Player Matchup

Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
GamerTrader
Sylvanus
Gold V
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 165L
1,554 MMR
Solo
Mercury
Mercury
Silver I
MelodiusRL
Mercury
Silver I
Level 160
God Stats
4W - 2L
1,588 SR
Queue Stats
122W - 110L
1,584 MMR
Solo
Ra
Ra
Gold I
XianLucky
Ra
Gold I
Level 156
God Stats
3W - 3L
1,750 SR
Queue Stats
756W - 772L
1,568 MMR
Solo
Ullr
Ullr
Gold II
joselm123
Ullr
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,567 SR
1,549 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,746 SR
1,561 MMR
Ravana
Ravana
Gold III
CoolerGansta
Ravana
Gold III
Level 56
God Stats
5W - 6L
1,923 SR
Queue Stats
76W - 84L
1,581 MMR
Party 1
Odin
Odin
Gold III
DANIK1298
Odin
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,533 MMR
Solo
Artio
Artio
Gold III
Eduar2King
Artio
Gold III
Level 156
God Stats
6W - 5L
1,758 SR
Queue Stats
201W - 203L
1,544 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
JJRexx
Cernunnos
Platinum IV
Level 150
God Stats
11W - 14L
1,692 SR
Queue Stats
125W - 111L
1,554 MMR
Solo
Thoth
Thoth
Gold II
xJUAnPa24x
Thoth
Gold II
Level 61
God Stats
6W - 3L
1,856 SR
Queue Stats
74W - 75L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 3 / 2
14,651
586
16,472
23,738
10,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GamerTrader
Sylvanus
17
1 / 3 / 12
12,330
493
8,964
21,053
24,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
MelodiusRL
Mercury
20
9 / 4 / 12
14,837
593
23,806
27,071
11,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
6 / 2 / 6
13,897
556
17,759
14,449
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
20
7 / 0 / 7
15,827
633
22,594
18,904
8,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
PersephoneOsirisLokiAh Muzen Cab

VS

Bans
AtlasKaliCliodhnaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 8 / 3
10,604
424
8,535
19,232
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
17
0 / 6 / 3
10,141
406
8,544
27,924
33,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
15
2 / 4 / 4
10,591
424
8,590
31,447
41,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
JJRexx
Cernunnos
20
2 / 5 / 2
12,506
500
22,126
20,058
8,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
19
6 / 6 / 1
12,269
491
22,041
18,056
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
28
Kills
12
12
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
2
2
L
Ravana
2
8
3
0.44
L
Odin
0
6
3
0.25
L
Artio
2
4
4
1
W
Sylvanus
GamerTrader
Sylvanus
1
3
12
2.33
L
Cernunnos
JJRexx
Cernunnos
2
5
2
0.6
W
Mercury
MelodiusRL
Mercury
9
4
12
3.75
W
6
2
6
4.5
W
Ullr
7
0
7
10.5
L
Thoth
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,595
Damage
69,836
105,215
Taken
116,717
63,166
Mitigated
101,115
42,921
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,472
13,123
0
10,983
23,738
10,743
1,741
2,625
21,113
0
138,061
L
Ravana
8,535
3,213
0
2,516
19,232
9,417
0
3,490
15,742
0
83,346
L
Odin
8,544
1,081
0
1,792
27,924
33,476
0
4,292
23,632
0
63,902
L
Artio
8,590
1,852
4,620
6,191
31,447
41,669
0
11,860
19,587
37,077
0
W
Sylvanus
GamerTrader
Sylvanus
8,964
1,973
4,314
7,287
21,053
24,438
807
6,967
14,086
35,752
0
L
Cernunnos
JJRexx
Cernunnos
22,126
12,573
0
1,144
20,058
8,271
1,380
2,398
17,660
0
127,856
W
Mercury
MelodiusRL
Mercury
23,806
15,962
0
4,856
27,071
11,610
1,053
7,912
19,159
0
171,166
W
17,759
3,182
4,266
6,993
14,449
7,691
492
6,579
7,870
146,926
0
W
Ullr
22,594
10,429
0
4,222
18,904
8,684
4,494
7,039
11,865
0
146,816
L
Thoth
22,041
1,222
0
460
18,056
8,282
0
4,683
13,373
109,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,542
Gold Earned
56,111
839
Minions Killed
626
0
Camps Cleared
0
2,555,258
Distance Traveled
2,320,850
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,651
586
206
8
0
493,585
8
L
Ravana
10,604
424
110
4
0
469,248
6
L
Odin
10,141
406
98
4
0
450,933
4
L
Artio
10,591
424
45
2
0
493,923
6
W
Sylvanus
12,330
493
44
2
0
457,379
3
L
Cernunnos
12,506
500
204
8
0
446,386
7
W
Mercury
14,837
593
178
7
0
591,452
0
W
Ra
13,897
556
198
8
0
494,980
5
W
Ullr
15,827
633
213
9
0
517,862
8
L
Thoth
12,269
491
169
7
0
460,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role