Player Matchup

Cerberus
Cerberus
EscanorTheOne31
Cerberus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 144L
1,426 Elo+
Solo
Chang'e
Chang'e
Ghost Rider5538
Chang'e
Level 96
God Stats
2W - 5L
1,373 SR
Queue Stats
302W - 302L
1,391 Elo+
Party 1
Ratatoskr
Ratatoskr
Ghostbusters550
Ratatoskr
Level 48
God Stats
4W - 3L
1,518 SR
Queue Stats
71W - 81L
1,360 Elo+
Party 1
King Arthur
King Arthur
Johnny8062
King Arthur
Level 89
God Stats
18W - 26L
1,342 SR
Queue Stats
486W - 528L
1,372 Elo+
Solo
Chaac
Chaac
YoungKamado412
Chaac
Level 41
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Team Averages
Level 75
1,455 SR
1,395 Elo+

VS

Team Averages
Level 62
1,456 SR
1,401 Elo+
Mulan
Mulan
GohanSSJ11
Mulan
Level 36
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 4L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShallowMeteor
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Party 2
Da Ji
Da Ji
TSF Nociive
Da Ji
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,525 Elo+
Party 2
Chaac
Chaac
TSF Pats
Chaac
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2
Freya
Freya
TSF Vahlen
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 1
6,395
457
3,943
9,415
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
7,128
509
7,233
10,385
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Ghostbusters550
Ratatoskr
11
1 / 2 / 0
6,412
458
6,387
10,511
3,569
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Johnny8062
King Arthur
14
3 / 2 / 0
7,918
566
10,263
12,555
9,857
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,559
183
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 2 / 2
5,919
423
4,641
9,200
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ShallowMeteor
Morgan Le Fay
13
3 / 0 / 2
7,930
566
6,473
7,392
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 3 / 1
7,315
523
3,642
13,074
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TSF Pats
Chaac
13
0 / 1 / 1
7,171
512
7,313
15,345
9,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
10
1 / 1 / 1
6,292
449
3,131
7,628
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
8
8
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
1
1
2.5
L
1
3
2
0.67
L
Ratatoskr
Ghostbusters550
Ratatoskr
1
2
0
0.5
W
Mulan
0
2
2
0.5
L
King Arthur
Johnny8062
King Arthur
3
2
0
1.5
W
Morgan Le Fay
ShallowMeteor
Morgan Le Fay
3
0
2
4
W
4
3
1
1.5
W
Chaac
TSF Pats
Chaac
0
1
1
0.5
W
Freya
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
25,200
42,866
Taken
52,639
22,375
Mitigated
26,040
12,757
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,943
202
0
2,038
9,415
5,287
0
2,479
6,687
30,436
0
L
7,233
1,039
479
5,294
10,385
3,662
0
4,196
5,992
56,423
0
L
Ratatoskr
Ghostbusters550
Ratatoskr
6,387
1,099
0
2,280
10,511
3,569
272
2,929
7,582
0
44,589
W
Mulan
4,641
842
124
2,557
9,200
6,056
228
5,404
3,796
0
34,247
L
King Arthur
Johnny8062
King Arthur
10,263
1,630
0
2,666
12,555
9,857
172
0
12,555
0
58,652
W
Morgan Le Fay
ShallowMeteor
Morgan Le Fay
6,473
956
0
1,707
7,392
3,093
1,308
1,189
6,203
55,812
0
W
3,642
801
0
5,955
13,074
5,134
0
0
13,074
0
44,908
W
Chaac
TSF Pats
Chaac
7,313
2,414
0
5,842
15,345
9,489
0
0
15,345
0
47,844
W
Freya
3,131
1,353
392
3,555
7,628
2,268
325
4,583
3,045
34,335
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
34,627
332
Minions Killed
340
0
Camps Cleared
0
1,025,950
Distance Traveled
1,287,668
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,395
457
79
6
0
245,857
4
L
Chang'e
7,128
509
79
6
0
243,866
4
L
Ratatoskr
6,412
458
78
6
0
290,921
0
W
Mulan
5,919
423
46
3
0
263,424
5
L
King Arthur
7,918
566
96
7
0
245,306
2
W
Morgan Le Fay
7,930
566
88
6
0
233,339
1
W
Da Ji
7,315
523
78
6
0
312,109
3
W
Chaac
7,171
512
74
5
0
216,560
0
W
Freya
6,292
449
54
4
0
262,236
2
L
Chaac
2,559
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role