Player Matchup

Sylvanus
Sylvanus
BRADUMSS
Sylvanus
Level 68
God Stats
1W - 3L
1,282 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Hisabi Mura
Cliodhna
Level 69
God Stats
6W - 9L
1,499 SR
Queue Stats
140W - 138L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
NEGAOxDOXV
Guan Yu
Level 129
God Stats
3W - 3L
1,628 SR
Queue Stats
13W - 11L
1,371 Elo+
Solo
Rama
Rama
Sleepy Gura
Rama
Level 86
God Stats
6W - 7L
1,546 SR
Queue Stats
77W - 81L
1,562 Elo+
Party 2
Poseidon
Poseidon
ThiqqTemplar
Poseidon
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,219 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,425 Elo+

VS

Team Averages
Level 110
1,618 SR
1,519 Elo+
Tiamat
Tiamat
GenitleKnight
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,770 Elo+
Solo
Bacchus
Bacchus
LightxFox
Bacchus
Level 138
God Stats
15W - 11L
1,656 SR
Queue Stats
737W - 752L
1,437 Elo+
Solo
Mercury
Mercury
MemefulDaddy
Mercury
Level 142
God Stats
0W - 1L
1,498 SR
Queue Stats
48W - 55L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Onadri
Guan Yu
Level 105
God Stats
5W - 2L
1,935 SR
Queue Stats
35W - 36L
1,494 Elo+
Party 1
Apollo
Apollo
Sinoflare1
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 180L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRADUMSS
Sylvanus
20
1 / 1 / 25
14,459
466
14,581
24,808
32,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Hisabi Mura
Cliodhna
20
19 / 5 / 10
16,917
546
37,547
36,418
20,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
NEGAOxDOXV
Guan Yu
20
5 / 4 / 12
14,966
483
16,289
28,931
36,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 0 / 14
15,851
511
31,141
21,518
11,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ThiqqTemplar
Poseidon
20
6 / 3 / 11
14,825
478
19,893
19,387
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
11,231
362
9,877
20,417
12,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LightxFox
Bacchus
18
1 / 5 / 6
12,264
396
18,047
38,089
55,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MemefulDaddy
Mercury
20
5 / 9 / 1
13,680
441
17,953
29,112
12,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Onadri
Guan Yu
20
7 / 7 / 4
14,435
466
30,366
41,092
61,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Sinoflare1
Apollo
19
0 / 9 / 3
12,278
396
12,070
36,051
16,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
38
Kills
13
13
Deaths
38
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BRADUMSS
Sylvanus
1
1
25
13.5
L
0
8
3
0.19
W
Cliodhna
Hisabi Mura
Cliodhna
19
5
10
4.8
L
Bacchus
LightxFox
Bacchus
1
5
6
0.8
L
Mercury
MemefulDaddy
Mercury
5
9
1
0.61
W
Guan Yu
NEGAOxDOXV
Guan Yu
5
4
12
2.75
L
Guan Yu
Onadri
Guan Yu
7
7
4
1.29
L
Apollo
Sinoflare1
Apollo
0
9
3
0.17
W
7
0
14
14
W
Poseidon
ThiqqTemplar
Poseidon
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,451
Damage
88,313
131,062
Taken
164,761
109,968
Mitigated
159,172
66,607
Healing
36,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BRADUMSS
Sylvanus
14,581
3,893
7,925
10,051
24,808
32,572
514
8,623
16,185
44,993
0
L
9,877
1,072
0
3,337
20,417
12,760
210
6,502
13,915
79,783
0
W
Cliodhna
Hisabi Mura
Cliodhna
37,547
3,846
0
24,015
36,418
20,726
0
8,468
27,950
0
172,341
L
Bacchus
LightxFox
Bacchus
18,047
1,227
766
7,086
38,089
55,733
0
11,021
25,076
65,622
0
L
Mercury
MemefulDaddy
Mercury
17,953
9,190
0
290
29,112
12,921
1,878
5,207
23,905
0
139,396
W
Guan Yu
NEGAOxDOXV
Guan Yu
16,289
1,547
1,092
10,235
28,931
36,192
882
3,727
25,204
18,514
75,845
L
Guan Yu
Onadri
Guan Yu
30,366
3,871
2,701
8,835
41,092
61,282
311
9,906
31,186
0
112,124
L
Apollo
Sinoflare1
Apollo
12,070
6,735
0
13,914
36,051
16,476
0
6,849
29,202
0
122,200
W
31,141
26,409
0
9,948
21,518
11,398
9,969
3,819
17,699
0
164,291
W
Poseidon
ThiqqTemplar
Poseidon
19,893
1,500
0
3,341
19,387
9,080
2,230
7,592
11,795
109,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,018
Gold Earned
63,888
729
Minions Killed
684
0
Camps Cleared
0
2,921,635
Distance Traveled
2,792,406
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,459
466
42
1
0
534,142
0
L
Tiamat
11,231
362
125
4
0
507,343
1
W
Cliodhna
16,917
546
169
5
0
649,508
1
L
Bacchus
12,264
396
66
2
0
559,693
0
L
Mercury
13,680
441
183
6
0
618,420
6
W
Guan Yu
14,966
483
137
4
0
590,483
14
L
Guan Yu
14,435
466
139
4
0
580,545
2
L
Apollo
12,278
396
171
6
0
526,405
5
W
Rama
15,851
511
226
7
0
560,685
4
W
Poseidon
14,825
478
155
5
0
586,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role