,899 SR
Queue Stats
35W - 23L
1,615 Elo+
Party 2
Team Averages
Level 99
1,651 SR
1,583 Elo+

VS

Team Averages
Level 92
1,582 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MkDBryant
Athena
Level 117
God Stats
2W - 0L
1,767 SR
Queue Stats
83W - 69L
1,526 Elo+
Party 3
Olorun
Olorun
RealDremstyle
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
RyuLeRyu
Baron Samedi
Level 50
God Stats
4W - 0L
1,646 SR
Queue Stats
42W - 51L
1,610 Elo+
Party 1
Izanami
Izanami
mimitoss005
Izanami
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 77L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GeoOfChaos
Nemesis
11
1 / 3 / 1
6,821
426
4,784
10,200
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 0
6,751
422
5,965
6,907
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Nexramus98
Jormungandr
13
2 / 3 / 0
8,002
500
8,018
11,165
11,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
SgtExplode
Athena
10
0 / 3 / 1
6,587
412
3,847
14,583
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Weldo
Neith
11
0 / 3 / 0
6,575
411
2,982
6,626
2,003
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 2 / 1
9,972
623
11,045
16,266
11,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MkDBryant
Athena
13
2 / 0 / 5
8,073
505
3,966
14,054
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 3
8,692
543
7,200
9,446
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
RyuLeRyu
Baron Samedi
12
2 / 0 / 4
7,756
485
5,703
5,414
2,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
mimitoss005
Izanami
16
1 / 0 / 1
8,816
551
6,265
9,545
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
1
3.25
L
Nemesis
GeoOfChaos
Nemesis
1
3
1
0.5
L
1
2
0
0.5
W
Athena
MkDBryant
Athena
2
0
5
4.5
L
Jormungandr
Nexramus98
Jormungandr
2
3
0
0.67
W
2
2
3
1.75
W
Baron Samedi
RyuLeRyu
Baron Samedi
2
0
4
4
L
Athena
SgtExplode
Athena
0
3
1
0.17
L
Neith
Weldo
Neith
0
3
0
0
W
Izanami
mimitoss005
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
34,179
49,481
Taken
54,725
31,995
Mitigated
28,087
3,600
Healing
28,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,045
5,307
0
7,461
16,266
11,376
338
7,131
9,135
0
88,083
L
Nemesis
GeoOfChaos
Nemesis
4,784
1,789
0
628
10,200
4,335
0
3,426
6,774
0
41,322
L
5,965
1,881
0
0
6,907
2,882
0
4,545
2,362
48,707
0
W
Athena
MkDBryant
Athena
3,966
1,048
0
6,210
14,054
7,013
0
3,461
10,593
56,167
0
L
Jormungandr
Nexramus98
Jormungandr
8,018
3,502
0
750
11,165
11,342
1,014
973
10,192
61,836
0
W
7,200
4,529
474
4,214
9,446
3,827
4,080
5,046
4,400
65,251
0
W
Baron Samedi
RyuLeRyu
Baron Samedi
5,703
719
2,892
2,660
5,414
2,038
190
1,840
3,574
26,708
0
L
Athena
SgtExplode
Athena
3,847
1,447
0
1,231
14,583
11,433
0
7,319
7,264
22,016
0
L
Neith
Weldo
Neith
2,982
1,078
0
991
6,626
2,003
198
606
6,020
0
46,584
W
Izanami
mimitoss005
Izanami
6,265
3,762
0
4,527
9,545
3,833
1,871
352
9,193
0
99,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
43,309
358
Minions Killed
603
0
Camps Cleared
0
1,397,320
Distance Traveled
1,470,766
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,972
623
176
11
0
321,666
1
L
Nemesis
6,821
426
69
4
0
343,888
0
L
Vulcan
6,751
422
84
5
0
235,666
3
W
Athena
8,073
505
99
6
0
327,783
5
L
Jormungandr
8,002
500
103
6
0
255,381
2
W
Olorun
8,692
543
125
8
0
248,804
5
W
Baron Samedi
7,756
485
45
3
0
293,581
2
L
Athena
6,587
412
30
2
0
300,251
6
L
Neith
6,575
411
72
5
0
262,134
6
W
Izanami
8,816
551
158
10
0
278,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role