Player Matchup

Neith
Neith
GuruHarry
Neith
Level 37
God Stats
8W - 8L
1,513 SR
Queue Stats
25W - 23L
1,413 Elo+
Party 1
Mulan
Mulan
Ninj4Eagle
Mulan
Level 71
God Stats
29W - 21L
1,713 SR
Queue Stats
44W - 37L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Oscarlopez9693
Cthulhu
Level 78
God Stats
4W - 4L
1,612 SR
Queue Stats
164W - 191L
1,488 Elo+
Solo
Sol
Sol
Solman365
Sol
Level 123
God Stats
8W - 6L
1,600 SR
Queue Stats
44W - 42L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
TheDerpAmongUs
Ne Zha
Level 139
God Stats
43W - 27L
1,625 SR
Queue Stats
60W - 46L
1,579 Elo+
Party 1
Team Averages
Level 90
1,612 SR
1,522 Elo+

VS

Team Averages
Level 52
1,546 SR
1,342 Elo+
Yu Huang
Yu Huang
AsurasWeave
Yu Huang
Level 121
God Stats
3W - 4L
1,626 SR
Queue Stats
42W - 45L
1,552 Elo+
Party 3
Neith
Neith
Bluescar
Neith
Level 7
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 3
Zeus
Zeus
SkorpionINS
Zeus
Level 47
God Stats
0W - 2L
1,589 SR
Queue Stats
3W - 10L
1,225 Elo+
Party 2
Cernunnos
Cernunnos
XIdolX
Cernunnos
Level 66
God Stats
0W - 1L
1,689 SR
Queue Stats
11W - 14L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
astroluxx
Sylvanus
Level 18
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GuruHarry
Neith
17
4 / 2 / 14
9,472
789
10,224
10,836
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
17
7 / 1 / 13
9,632
803
15,942
15,428
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 7
9,169
764
6,009
12,949
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 0 / 8
9,143
762
15,521
7,883
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
13 / 2 / 9
10,316
860
12,190
12,540
5,982
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AsurasWeave
Yu Huang
17
2 / 2 / 0
9,676
806
11,050
9,054
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Bluescar
Neith
14
0 / 6 / 1
7,750
646
6,212
11,636
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 1
8,312
693
13,503
11,503
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
XIdolX
Cernunnos
13
0 / 10 / 3
7,335
611
9,328
16,147
6,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
astroluxx
Sylvanus
12
0 / 6 / 3
7,615
635
3,466
18,100
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
30
Kills
5
5
Deaths
30
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AsurasWeave
Yu Huang
2
2
0
1
L
Neith
Bluescar
Neith
0
6
1
0.08
W
Neith
GuruHarry
Neith
4
2
14
5.5
W
Mulan
7
1
13
13.5
W
1
0
7
4.5
L
3
6
1
0.58
W
5
0
8
9
W
13
2
9
8.75
L
Cernunnos
XIdolX
Cernunnos
0
10
3
0.15
L
Sylvanus
astroluxx
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,886
Damage
43,559
59,636
Taken
66,440
37,246
Mitigated
36,071
19,439
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AsurasWeave
Yu Huang
11,050
772
0
455
9,054
4,224
0
2,121
6,784
48,817
0
L
Neith
Bluescar
Neith
6,212
2,530
0
2,492
11,636
4,957
0
4,217
7,271
0
20,273
W
Neith
GuruHarry
Neith
10,224
4,337
0
4,199
10,836
4,484
882
5,490
5,346
0
30,171
W
Mulan
15,942
2,902
0
5,329
15,428
11,981
0
7,980
7,373
0
32,842
W
6,009
512
792
2,042
12,949
11,426
0
5,608
7,341
31,523
0
L
13,503
1,820
568
1,135
11,503
4,373
0
2,794
8,558
26,220
0
W
15,521
6,559
0
3,985
7,883
3,373
3,038
2,351
5,532
41,454
4,163
W
12,190
3,312
0
3,092
12,540
5,982
312
6,590
5,950
0
41,639
L
Cernunnos
XIdolX
Cernunnos
9,328
5,010
0
1,263
16,147
6,874
57
4,188
11,654
0
16,248
L
Sylvanus
astroluxx
Sylvanus
3,466
985
1,418
2,777
18,100
15,643
13
6,326
11,643
6,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
40,688
271
Minions Killed
175
0
Camps Cleared
0
1,257,147
Distance Traveled
1,067,120
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,676
806
92
8
0
247,644
1
L
Neith
7,750
646
39
3
0
191,909
1
W
Neith
9,472
789
59
5
0
230,362
3
W
Mulan
9,632
803
43
4
0
264,834
1
W
Cthulhu
9,169
764
47
4
0
263,384
1
L
Zeus
8,312
693
31
3
0
217,622
1
W
Sol
9,143
762
61
5
0
249,470
2
W
Ne Zha
10,316
860
61
5
0
249,097
0
L
Cernunnos
7,335
611
12
1
0
211,996
1
L
Sylvanus
7,615
635
1
0
0
197,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role