Player Matchup

Neith
Neith
Jait7
Neith
Level 160
God Stats
2W - 0L
1,605 SR
Queue Stats
80W - 29L
1,818 Elo+
Party 2
Janus
Janus
SkalterTheGod
Janus
Level 121
God Stats
7W - 5L
1,656 SR
Queue Stats
154W - 145L
1,567 Elo+
Solo
Mulan
Mulan
Wanaldino
Mulan
Level 141
God Stats
5W - 2L
1,426 SR
Queue Stats
80W - 22L
1,841 Elo+
Party 2
Team Averages
Level 141
1,562 SR
1,742 Elo+

VS

Team Averages
Level 149
1,682 SR
1,499 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Homeosztázis
Hades
Level 128
God Stats
1W - 2L
1,889 SR
Queue Stats
76W - 98L
1,456 Elo+
Party 1
Ares
Ares
dáviiid
Ares
Level 160
God Stats
14W - 10L
1,656 SR
Queue Stats
164W - 158L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jait7
Neith
12
5 / 1 / 6
8,203
746
9,994
4,323
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 7
8,069
734
11,432
5,107
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Wanaldino
Mulan
13
3 / 0 / 9
7,829
712
10,667
5,846
6,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 5 / 3
6,387
581
2,763
9,821
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 2 / 0
7,760
705
5,548
12,246
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
10
0 / 5 / 3
7,096
645
4,090
15,484
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
3
0.3
L
3
2
0
1.5
W
Neith
Jait7
Neith
5
1
6
8
W
4
2
7
3.75
W
Mulan
Wanaldino
Mulan
3
0
9
7.5
L
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
12,401
15,276
Taken
37,551
11,088
Mitigated
28,839
2,505
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,763
640
0
942
9,821
6,399
0
3,528
6,293
0
6,683
L
5,548
633
1,104
4,913
12,246
7,745
0
3,225
9,021
33,883
0
W
Neith
Jait7
Neith
9,994
4,961
0
1,180
4,323
2,130
58
3,044
1,279
0
26,917
W
11,432
676
0
337
5,107
2,062
308
3,544
1,563
38,107
0
W
Mulan
Wanaldino
Mulan
10,667
1,730
0
988
5,846
6,896
0
3,281
2,565
0
23,218
L
Ares
4,090
214
0
2,878
15,484
14,695
0
5,032
10,452
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
21,243
129
Minions Killed
109
7
Camps Cleared
2
621,074
Distance Traveled
550,113
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,387
581
9
1
0
161,140
4
L
Hades
7,760
705
87
8
2
198,596
4
W
Neith
8,203
746
45
4
3
192,107
2
W
Janus
8,069
734
61
6
3
207,172
4
W
Mulan
7,829
712
23
2
1
221,795
4
L
Ares
7,096
645
13
1
0
190,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role