Player Matchup

Nox
Nox
NemesisBeanz420
Nox
Level 101
God Stats
5W - 13L
1,341 SR
Queue Stats
304W - 470L
1,326 Elo+
Party 2
Guan Yu
Guan Yu
SavShieldMaiden
Guan Yu
Level 61
God Stats
11W - 11L
1,303 SR
Queue Stats
215W - 330L
1,325 Elo+
Party 2
Neith
Neith
WeinerBeam
Neith
Level 28
God Stats
3W - 3L
1,402 SR
Queue Stats
41W - 66L
1,332 Elo+
Party 2
Team Averages
Level 63
1,349 SR
1,328 Elo+

VS

Team Averages
Level 63
1,280 SR
1,249 Elo+
Ah Muzen Cab
Ah Muzen Cab
AndrewTheWise007
Ah Muzen Cab
Level 44
God Stats
12W - 17L
1,423 SR
Queue Stats
194W - 296L
1,262 Elo+
Party 1
Bacchus
Bacchus
JordaNYClark
Bacchus
Level 41
God Stats
3W - 7L
1,113 SR
Queue Stats
177W - 261L
1,248 Elo+
Party 1
Nox
Nox
julinarroyo93
Nox
Level 103
God Stats
2W - 8L
1,303 SR
Queue Stats
43W - 67L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
11,174
798
11,795
7,483
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 11
8,969
641
4,275
14,347
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
4 / 0 / 10
10,464
747
16,512
11,586
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndrewTheWise007
Ah Muzen Cab
13
2 / 6 / 1
8,455
604
11,920
13,810
5,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JordaNYClark
Bacchus
12
1 / 4 / 2
8,227
588
6,403
15,518
18,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
8,458
604
6,657
12,115
5,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AndrewTheWise007
Ah Muzen Cab
2
6
1
0.42
L
Bacchus
JordaNYClark
Bacchus
1
4
2
0.5
W
11
1
4
13
W
0
3
11
1.83
W
Neith
4
0
10
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
24,980
33,416
Taken
41,443
22,415
Mitigated
28,539
11,770
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AndrewTheWise007
Ah Muzen Cab
11,920
3,136
0
1,308
13,810
5,336
0
4,026
9,412
0
39,939
L
Bacchus
JordaNYClark
Bacchus
6,403
373
195
1,187
15,518
18,086
26
5,559
9,338
16,481
0
W
11,795
274
0
1,260
7,483
3,813
751
3,476
4,007
32,024
0
W
4,275
694
3,313
4,430
14,347
12,886
201
4,813
9,534
0
9,880
W
Neith
16,512
8,657
0
2,767
11,586
5,716
2,085
5,057
6,529
0
48,139
L
6,657
864
281
583
12,115
5,117
0
2,249
9,566
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
25,140
157
Minions Killed
133
5
Camps Cleared
5
750,883
Distance Traveled
728,283
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,455
604
67
5
2
222,897
1
L
Bacchus
8,227
588
9
1
1
252,413
0
W
Nox
11,174
798
65
5
5
268,765
3
W
Guan Yu
8,969
641
11
1
0
249,185
8
W
Neith
10,464
747
81
6
0
232,933
3
L
Nox
8,458
604
57
4
2
252,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role