Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
Glockie
Ymir
Gold IV
Level 156
God Stats
1W - 0L
1,749 SR
Queue Stats
40W - 20L
1,601 MMR
Party 2
Medusa
Medusa
Gold I
Talktree
Medusa
Gold I
Level 105
God Stats
13W - 10L
1,699 SR
Queue Stats
109W - 115L
1,765 MMR
Solo
Ravana
Ravana
Gold II
WetVillage
Ravana
Gold II
Level 157
God Stats
14W - 8L
1,327 SR
Queue Stats
132W - 122L
1,580 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,555 SR
1,589 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,700 SR
1,680 MMR
Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
Arongaming
Ra
Platinum II
Level 160
God Stats
5W - 4L
1,678 SR
Queue Stats
227W - 216L
1,918 MMR
Party 3
Sobek
Sobek
Gold V
FailurePrime
Sobek
Gold V
Level 138
God Stats
1W - 1L
2,026 SR
Queue Stats
3W - 1L
1,693 MMR
Solo
Ullr
Ullr
Platinum IV
vSyxe
Ullr
Platinum IV
Level 127
God Stats
32W - 15L
1,798 SR
Queue Stats
53W - 51L
1,791 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 4
6,687
669
6,851
3,426
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
10
5 / 0 / 2
6,063
606
5,423
7,479
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Glockie
Ymir
7
1 / 2 / 7
5,286
529
3,170
7,256
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Talktree
Medusa
8
1 / 1 / 3
5,136
514
5,338
6,768
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
WetVillage
Ravana
11
1 / 2 / 0
6,088
609
4,541
4,885
3,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
ThothGebAh Muzen CabNemesis

VS

Bans
MercuryGilgameshCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 2 / 0
5,877
588
3,725
8,370
3,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
 
Ao Kuang
7
1 / 4 / 2
4,976
498
2,625
8,989
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,166
517
3,837
3,666
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
4,577
458
3,044
9,448
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
vSyxe
Ullr
9
2 / 2 / 1
5,318
532
5,580
7,323
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
W
Freya
 
Freya
5
0
2
6
L
Shiva
 
Shiva
2
2
0
1
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
L
0
0
1
0.5
L
0
4
2
0.25
W
Ymir
Glockie
Ymir
1
2
7
2.25
W
Medusa
Talktree
Medusa
1
1
3
2.5
W
Ravana
WetVillage
Ravana
1
2
0
0.5
L
Ullr
vSyxe
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
18,811
29,814
Taken
37,796
14,149
Mitigated
16,632
7,933
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,851
763
0
589
3,426
1,215
0
1,750
1,676
49,776
0
W
Freya
 
Freya
5,423
2,025
0
2,655
7,479
2,895
0
2,299
5,180
36,665
0
L
Shiva
 
Shiva
3,725
1,253
0
2,552
8,370
3,804
0
730
7,606
0
38,257
L
Ao Kuang
 
Ao Kuang
2,625
571
0
4,036
8,989
3,360
0
4,105
4,776
26,379
0
L
3,837
206
480
1,133
3,666
1,330
0
2,484
1,084
38,752
0
L
3,044
258
0
2,680
9,448
5,421
0
4,990
4,418
8,389
0
W
Ymir
Glockie
Ymir
3,170
889
188
1,565
7,256
4,753
0
4,063
3,193
12,186
0
W
Medusa
Talktree
Medusa
5,338
1,843
0
985
6,768
2,234
0
1,352
5,416
0
31,388
W
Ravana
WetVillage
Ravana
4,541
1,720
0
1,951
4,885
3,052
0
42
4,843
0
43,805
L
Ullr
vSyxe
Ullr
5,580
2,532
0
990
7,323
2,717
0
2,777
4,468
0
29,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
25,914
312
Minions Killed
256
0
Camps Cleared
0
993,575
Distance Traveled
999,016
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,687
669
104
10
0
195,599
3
W
Freya
6,063
606
58
6
0
207,250
3
L
Shiva
5,877
588
67
7
0
217,045
3
L
Ao Kuang
4,976
498
52
5
0
188,516
1
L
Ra
5,166
517
65
7
0
228,079
6
L
Sobek
4,577
458
12
1
0
191,636
1
W
Ymir
5,286
529
11
1
0
201,095
2
W
Medusa
5,136
514
45
5
0
202,532
3
W
Ravana
6,088
609
94
9
0
187,099
2
L
Ullr
5,318
532
60
6
0
173,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role