Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Nangaki
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 329L
1,414 Elo+
Solo
Loki
Loki
burkefam
Loki
Level 71
God Stats
15W - 18L
1,626 SR
Queue Stats
223W - 267L
1,441 Elo+
Solo
Hercules
Hercules
hazocantu
Hercules
Level 107
God Stats
1W - 4L
1,290 SR
Queue Stats
302W - 311L
1,396 Elo+
Solo
Cernunnos
Cernunnos
joaquin2644
Cernunnos
Level 61
God Stats
2W - 3L
1,312 SR
Queue Stats
29W - 41L
1,393 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,429 Elo+

VS

Team Averages
Level 109
1,577 SR
1,415 Elo+
Sobek
Sobek
BMoneyUnreal
Sobek
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 250L
1,406 Elo+
Solo
Terra
Terra
ForeverTommy01
Terra
Level 127
God Stats
7W - 9L
1,525 SR
Queue Stats
126W - 132L
1,309 Elo+
Solo
Kukulkan
Kukulkan
jaritortega
Kukulkan
Level 19
God Stats
15W - 6L
1,674 SR
Queue Stats
789W - 925L
1,529 Elo+
Party 1
Bakasura
Bakasura
sakari_12
Bakasura
Level 116
God Stats
5W - 2L
1,533 SR
Queue Stats
301W - 317L
1,398 Elo+
Solo
Xbalanque
Xbalanque
xThePunisher17x
Xbalanque
Level 127
God Stats
33W - 14L
1,651 SR
Queue Stats
653W - 751L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 1
7,478
440
7,414
11,650
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Nangaki
Artio
11
0 / 2 / 0
6,889
405
2,465
11,399
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
13
1 / 4 / 0
8,217
483
4,161
14,300
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
hazocantu
Hercules
15
0 / 0 / 1
9,443
555
2,852
8,723
6,848
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
joaquin2644
Cernunnos
11
1 / 4 / 1
7,387
435
7,511
14,841
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,468
498
5,954
10,892
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 2
6,926
407
2,334
6,042
4,622
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
jaritortega
Kukulkan
14
1 / 0 / 3
8,376
493
8,903
4,439
2,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
sakari_12
Bakasura
15
4 / 1 / 2
8,849
521
8,214
15,893
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
xThePunisher17x
Xbalanque
13
4 / 2 / 5
8,575
504
11,285
12,387
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
4
0
5
6.5
W
0
0
2
1
L
Artio
Nangaki
Artio
0
2
0
0
L
Loki
1
4
0
0.25
L
Hercules
hazocantu
Hercules
0
0
1
0.5
W
Kukulkan
jaritortega
Kukulkan
1
0
3
2.5
L
Cernunnos
joaquin2644
Cernunnos
1
4
1
0.38
W
Bakasura
sakari_12
Bakasura
4
1
2
5
W
Xbalanque
xThePunisher17x
Xbalanque
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
36,690
60,913
Taken
49,653
36,634
Mitigated
29,620
18,307
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,414
738
688
2,392
11,650
11,920
224
3,499
8,151
37,428
0
W
5,954
899
543
4,946
10,892
10,930
102
2,434
8,458
23,182
0
W
2,334
94
0
1,156
6,042
4,622
0
0
6,042
30,646
0
L
Artio
Nangaki
Artio
2,465
889
124
3,168
11,399
7,235
0
3,959
7,212
32,222
0
L
Loki
4,161
850
0
5,059
14,300
5,415
0
3,338
10,609
0
68,881
L
Hercules
hazocantu
Hercules
2,852
723
0
1,261
8,723
6,848
744
2,958
5,685
0
68,605
W
Kukulkan
jaritortega
Kukulkan
8,903
933
88
1,932
4,439
2,229
1,624
1,330
3,109
59,265
0
L
Cernunnos
joaquin2644
Cernunnos
7,511
3,198
0
5,615
14,841
5,216
574
3,437
11,374
0
54,128
W
Bakasura
sakari_12
Bakasura
8,214
6,032
0
4,956
15,893
6,810
0
1,665
14,228
0
79,746
W
Xbalanque
xThePunisher17x
Xbalanque
11,285
5,846
0
4,742
12,387
5,029
1,464
4,546
7,841
0
58,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
41,194
457
Minions Killed
376
0
Camps Cleared
0
1,527,759
Distance Traveled
1,528,115
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,478
440
48
3
0
298,684
0
W
Sobek
8,468
498
23
1
0
330,723
3
W
Terra
6,926
407
52
3
0
297,570
1
L
Artio
6,889
405
47
3
0
299,871
3
L
Loki
8,217
483
122
7
0
331,397
0
L
Hercules
9,443
555
153
9
0
323,319
0
W
Kukulkan
8,376
493
104
6
0
265,777
9
L
Cernunnos
7,387
435
87
5
0
274,488
2
W
Bakasura
8,849
521
105
6
0
384,008
1
W
Xbalanque
8,575
504
92
5
0
250,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role