Player Matchup

Atlas
Atlas
Diamond II
Anthos061
Atlas
Diamond II
Level 160
God Stats
15W - 11L
1,641 SR
Queue Stats
101W - 68L
2,270 MMR
Party 1
Neith
Neith
Diamond V
Evil Raider666
Neith
Diamond V
Level 158
God Stats
34W - 27L
1,710 SR
Queue Stats
98W - 80L
2,166 MMR
Party 1
Sol
Sol
Diamond I
Molè
Sol
Diamond I
Level 160
God Stats
11W - 4L
1,883 SR
Queue Stats
126W - 103L
2,345 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,745 SR
2,260 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 81
1,691 SR
2,355 MMR
Bakasura
Bakasura
Masters
BootaySmasher
Bakasura
Masters
Level 52
God Stats
3W - 3L
1,794 SR
Queue Stats
103W - 100L
2,944 MMR
Solo
He Bo
He Bo
Platinum IV
BеanOat
He Bo
Platinum IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 51L
2,086 MMR
Solo
Fafnir
Fafnir
Platinum III
Capo4K3689
Fafnir
Platinum III
Level 86
God Stats
0W - 1L
1,778 SR
Queue Stats
84W - 86L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anthos061
Atlas
17
2 / 2 / 10
12,502
735
16,729
19,118
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 8
11,786
693
11,448
12,494
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Molè
Sol
18
6 / 1 / 7
12,525
737
21,849
13,487
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabPersephoneBastetAchillesSobek

VS

Bans
ThothGebMedusaAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BootaySmasher
Bakasura
15
2 / 7 / 1
10,889
641
11,270
19,911
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
BеanOat
He Bo
16
4 / 5 / 0
11,804
694
15,149
16,906
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Capo4K3689
Fafnir
16
0 / 2 / 4
11,754
691
8,044
23,644
34,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
12
Kills
6
6
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Anthos061
Atlas
2
2
10
3.5
L
Bakasura
BootaySmasher
Bakasura
2
7
1
0.36
L
He Bo
BеanOat
He Bo
4
5
0
0.8
L
Fafnir
Capo4K3689
Fafnir
0
2
4
1
W
4
3
8
2.67
W
Sol
Molè
Sol
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
34,463
45,099
Taken
60,461
35,263
Mitigated
51,721
18,271
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Anthos061
Atlas
16,729
5,871
514
6,035
19,118
24,742
110
9,714
7,442
38,733
0
L
Bakasura
BootaySmasher
Bakasura
11,270
6,170
0
4,546
19,911
9,558
1,430
14,220
5,691
0
38,525
L
He Bo
BеanOat
He Bo
15,149
465
0
1,013
16,906
7,973
0
9,787
7,119
46,855
0
L
Fafnir
Capo4K3689
Fafnir
8,044
2,881
0
6,396
23,644
34,190
0
15,042
8,602
23,433
0
W
11,448
4,493
0
4,113
12,494
5,107
1,515
7,945
4,385
0
52,464
W
Sol
Molè
Sol
21,849
7,500
0
7,609
13,487
5,414
2,055
5,975
6,322
69,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
34,447
206
Minions Killed
189
7
Camps Cleared
8
913,026
Distance Traveled
898,382
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,502
735
26
2
1
325,291
18
L
Bakasura
10,889
641
91
5
5
311,759
6
L
He Bo
11,804
694
73
4
2
279,780
1
L
Fafnir
11,754
691
25
1
1
306,843
3
W
Neith
11,786
693
69
4
3
286,384
2
W
Sol
12,525
737
111
7
3
301,351
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role