Player Matchup

Bacchus
Bacchus
AlexXxBusch
Bacchus
Level 118
God Stats
19W - 18L
1,347 SR
Queue Stats
98W - 91L
1,399 Elo+
Party 2
Sol
Sol
MeyaKas
Sol
Level 104
God Stats
22W - 11L
1,541 SR
Queue Stats
316W - 326L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
Sallyween
Erlang Shen
Level 63
God Stats
3W - 2L
1,239 SR
Queue Stats
33W - 25L
1,492 Elo+
Solo
Cupid
Cupid
Wrace666
Cupid
Level 50
God Stats
10W - 7L
1,427 SR
Queue Stats
41W - 40L
1,402 Elo+
Party 2
Thanatos
Thanatos
meokaiwo
Thanatos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Team Averages
Level 74
1,411 SR
1,382 Elo+

VS

Team Averages
Level 26
1,325 SR
1,316 Elo+
Ra
Ra
AkiraYukihiro
Ra
Level 38
God Stats
5W - 15L
1,326 SR
Queue Stats
49W - 102L
1,136 Elo+
Party 1
Charybdis
Charybdis
LoHaLePeHa
Charybdis
Level 55
God Stats
0W - 3L
1,226 SR
Queue Stats
77W - 154L
1,245 Elo+
Party 1
King Arthur
King Arthur
TonyFear
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
beryanik
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
danyexdqwe
Cliodhna
Level 27
God Stats
4W - 32L
1,072 SR
Queue Stats
24W - 72L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexXxBusch
Bacchus
11
3 / 0 / 6
7,509
536
4,931
10,692
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
14
5 / 3 / 2
8,840
631
11,392
9,852
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Sallyween
Erlang Shen
15
8 / 2 / 3
9,190
656
10,517
15,081
12,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Wrace666
Cupid
11
3 / 2 / 2
7,000
500
4,508
10,021
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
meokaiwo
Thanatos
13
6 / 2 / 4
8,052
575
6,244
11,598
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,489
464
7,375
10,679
4,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
LoHaLePeHa
Charybdis
10
1 / 6 / 0
6,106
436
6,792
10,786
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
TonyFear
King Arthur
10
1 / 8 / 0
5,969
426
3,764
10,632
10,221
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
beryanik
Cthulhu
9
0 / 3 / 0
5,899
421
5,474
8,952
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
danyexdqwe
Cliodhna
10
5 / 5 / 0
7,011
501
4,386
11,712
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
25
Kills
8
9
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bacchus
AlexXxBusch
Bacchus
3
0
6
6
L
Charybdis
LoHaLePeHa
Charybdis
1
6
0
0.17
W
Sol
5
3
2
2
W
Erlang Shen
Sallyween
Erlang Shen
8
2
3
4.75
L
King Arthur
TonyFear
King Arthur
1
8
0
0.13
W
Cupid
Wrace666
Cupid
3
2
2
2
L
Cthulhu
beryanik
Cthulhu
0
3
0
0
L
Cliodhna
danyexdqwe
Cliodhna
5
5
0
1
W
Thanatos
meokaiwo
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
27,791
57,244
Taken
52,761
35,694
Mitigated
28,070
29,736
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
1,206
128
3,330
10,679
4,472
734
6,393
4,286
42,564
0
W
Bacchus
AlexXxBusch
Bacchus
4,931
989
0
1,740
10,692
10,023
28
3,656
7,036
16,616
0
L
Charybdis
LoHaLePeHa
Charybdis
6,792
4,079
207
2,410
10,786
3,889
206
3,326
7,460
0
36,273
W
Sol
11,392
5,979
0
4,465
9,852
4,333
3,570
4,187
5,665
59,284
8,834
W
Erlang Shen
Sallyween
Erlang Shen
10,517
6,425
0
8,164
15,081
12,754
395
1,353
13,728
0
62,990
L
King Arthur
TonyFear
King Arthur
3,764
1,448
91
606
10,632
10,221
125
0
10,632
0
20,264
W
Cupid
Wrace666
Cupid
4,508
3,262
599
3,703
10,021
4,003
0
2,048
7,973
0
36,433
L
Cthulhu
beryanik
Cthulhu
5,474
1,222
105
946
8,952
5,125
69
2,458
6,494
17,762
0
L
Cliodhna
danyexdqwe
Cliodhna
4,386
1,054
0
618
11,712
4,363
0
2,280
9,432
0
29,055
W
Thanatos
meokaiwo
Thanatos
6,244
2,289
0
11,065
11,598
4,581
0
1,605
9,993
0
47,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
31,474
379
Minions Killed
203
0
Camps Cleared
0
1,295,853
Distance Traveled
1,220,297
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,489
464
50
4
0
239,400
0
W
Bacchus
7,509
536
21
2
0
294,666
3
L
Charybdis
6,106
436
56
4
0
221,254
0
W
Sol
8,840
631
115
8
0
227,541
3
W
Erlang Shen
9,190
656
109
8
0
260,316
1
L
King Arthur
5,969
426
31
2
0
247,889
0
W
Cupid
7,000
500
57
4
0
245,520
0
L
Cthulhu
5,899
421
22
2
0
256,507
4
L
Cliodhna
7,011
501
44
3
0
255,247
0
W
Thanatos
8,052
575
77
6
0
267,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role