Player Matchup

Nemesis
Nemesis
HellKrow
Nemesis
Level 69
God Stats
0W - 4L
1,137 SR
Queue Stats
135W - 139L
1,389 Elo+
Solo
Vulcan
Vulcan
Indyboy Rox
Vulcan
Level 41
God Stats
5W - 5L
1,508 SR
Queue Stats
78W - 96L
1,313 Elo+
Solo
Danzaburou
Danzaburou
Mondo-Jay
Danzaburou
Level 107
God Stats
1W - 2L
1,222 SR
Queue Stats
78W - 72L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Slaughterpop96
Heimdallr
Level 124
God Stats
76W - 71L
1,506 SR
Queue Stats
524W - 538L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
strangerhg
Kuzenbo
Level 67
God Stats
2W - 3L
1,621 SR
Queue Stats
131W - 125L
1,567 Elo+
Solo
Team Averages
Level 82
1,399 SR
1,416 Elo+

VS

Team Averages
Level 99
1,478 SR
1,423 Elo+
Guan Yu
Guan Yu
DrMcDooLittle
Guan Yu
Level 109
God Stats
2W - 2L
1,801 SR
Queue Stats
297W - 312L
1,505 Elo+
Solo
Merlin
Merlin
Kilgharra00_
Merlin
Level 83
God Stats
100W - 104L
1,388 SR
Queue Stats
237W - 238L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
davidsebert
Morgan Le Fay
Level 126
God Stats
10W - 10L
1,407 SR
Queue Stats
333W - 351L
1,379 Elo+
Solo
Cernunnos
Cernunnos
joaquin2644
Cernunnos
Level 61
God Stats
2W - 3L
1,268 SR
Queue Stats
29W - 41L
1,381 Elo+
Solo
Ravana
Ravana
sakari_12
Ravana
Level 116
God Stats
2W - 1L
1,525 SR
Queue Stats
301W - 317L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HellKrow
Nemesis
20
2 / 9 / 2
13,299
475
9,254
28,210
12,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
2 / 11 / 2
11,313
404
21,912
25,234
10,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mondo-Jay
Danzaburou
17
2 / 6 / 2
12,264
438
21,987
24,378
11,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Slaughterpop96
Heimdallr
20
6 / 5 / 0
15,775
563
22,377
27,703
13,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
strangerhg
Kuzenbo
16
0 / 3 / 3
11,558
413
12,694
34,991
53,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
6 / 1 / 11
14,601
521
11,232
38,249
52,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
7 / 4 / 10
13,798
493
22,336
16,923
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
davidsebert
Morgan Le Fay
20
5 / 3 / 6
14,932
533
21,715
36,590
23,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
joaquin2644
Cernunnos
19
3 / 4 / 5
13,704
489
17,822
26,451
13,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
sakari_12
Ravana
20
13 / 0 / 12
17,048
609
29,957
19,543
14,168
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
12
Kills
34
34
Deaths
12
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
1
11
11.5
L
Nemesis
HellKrow
Nemesis
2
9
2
0.33
L
Vulcan
2
11
2
0.27
W
Merlin
7
4
10
3
L
Danzaburou
Mondo-Jay
Danzaburou
2
6
2
0.5
L
Heimdallr
Slaughterpop96
Heimdallr
6
5
0
1.2
W
Morgan Le Fay
davidsebert
Morgan Le Fay
5
3
6
2.67
W
Cernunnos
joaquin2644
Cernunnos
3
4
5
1.38
W
Ravana
sakari_12
Ravana
13
0
12
19
L
Kuzenbo
strangerhg
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,224
Damage
103,062
140,516
Taken
137,756
102,567
Mitigated
112,087
31,416
Healing
61,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,232
1,480
4,863
19,033
38,249
52,799
874
11,383
26,866
0
38,742
L
Nemesis
HellKrow
Nemesis
9,254
3,439
179
3,191
28,210
12,609
3,759
4,296
23,914
0
118,903
L
Vulcan
21,912
2,939
0
2,363
25,234
10,914
544
9,207
16,027
86,507
0
W
Merlin
22,336
431
0
1,427
16,923
8,746
3,356
7,271
9,652
106,144
0
L
Danzaburou
Mondo-Jay
Danzaburou
21,987
10,415
0
6,985
24,378
11,312
1,242
5,670
18,708
0
94,109
L
Heimdallr
Slaughterpop96
Heimdallr
22,377
7,167
0
8,691
27,703
13,831
3,757
12,860
14,843
0
162,633
W
Morgan Le Fay
davidsebert
Morgan Le Fay
21,715
2,383
637
14,871
36,590
23,095
4,719
5,187
31,403
132,359
0
W
Cernunnos
joaquin2644
Cernunnos
17,822
7,161
0
10,878
26,451
13,279
8,243
6,758
19,688
0
103,587
W
Ravana
sakari_12
Ravana
29,957
9,776
0
9,694
19,543
14,168
5,984
5,893
13,650
0
198,513
L
Kuzenbo
strangerhg
Kuzenbo
12,694
5,275
4,233
5,774
34,991
53,901
34
12,018
22,973
49,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
74,083
696
Minions Killed
767
0
Camps Cleared
0
2,400,874
Distance Traveled
2,813,484
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,601
521
50
2
0
608,852
8
L
Nemesis
13,299
475
166
6
0
555,762
0
L
Vulcan
11,313
404
113
4
0
449,966
1
W
Merlin
13,798
493
137
5
0
495,924
4
L
Danzaburou
12,264
438
130
5
0
456,965
2
L
Heimdallr
15,775
563
238
9
0
444,976
1
W
Morgan Le Fay
14,932
533
197
7
0
587,581
9
W
Cernunnos
13,704
489
175
6
0
469,816
2
W
Ravana
17,048
609
208
7
0
651,311
3
L
Kuzenbo
11,558
413
49
2
0
493,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role