Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
MeneerSpons
Ullr
Level 105
God Stats
35W - 37L
1,448 SR
Queue Stats
177W - 217L
1,430 Elo+
Party 2
Bakasura
Bakasura
YourLocalSimp
Bakasura
Level 29
God Stats
10W - 19L
1,427 SR
Queue Stats
69W - 108L
1,375 Elo+
Party 4
Freya
Freya
edwinwilliam28
Freya
Level 10
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 11L
1,322 Elo+
Party 2
Team Averages
Level 60
1,521 SR
1,425 Elo+

VS

Team Averages
Level 53
1,458 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DRAflip
Nu Wa
Level 64
God Stats
11W - 12L
1,480 SR
Queue Stats
260W - 289L
1,399 Elo+
Party 1
Thanatos
Thanatos
FlyNeko
Thanatos
Level 57
God Stats
9W - 16L
1,292 SR
Queue Stats
250W - 296L
1,382 Elo+
Party 1
Neith
Neith
RadioWatson
Neith
Level 49
God Stats
3W - 2L
1,518 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 2 / 2
6,208
478
2,535
8,544
3,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
 
Sol
9
0 / 5 / 2
6,062
466
5,827
10,880
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
6,209
478
3,472
8,009
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
YourLocalSimp
Bakasura
11
4 / 4 / 1
6,782
522
5,931
11,945
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 0
6,663
513
3,677
8,458
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 1 / 2
8,980
691
14,709
12,468
7,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
 
Ganesha
10
0 / 0 / 4
6,699
515
1,006
6,661
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
DRAflip
Nu Wa
12
1 / 3 / 0
6,711
516
8,612
6,621
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FlyNeko
Thanatos
11
1 / 3 / 3
6,637
511
4,759
8,382
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 3
6,800
523
3,410
4,177
1,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
2
1.5
L
Sol
 
Sol
0
5
2
0.2
W
Anubis
 
Anubis
10
1
2
11
W
Ganesha
 
Ganesha
0
0
4
2
W
Nu Wa
DRAflip
Nu Wa
1
3
0
0.33
W
Thanatos
FlyNeko
Thanatos
1
3
3
0.83
L
1
0
1
1.5
W
1
1
3
2.5
L
Bakasura
YourLocalSimp
Bakasura
4
4
1
1.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,442
Damage
32,496
47,836
Taken
38,309
16,077
Mitigated
19,008
12,217
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,535
585
0
1,326
8,544
3,749
0
4,390
4,154
0
17,241
L
Sol
 
Sol
5,827
2,634
0
3,210
10,880
2,812
276
6,467
4,413
37,194
0
W
Anubis
 
Anubis
14,709
1,219
0
9,271
12,468
7,203
1,271
5,322
6,886
65,775
0
W
Ganesha
 
Ganesha
1,006
58
0
2,128
6,661
3,901
0
1,997
4,632
25,007
0
W
Nu Wa
DRAflip
Nu Wa
8,612
1,973
0
0
6,621
2,267
0
0
6,553
40,024
0
W
Thanatos
FlyNeko
Thanatos
4,759
1,014
0
6,061
8,382
3,821
0
1,167
6,985
0
34,837
L
3,472
1,191
0
2,110
8,009
2,958
0
4,284
3,725
0
44,781
W
3,410
963
0
1,152
4,177
1,816
1,369
1,018
3,159
0
45,082
L
Bakasura
YourLocalSimp
Bakasura
5,931
4,515
0
3,196
11,945
3,544
0
6,169
5,776
0
22,264
L
3,677
1,026
0
2,375
8,458
3,014
0
3,017
5,441
44,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
35,827
288
Minions Killed
327
0
Camps Cleared
0
1,096,303
Distance Traveled
1,227,644
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,208
478
23
2
0
205,409
0
L
Sol
6,062
466
60
5
0
221,764
1
W
Anubis
8,980
691
101
8
0
209,874
3
W
Ganesha
6,699
515
7
1
0
254,874
3
W
Nu Wa
6,711
516
58
4
0
234,303
0
W
Thanatos
6,637
511
51
4
0
285,115
0
L
Ullr
6,209
478
76
6
0
195,308
1
W
Neith
6,800
523
110
8
0
243,478
6
L
Bakasura
6,782
522
52
4
0
262,157
2
L
Freya
6,663
513
77
6
0
211,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role