Player Matchup

Mercury
Mercury
Gold I
FadedCade
Mercury
Gold I
Level 134
God Stats
28W - 33L
1,589 SR
Queue Stats
294W - 302L
1,740 MMR
Party 3
Yu Huang
Yu Huang
Gold I
HvN EyroN
Yu Huang
Gold I
Level 160
God Stats
1W - 3L
1,241 SR
Queue Stats
204W - 207L
1,690 MMR
Party 4
Amaterasu
Amaterasu
Bronze III
KeyyAP
Amaterasu
Bronze III
Level 88
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Artio
Artio
Gold I
MinBron
Artio
Gold I
Level 139
God Stats
0W - 1L
1,286 SR
Queue Stats
109W - 121L
1,622 MMR
Solo
Rama
Rama
Silver II
johnwintchester
Rama
Silver II
Level 66
God Stats
0W - 2L
1,336 SR
Queue Stats
13W - 8L
1,543 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,445 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,606 SR
1,616 MMR
Awilix
Awilix
Silver I
Kenny_Talented
Awilix
Silver I
Level 103
God Stats
1W - 1L
1,671 SR
Queue Stats
19W - 19L
1,542 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold I
Kingdabble248
Ah Muzen Cab
Gold I
Level 122
God Stats
18W - 7L
1,523 SR
Queue Stats
127W - 102L
1,735 MMR
Party 2
Tiamat
Tiamat
Gold I
PupsToDust6999
Tiamat
Gold I
Level 49
God Stats
2W - 3L
1,522 SR
Queue Stats
23W - 29L
1,625 MMR
Solo
Charybdis
Charybdis
Gold II
TehRealGucc
Charybdis
Gold II
Level 160
God Stats
2W - 3L
1,748 SR
Queue Stats
459W - 459L
1,572 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
TravZilla843
Kuzenbo
Gold I
Level 156
God Stats
51W - 64L
1,568 SR
Queue Stats
467W - 458L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FadedCade
Mercury
11
0 / 2 / 1
8,931
331
3,265
16,711
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HvN EyroN
Yu Huang
19
1 / 4 / 2
11,948
443
8,455
19,100
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KeyyAP
Amaterasu
18
0 / 1 / 1
11,451
424
5,038
24,462
32,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
MinBron
Artio
16
1 / 4 / 4
11,045
409
6,411
31,498
48,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 7 / 3
12,800
474
24,463
32,825
16,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraArachneShivaGeb

VS

Bans
CliodhnaKaliThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
15,353
569
14,766
20,365
10,629
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Kingdabble248
Ah Muzen Cab
20
4 / 0 / 4
16,928
627
28,988
17,826
9,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 0 / 9
14,658
543
18,628
9,601
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TehRealGucc
Charybdis
20
3 / 3 / 10
15,733
583
18,508
19,925
9,150
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TravZilla843
Kuzenbo
18
3 / 3 / 6
13,712
508
11,803
34,014
53,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
18
18
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
FadedCade
Mercury
0
2
1
0.25
L
Yu Huang
HvN EyroN
Yu Huang
1
4
2
0.5
W
6
1
5
8.5
L
Amaterasu
KeyyAP
Amaterasu
0
1
1
0.5
W
Ah Muzen Cab
Kingdabble248
Ah Muzen Cab
4
0
4
6
L
Artio
MinBron
Artio
1
4
4
0.75
W
2
0
9
6.5
W
Charybdis
TehRealGucc
Charybdis
3
3
10
2.67
W
Kuzenbo
TravZilla843
Kuzenbo
3
3
6
2
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
92,693
124,596
Taken
101,731
112,217
Mitigated
91,464
29,747
Healing
43,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FadedCade
Mercury
3,265
1,698
0
1,545
16,711
6,124
0
3,754
12,957
0
46,115
L
Yu Huang
HvN EyroN
Yu Huang
8,455
1,055
117
2,416
19,100
9,035
0
7,381
11,719
104,177
0
W
14,766
6,875
0
5,606
20,365
10,629
1,002
2,728
16,677
0
161,903
L
Amaterasu
KeyyAP
Amaterasu
5,038
1,926
0
7,899
24,462
32,859
0
3,729
20,733
0
96,644
W
Ah Muzen Cab
Kingdabble248
Ah Muzen Cab
28,988
11,309
0
11,636
17,826
9,750
5,881
3,523
14,303
0
179,767
L
Artio
MinBron
Artio
6,411
1,611
1,113
6,082
31,498
48,088
0
5,100
26,398
41,180
0
W
18,628
1,618
210
5,511
9,601
8,329
4,940
2,478
7,123
124,412
0
W
Charybdis
TehRealGucc
Charybdis
18,508
12,222
0
8,635
19,925
9,150
6,986
2,367
16,556
0
140,532
W
Kuzenbo
TravZilla843
Kuzenbo
11,803
3,160
830
11,506
34,014
53,606
787
7,018
25,291
53,157
0
L
24,463
20,552
0
10,575
32,825
16,111
678
10,467
22,358
0
132,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,175
Gold Earned
76,384
698
Minions Killed
860
0
Camps Cleared
0
2,390,719
Distance Traveled
2,762,114
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,931
331
95
4
0
471,170
2
L
Yu Huang
11,948
443
179
7
0
492,225
2
W
Awilix
15,353
569
183
7
0
599,922
4
L
Amaterasu
11,451
424
176
7
0
527,196
0
W
Ah Muzen Cab
16,928
627
247
9
0
580,027
3
L
Artio
11,045
409
50
2
0
488,076
3
W
Tiamat
14,658
543
193
7
0
552,388
6
W
Charybdis
15,733
583
185
7
0
467,532
5
W
Kuzenbo
13,712
508
52
2
0
562,245
5
L
Rama
12,800
474
198
7
0
412,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role