Player Matchup

Jing Wei
Jing Wei
BeAsTxT4NKZz
Jing Wei
Level 143
God Stats
8W - 4L
1,879 SR
Queue Stats
150W - 111L
1,624 Elo+
Solo
Ra
Ra
DeanMachine2002
Ra
Level 70
God Stats
6W - 8L
1,409 SR
Queue Stats
202W - 188L
1,486 Elo+
Party 1
King Arthur
King Arthur
Dutch_Jari_NL
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 211L
1,403 Elo+
Party 1
Team Averages
Level 77
1,596 SR
1,504 Elo+

VS

Team Averages
Level 94
1,623 SR
1,498 Elo+
Aphrodite
Aphrodite
Cristiano-mineno
Aphrodite
Level 132
God Stats
130W - 75L
1,717 SR
Queue Stats
1,001W - 800L
1,548 Elo+
Party 2
Skadi
Skadi
DaDreavyHinker
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 178L
1,492 Elo+
Party 2
Cerberus
Cerberus
XxASTONxVILLAxX
Cerberus
Level 83
God Stats
6W - 2L
1,654 SR
Queue Stats
410W - 317L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeAsTxT4NKZz
Jing Wei
17
3 / 5 / 1
12,180
641
29,942
24,636
11,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 6 / 2
11,143
586
13,715
18,070
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Dutch_Jari_NL
King Arthur
15
1 / 4 / 2
11,011
580
9,830
29,210
34,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
18
4 / 3 / 9
12,720
669
19,696
21,376
16,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
9 / 1 / 6
14,024
738
30,655
15,664
8,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
18
2 / 0 / 13
13,662
719
12,644
27,975
41,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeAsTxT4NKZz
Jing Wei
3
5
1
0.7
W
Aphrodite
4
3
9
2.83
W
9
1
6
12
L
0
6
2
0.17
L
King Arthur
Dutch_Jari_NL
King Arthur
1
4
2
0.5
W
Cerberus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,487
Damage
62,995
71,916
Taken
65,015
55,796
Mitigated
65,382
11,733
Healing
39,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeAsTxT4NKZz
Jing Wei
29,942
22,248
0
5,797
24,636
11,483
0
12,038
12,598
0
81,866
W
Aphrodite
19,696
949
13,749
15,358
21,376
16,335
817
3,796
17,580
54,903
0
W
30,655
13,429
0
2,076
15,664
8,002
1,469
2,751
12,913
0
85,474
L
13,715
715
918
3,620
18,070
9,432
25
8,791
9,279
55,523
0
L
King Arthur
Dutch_Jari_NL
King Arthur
9,830
795
0
1,398
29,210
34,881
0
11,950
17,260
0
26,138
W
Cerberus
12,644
831
0
7,910
27,975
41,045
486
7,900
20,075
51,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
40,406
222
Minions Killed
298
8
Camps Cleared
9
1,019,651
Distance Traveled
1,109,091
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,180
641
109
6
3
329,485
4
W
Aphrodite
12,720
669
71
4
3
363,037
1
W
Skadi
14,024
738
103
5
3
365,173
1
L
Ra
11,143
586
86
5
5
322,443
2
L
King Arthur
11,011
580
27
1
0
367,723
0
W
Cerberus
13,662
719
124
7
3
380,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role