Player Matchup

Baron Samedi
Baron Samedi
Andijk97
Baron Samedi
Level 61
God Stats
1W - 3L
1,282 SR
Queue Stats
29W - 74L
1,192 Elo+
Party 2
Nemesis
Nemesis
Tigger55
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 65L
1,171 Elo+
Party 2
Hercules
Hercules
devotiontomagic
Hercules
Level 46
God Stats
1W - 2L
1,223 SR
Queue Stats
31W - 75L
1,192 Elo+
Party 2
Team Averages
Level 69
1,335 SR
1,185 Elo+

VS

Team Averages
Level 57
1,447 SR
1,335 Elo+
Aphrodite
Aphrodite
CiroGames
Aphrodite
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
Cresslub
Nu Wa
Level 16
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 14L
1,357 Elo+
Party 1
Medusa
Medusa
XxcjavegaxX
Medusa
Level 121
God Stats
3W - 4L
1,619 SR
Queue Stats
14W - 22L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andijk97
Baron Samedi
20
11 / 0 / 18
15,259
803
35,240
23,621
15,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tigger55
Nemesis
17
7 / 5 / 15
13,494
710
16,860
25,034
17,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
20
11 / 0 / 12
15,530
817
13,347
32,206
34,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CiroGames
Aphrodite
16
3 / 8 / 1
11,836
623
15,330
23,413
12,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Cresslub
Nu Wa
15
0 / 12 / 5
10,958
577
17,325
21,780
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
2 / 9 / 3
11,354
598
24,403
25,658
12,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
29
Kills
5
5
Deaths
29
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andijk97
Baron Samedi
11
0
18
20
L
Aphrodite
CiroGames
Aphrodite
3
8
1
0.44
L
Nu Wa
Cresslub
Nu Wa
0
12
5
0.21
W
Nemesis
Tigger55
Nemesis
7
5
15
2.9
L
Medusa
2
9
3
0.39
W
Hercules
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,447
Damage
57,058
80,861
Taken
70,851
67,294
Mitigated
33,564
27,272
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andijk97
Baron Samedi
35,240
1,178
2,154
9,798
23,621
15,154
1,472
8,089
15,532
100,331
0
L
Aphrodite
CiroGames
Aphrodite
15,330
2,605
8,010
8,653
23,413
12,595
56
10,841
12,572
42,709
0
L
Nu Wa
Cresslub
Nu Wa
17,325
5,686
0
0
21,780
8,483
0
12,092
9,688
37,742
0
W
Nemesis
Tigger55
Nemesis
16,860
7,899
0
3,353
25,034
17,755
201
8,956
16,078
0
64,808
L
Medusa
24,403
12,313
0
1,025
25,658
12,486
339
12,551
13,107
0
65,133
W
Hercules
13,347
2,142
416
11,551
32,206
34,385
972
16,468
15,738
0
45,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
34,148
256
Minions Killed
178
9
Camps Cleared
4
1,044,472
Distance Traveled
812,555
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,259
803
130
7
0
341,562
0
L
Aphrodite
11,836
623
54
3
1
258,368
0
L
Nu Wa
10,958
577
42
2
0
267,994
0
W
Nemesis
13,494
710
56
3
6
372,179
3
L
Medusa
11,354
598
82
4
3
286,193
2
W
Hercules
15,530
817
70
4
3
330,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role