Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DavidRibba017
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 3
Ares
Ares
FawnLand3432469
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3
Vulcan
Vulcan
JohanDV77
Vulcan
Level 107
God Stats
3W - 11L
1,197 SR
Queue Stats
59W - 76L
1,396 Elo+
Solo
Da Ji
Da Ji
Sxinttt
Da Ji
Level 67
God Stats
12W - 11L
1,485 SR
Queue Stats
574W - 604L
1,380 Elo+
Solo
Team Averages
Level 66
1,436 SR
1,340 Elo+

VS

Team Averages
Level 96
1,488 SR
1,384 Elo+
Ah Muzen Cab
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
Level 147
God Stats
32W - 18L
1,505 SR
Queue Stats
197W - 201L
1,408 Elo+
Solo
Discordia
Discordia
Bxd x Kxrma
Discordia
Level 77
God Stats
5W - 5L
1,402 SR
Queue Stats
449W - 533L
1,371 Elo+
Party 2
Chaac
Chaac
D4yyBTW
Chaac
Level 33
God Stats
3W - 1L
1,682 SR
Queue Stats
163W - 214L
1,372 Elo+
Party 2
Nemesis
Nemesis
JauhnnyJazz
Nemesis
Level 118
God Stats
5W - 6L
1,350 SR
Queue Stats
114W - 144L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
JauhnnyJazz
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 133L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 1
6,371
531
4,740
4,964
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DavidRibba017
Danzaburou
6
0 / 1 / 0
4,308
359
569
3,010
852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 0
5,275
440
1,562
10,962
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
JohanDV77
Vulcan
10
1 / 2 / 2
5,998
500
2,108
5,853
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Sxinttt
Da Ji
10
4 / 3 / 1
6,156
513
4,644
10,068
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
12
5 / 1 / 0
7,029
586
7,117
5,405
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Bxd x Kxrma
Discordia
12
3 / 2 / 3
7,053
588
4,704
4,651
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
D4yyBTW
Chaac
10
0 / 0 / 0
6,215
518
2,351
6,195
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
JauhnnyJazz
Nemesis
11
2 / 2 / 1
6,615
551
5,755
8,402
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
JauhnnyJazz
Kuzenbo
10
0 / 1 / 5
5,800
483
1,985
5,147
4,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
5
1
0
5
W
Discordia
Bxd x Kxrma
Discordia
3
2
3
2.25
W
Chaac
D4yyBTW
Chaac
0
0
0
0
L
Danzaburou
DavidRibba017
Danzaburou
0
1
0
0
L
1
4
0
0.25
W
Nemesis
JauhnnyJazz
Nemesis
2
2
1
1.25
W
Kuzenbo
JauhnnyJazz
Kuzenbo
0
1
5
2.5
L
Vulcan
JohanDV77
Vulcan
1
2
2
1
L
Da Ji
Sxinttt
Da Ji
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,623
Damage
21,912
34,857
Taken
29,800
16,644
Mitigated
14,396
7,884
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,740
635
0
2,513
4,964
2,214
54
0
4,964
43,756
0
W
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
7,117
2,504
0
1,351
5,405
2,037
3,098
377
5,028
0
58,154
W
Discordia
Bxd x Kxrma
Discordia
4,704
405
0
320
4,651
1,667
0
1,594
3,057
40,816
0
W
Chaac
D4yyBTW
Chaac
2,351
31
0
2,125
6,195
3,244
0
3,645
2,550
0
32,842
L
Danzaburou
DavidRibba017
Danzaburou
569
267
0
429
3,010
852
0
296
2,714
0
16,144
L
1,562
128
0
814
10,962
6,964
0
1,838
9,124
11,511
0
W
Nemesis
JauhnnyJazz
Nemesis
5,755
2,648
0
498
8,402
3,109
0
1,609
6,793
0
46,540
W
Kuzenbo
JauhnnyJazz
Kuzenbo
1,985
881
15
60
5,147
4,339
46
1,185
3,962
20,098
0
L
Vulcan
JohanDV77
Vulcan
2,108
338
0
1,060
5,853
2,432
0
2,736
3,117
38,351
0
L
Da Ji
Sxinttt
Da Ji
4,644
763
0
3,068
10,068
4,182
0
1,819
8,249
0
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
32,712
254
Minions Killed
311
0
Camps Cleared
0
996,624
Distance Traveled
1,079,504
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,371
531
82
7
0
187,329
3
W
Ah Muzen Cab
7,029
586
86
7
0
176,438
0
W
Discordia
7,053
588
70
6
0
218,938
2
W
Chaac
6,215
518
45
4
0
218,965
0
L
Danzaburou
4,308
359
36
3
0
148,436
0
L
Ares
5,275
440
15
1
0
213,690
0
W
Nemesis
6,615
551
82
7
0
241,410
5
W
Kuzenbo
5,800
483
28
2
0
223,753
5
L
Vulcan
5,998
500
62
5
0
199,330
1
L
Da Ji
6,156
513
59
5
0
247,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role