Player Matchup

Cerberus
Cerberus
DavyJ0nes123
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,405 Elo+
Party 1
Sol
Sol
Pureness99
Sol
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 82L
1,521 Elo+
Solo
Terra
Terra
Tambalamba
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,397 Elo+
Party 1
Artio
Artio
TridentOmega
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,756 Elo+
Solo
Heimdallr
Heimdallr
Vermaia
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,516 Elo+

VS

Team Averages
Level 66
1,451 SR
1,539 Elo+
Guan Yu
Guan Yu
AllStrike197476
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,875 Elo+
Solo
Thor
Thor
DoGGyDoG1500
Thor
Level 157
God Stats
7W - 14L
1,207 SR
Queue Stats
385W - 389L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Malixciii
Morgan Le Fay
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 169L
1,361 Elo+
Solo
Bastet
Bastet
Smithyyy_92
Bastet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 128L
1,435 Elo+
Solo
Medusa
Medusa
Sweeneychop
Medusa
Level 115
God Stats
12W - 9L
1,549 SR
Queue Stats
736W - 739L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DavyJ0nes123
Cerberus
19
2 / 6 / 10
12,579
699
10,673
27,399
25,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 9
14,348
797
27,154
25,617
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
20
2 / 4 / 13
13,100
728
7,572
27,721
31,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
8,718
484
2,270
4,116
4,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Vermaia
Heimdallr
20
7 / 5 / 8
14,003
778
27,456
25,094
14,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,154
286
0
0
0
20
7 / 7 / 10
12,866
715
17,201
25,434
13,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Morgan Le Fay
Malixciii
Morgan Le Fay
20
6 / 6 / 8
12,481
693
22,725
21,621
9,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
5 / 4 / 10
12,894
716
21,341
21,420
9,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
3 / 5 / 12
11,936
663
18,934
18,929
7,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
20
Kills
21
21
Deaths
22
41
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cerberus
DavyJ0nes123
Cerberus
2
6
10
1.17
L
7
7
10
1.71
L
Morgan Le Fay
Malixciii
Morgan Le Fay
6
6
8
1.67
W
9
5
9
2.7
L
Bastet
5
4
10
2.5
L
Medusa
3
5
12
1.8
W
Terra
2
4
13
2.13
W
0
1
1
0.5
W
Heimdallr
Vermaia
Heimdallr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,125
Damage
80,201
109,947
Taken
87,404
87,435
Mitigated
40,731
50,820
Healing
30,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
DavyJ0nes123
Cerberus
10,673
966
3,155
6,929
27,399
25,929
263
4,969
22,409
24,538
0
L
17,201
2,415
2,056
4,524
25,434
13,954
1,731
12,528
12,906
0
31,583
L
Morgan Le Fay
Malixciii
Morgan Le Fay
22,725
1,032
2,298
6,641
21,621
9,706
1,145
11,658
9,963
40,771
0
W
27,154
7,025
994
10,775
25,617
11,017
3,953
6,482
19,075
57,266
0
L
Bastet
21,341
5,829
1,612
6,420
21,420
9,192
1,838
10,553
10,867
0
34,372
L
Medusa
18,934
9,829
2,157
4,780
18,929
7,879
3,374
12,930
5,999
0
46,182
W
Terra
7,572
2,296
8,923
9,645
27,721
31,207
606
5,733
21,902
17,533
0
W
2,270
129
1,104
2,106
4,116
4,531
0
537
3,579
5,396
0
W
Heimdallr
Vermaia
Heimdallr
27,456
14,676
0
7,189
25,094
14,751
2,770
5,004
19,926
0
67,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,748
Gold Earned
55,331
186
Minions Killed
156
0
Camps Cleared
0
1,366,321
Distance Traveled
1,296,530
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,154
286
0
0
0
0
0
W
Cerberus
12,579
699
26
1
0
329,566
2
L
Thor
12,866
715
36
2
0
272,024
0
L
Morgan Le Fay
12,481
693
37
2
0
311,469
1
W
Sol
14,348
797
71
4
0
305,056
0
L
Bastet
12,894
716
39
2
0
409,331
0
L
Medusa
11,936
663
44
2
0
303,706
0
W
Terra
13,100
728
17
1
0
346,630
2
W
Artio
8,718
484
10
1
0
72,030
0
W
Heimdallr
14,003
778
62
3
0
313,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role