Player Matchup

Eset
Eset
AudaciousGay
Eset
Level 88
God Stats
5W - 6L
1,826 SR
Queue Stats
133W - 137L
1,460 Elo+
Solo
Mercury
Mercury
Incumin
Mercury
Level 46
God Stats
1W - 3L
1,425 SR
Queue Stats
40W - 38L
1,427 Elo+
Solo
Ymir
Ymir
NemesisW
Ymir
Level 136
God Stats
5W - 2L
1,686 SR
Queue Stats
60W - 34L
1,787 Elo+
Solo
Team Averages
Level 90
1,646 SR
1,558 Elo+

VS

Team Averages
Level 130
1,654 SR
1,514 Elo+
Fenrir
Fenrir
Kuzenbot
Fenrir
Level 143
God Stats
1W - 1L
1,812 SR
Queue Stats
63W - 51L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
TheBearJew99
Ah Puch
Level 122
God Stats
201W - 208L
1,651 SR
Queue Stats
284W - 355L
1,455 Elo+
Solo
Anhur
Anhur
iiTryTerrill
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,067
607
5,284
7,609
2,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Incumin
Mercury
10
1 / 4 / 0
6,285
629
1,786
9,408
3,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 1 / 1
6,259
626
2,938
11,584
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kuzenbot
Fenrir
11
1 / 0 / 6
6,803
680
8,842
6,768
3,674
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
TheBearJew99
Ah Puch
13
3 / 0 / 5
7,896
790
8,745
2,159
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 4
7,441
744
5,687
6,219
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Mercury
Incumin
Mercury
1
4
0
0.25
W
Fenrir
Kuzenbot
Fenrir
1
0
6
4
L
Ymir
0
1
1
0.5
W
Ah Puch
TheBearJew99
Ah Puch
3
0
5
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,008
Damage
23,274
28,601
Taken
15,146
16,341
Mitigated
7,613
4,441
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
957
911
1,061
7,609
2,691
0
1,698
5,911
21,404
0
L
Mercury
Incumin
Mercury
1,786
654
0
1,357
9,408
3,490
0
2,241
7,167
0
15,587
W
Fenrir
Kuzenbot
Fenrir
8,842
2,048
0
1,907
6,768
3,674
143
4,217
2,551
0
16,418
L
Ymir
2,938
394
237
875
11,584
10,160
0
4,806
6,778
8,937
0
W
Ah Puch
TheBearJew99
Ah Puch
8,745
468
0
1,037
2,159
1,043
150
1,370
789
40,231
0
W
5,687
2,475
0
1,873
6,219
2,896
594
3,165
3,054
0
17,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,611
Gold Earned
22,140
98
Minions Killed
126
2
Camps Cleared
7
529,900
Distance Traveled
545,433
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,067
607
41
4
0
163,900
5
L
Mercury
6,285
629
36
4
1
204,122
2
W
Fenrir
6,803
680
17
2
0
206,770
5
L
Ymir
6,259
626
21
2
1
161,878
1
W
Ah Puch
7,896
790
82
8
3
177,855
4
W
Anhur
7,441
744
27
3
4
160,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role