Player Matchup

Scylla
Scylla
Ajax2243
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sobek
Sobek
KatWhitewolf
Sobek
Level 159
God Stats
11W - 10L
1,612 SR
Queue Stats
708W - 755L
1,472 Elo+
Solo
Tyr
Tyr
Labix
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hera
Hera
Vlieninvasion
Hera
Level 89
God Stats
3W - 4L
1,280 SR
Queue Stats
373W - 375L
1,504 Elo+
Solo
Ganesha
Ganesha
shobanakhatrisho
Ganesha
Level 136
God Stats
2W - 5L
1,265 SR
Queue Stats
664W - 746L
1,448 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,485 Elo+

VS

Team Averages
Level 81
1,532 SR
1,525 Elo+
King Arthur
King Arthur
Keviiinnn75
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,623 Elo+
Party 1
Nemesis
Nemesis
Klumsyz
Nemesis
Level 94
God Stats
1W - 3L
1,708 SR
Queue Stats
208W - 218L
1,437 Elo+
Solo
Amaterasu
Amaterasu
TheDankyFranky
Amaterasu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,623 Elo+
Party 1
Apollo
Apollo
m-lantern
Apollo
Level 129
God Stats
3W - 6L
1,393 SR
Queue Stats
324W - 332L
1,434 Elo+
Solo
Cthulhu
Cthulhu
wafflekiller11
Cthulhu
Level 66
God Stats
20W - 9L
1,561 SR
Queue Stats
325W - 306L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ajax2243
Scylla
19
9 / 7 / 14
12,862
715
19,592
14,077
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 3 / 18
13,296
739
15,506
27,158
41,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Labix
Tyr
19
7 / 2 / 15
12,373
687
30,809
36,570
37,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
12 / 2 / 8
13,073
726
24,174
10,579
5,926
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 0 / 34
12,627
702
14,856
28,780
21,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Keviiinnn75
King Arthur
19
1 / 9 / 5
11,026
613
14,415
35,722
28,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Klumsyz
Nemesis
18
4 / 3 / 6
11,903
661
14,897
18,438
20,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
TheDankyFranky
Amaterasu
16
3 / 9 / 5
9,977
554
13,597
28,275
25,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
m-lantern
Apollo
16
2 / 10 / 5
10,484
582
16,816
21,614
11,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 2
12,194
677
25,230
22,056
34,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
36
Kills
14
14
Deaths
36
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ajax2243
Scylla
9
7
14
2.29
W
8
3
18
5.67
L
King Arthur
Keviiinnn75
King Arthur
1
9
5
0.39
L
Nemesis
Klumsyz
Nemesis
4
3
6
2.33
W
Tyr
Labix
Tyr
7
2
15
7.25
L
Amaterasu
TheDankyFranky
Amaterasu
3
9
5
0.61
W
12
2
8
8
L
Apollo
m-lantern
Apollo
2
10
5
0.45
W
0
0
34
17
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,937
Damage
84,955
117,164
Taken
126,105
113,561
Mitigated
119,366
55,702
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ajax2243
Scylla
19,592
3,220
395
128
14,077
7,095
1,555
3,821
10,256
28,316
0
W
15,506
1,573
1,045
11,821
27,158
41,663
1,923
4,955
22,203
31,540
0
L
King Arthur
Keviiinnn75
King Arthur
14,415
2,796
53
8,045
35,722
28,310
0
20,221
15,501
0
27,728
L
Nemesis
Klumsyz
Nemesis
14,897
5,172
3,326
4,240
18,438
20,071
127
10,271
8,167
0
24,471
W
Tyr
Labix
Tyr
30,809
2,732
1,813
18,269
36,570
37,798
779
4,869
31,701
0
50,298
L
Amaterasu
TheDankyFranky
Amaterasu
13,597
7,317
876
5,923
28,275
25,154
71
17,953
10,322
19
19,513
W
24,174
8,719
2,546
2,628
10,579
5,926
2,603
4,261
6,318
43,363
0
L
Apollo
m-lantern
Apollo
16,816
11,739
1,514
3,173
21,614
11,158
0
11,520
10,094
0
30,531
W
14,856
1,815
2,119
14,938
28,780
21,079
1,233
7,343
21,437
39,140
0
L
25,230
1,205
3,000
4,857
22,056
34,673
0
14,163
7,893
53,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,231
Gold Earned
55,584
152
Minions Killed
138
0
Camps Cleared
0
1,656,697
Distance Traveled
1,532,696
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,862
715
23
1
0
290,456
0
W
Sobek
13,296
739
40
2
0
313,092
2
L
King Arthur
11,026
613
17
1
0
303,236
0
L
Nemesis
11,903
661
19
1
0
311,817
0
W
Tyr
12,373
687
32
2
0
401,913
4
L
Amaterasu
9,977
554
13
1
0
294,326
1
W
Hera
13,073
726
54
3
0
325,140
0
L
Apollo
10,484
582
34
2
0
281,901
0
W
Ganesha
12,627
702
3
0
0
326,096
5
L
Cthulhu
12,194
677
55
3
0
341,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role