Player Matchup

Artio
Artio
AkikamiYukiTora
Artio
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 13L
1,871 Elo+
Party 1
Ah Puch
Ah Puch
EnigmaA239
Ah Puch
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 97L
1,724 Elo+
Party 1
Neith
Neith
StitchedCrow
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 14L
1,870 Elo+
Party 1
Xbalanque
Xbalanque
TKG Redneck
Xbalanque
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 142L
1,646 Elo+
Party 1
Ra
Ra
XI FallenAsh IX
Ra
Level 142
God Stats
2W - 2L
1,556 SR
Queue Stats
149W - 129L
1,541 Elo+
Party 1
Team Averages
Level 117
1,511 SR
1,731 Elo+

VS

Team Averages
Level 132
1,396 SR
1,341 Elo+
Kuzenbo
Kuzenbo
BubbAlicous25
Kuzenbo
Level 147
God Stats
16W - 14L
1,401 SR
Queue Stats
421W - 435L
1,434 Elo+
Solo
Ra
Ra
PjamaLlama
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,068 Elo+
Solo
Fenrir
Fenrir
dayane04081977
Fenrir
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 240L
1,397 Elo+
Solo
Sol
Sol
luckylicano
Sol
Level 150
God Stats
1W - 6L
1,170 SR
Queue Stats
430W - 452L
1,422 Elo+
Solo
Yu Huang
Yu Huang
threedayhaze
Yu Huang
Level 86
God Stats
7W - 8L
1,410 SR
Queue Stats
402W - 462L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
9,068
907
4,559
16,969
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
EnigmaA239
Ah Puch
16
4 / 0 / 15
8,783
878
13,009
4,240
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 11
7,968
797
7,322
7,253
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
TKG Redneck
Xbalanque
16
9 / 3 / 12
9,659
966
21,305
12,953
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 12
8,338
834
8,097
8,523
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
5 / 4 / 1
8,123
812
6,148
21,296
23,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 5
6,915
692
10,160
9,675
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 4
6,500
650
5,781
12,224
6,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 4 / 4
7,238
724
8,803
8,680
3,513
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
threedayhaze
Yu Huang
14
1 / 3 / 3
7,168
717
5,818
8,419
5,125
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
24
Kills
7
7
Deaths
24
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Kuzenbo
5
4
1
1.38
W
Ah Puch
EnigmaA239
Ah Puch
4
0
15
11.5
L
0
6
5
0.42
W
4
2
11
4.75
W
Xbalanque
TKG Redneck
Xbalanque
9
3
12
5
W
4
1
12
10
L
1
7
4
0.43
L
0
4
4
0.5
L
Yu Huang
threedayhaze
Yu Huang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,292
Damage
36,710
49,938
Taken
60,294
33,314
Mitigated
42,381
29,723
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
142
4,030
7,623
16,969
16,814
27
10,523
6,446
10,306
0
L
Kuzenbo
6,148
2,194
579
6,979
21,296
23,678
30
8,197
12,751
10,663
0
W
Ah Puch
EnigmaA239
Ah Puch
13,009
940
0
994
4,240
2,066
510
1,875
2,365
23,816
0
L
10,160
1,392
3,125
936
9,675
3,973
0
4,599
5,016
19,910
0
W
7,322
3,336
409
886
7,253
3,503
612
5,330
1,923
0
14,715
W
Xbalanque
TKG Redneck
Xbalanque
21,305
12,089
546
4,585
12,953
6,765
1,397
7,550
5,403
0
33,773
W
8,097
1,604
5,765
4,885
8,523
4,166
991
5,651
2,872
20,830
0
L
5,781
0
145
1,103
12,224
6,092
0
4,677
7,417
0
7,484
L
8,803
1,738
406
1,532
8,680
3,513
0
3,116
5,546
27,050
0
L
Yu Huang
threedayhaze
Yu Huang
5,818
626
1,706
1,406
8,419
5,125
0
4,502
3,899
13,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
35,944
116
Minions Killed
112
0
Camps Cleared
0
1,002,559
Distance Traveled
863,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,068
907
7
1
0
243,096
1
L
Kuzenbo
8,123
812
10
1
0
190,723
0
W
Ah Puch
8,783
878
33
3
0
205,189
0
L
Ra
6,915
692
29
3
0
170,579
2
W
Neith
7,968
797
18
2
0
175,488
0
W
Xbalanque
9,659
966
35
4
0
172,239
1
W
Ra
8,338
834
23
2
0
206,547
5
L
Fenrir
6,500
650
5
1
0
180,467
3
L
Sol
7,238
724
50
5
0
164,177
0
L
Yu Huang
7,168
717
18
2
0
157,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role