Player Matchup

Fenrir
Fenrir
AndreasEmil010
Fenrir
Level 45
God Stats
3W - 3L
1,465 SR
Queue Stats
20W - 44L
1,260 Elo+
Party 1
Kuzenbo
Kuzenbo
StorSkje
Kuzenbo
Level 29
God Stats
0W - 1L
1,441 SR
Queue Stats
9W - 39L
1,127 Elo+
Party 1
Charybdis
Charybdis
oscwid
Charybdis
Level 33
God Stats
3W - 9L
1,248 SR
Queue Stats
7W - 31L
1,185 Elo+
Party 1
Team Averages
Level 36
1,385 SR
1,191 Elo+

VS

Team Averages
Level 42
1,772 SR
1,302 Elo+
Ymir
Ymir
E6325
Ymir
Level 5
God Stats
3W - 3L
1,758 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 2
Discordia
Discordia
MiniBurrito1321
Discordia
Level 106
God Stats
2W - 3L
1,709 SR
Queue Stats
19W - 40L
1,282 Elo+
Party 2
Izanami
Izanami
Y0BR0Z04
Izanami
Level 14
God Stats
4W - 1L
1,850 SR
Queue Stats
15W - 28L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
9,266
713
13,171
14,711
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
StorSkje
Kuzenbo
14
1 / 0 / 8
9,165
705
9,527
11,357
12,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
oscwid
Charybdis
14
3 / 1 / 5
9,098
700
12,243
9,438
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E6325
Ymir
12
0 / 1 / 2
8,250
635
3,083
14,822
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MiniBurrito1321
Discordia
13
2 / 3 / 2
8,501
654
13,503
11,600
5,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Y0BR0Z04
Izanami
12
2 / 5 / 1
8,119
625
8,062
12,298
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Ymir
E6325
Ymir
0
1
2
1
W
Discordia
MiniBurrito1321
Discordia
2
3
2
1
L
Kuzenbo
StorSkje
Kuzenbo
1
0
8
5
W
Izanami
Y0BR0Z04
Izanami
2
5
1
0.5
L
Charybdis
oscwid
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
24,648
35,506
Taken
38,720
22,777
Mitigated
24,033
10,798
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,171
2,306
0
2,816
14,711
6,710
517
6,806
7,905
0
31,794
W
Ymir
E6325
Ymir
3,083
786
0
1,940
14,822
14,167
0
4,195
10,627
9,042
0
W
Discordia
MiniBurrito1321
Discordia
13,503
490
25
2,369
11,600
5,711
0
2,267
9,333
48,086
0
L
Kuzenbo
StorSkje
Kuzenbo
9,527
4,334
588
4,478
11,357
12,177
357
4,485
6,872
26,408
0
W
Izanami
Y0BR0Z04
Izanami
8,062
6,145
0
980
12,298
4,155
296
3,240
9,058
0
23,036
L
Charybdis
oscwid
Charybdis
12,243
6,504
0
2,916
9,438
3,890
914
5,709
3,729
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
24,870
121
Minions Killed
122
6
Camps Cleared
6
773,376
Distance Traveled
677,782
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,266
713
32
2
4
269,768
6
W
Ymir
8,250
635
16
1
1
242,229
0
W
Discordia
8,501
654
64
5
4
221,063
3
L
Kuzenbo
9,165
705
24
2
0
262,575
4
W
Izanami
8,119
625
42
3
1
214,490
0
L
Charybdis
9,098
700
65
5
2
241,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role