Player Matchup

Ares
Ares
HGkLD
Ares
Level 124
God Stats
9W - 6L
1,663 SR
Queue Stats
278W - 279L
1,554 Elo+
Solo
King Arthur
King Arthur
Kolky313
King Arthur
Level 79
God Stats
0W - 2L
1,617 SR
Queue Stats
80W - 68L
1,597 Elo+
Solo
Bellona
Bellona
Papikingpin
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,628 Elo+
Solo
Jing Wei
Jing Wei
hunterjungle69
Jing Wei
Level 140
God Stats
5W - 8L
1,457 SR
Queue Stats
193W - 187L
1,592 Elo+
Solo
Discordia
Discordia
sixgoddadbod
Discordia
Level 86
God Stats
7W - 6L
1,675 SR
Queue Stats
148W - 135L
1,609 Elo+
Solo
Team Averages
Level 106
1,582 SR
1,596 Elo+

VS

Team Averages
Level 127
1,474 SR
1,573 Elo+
Cu Chulainn
Cu Chulainn
Fl00sh
Cu Chulainn
Level 141
God Stats
4W - 1L
1,631 SR
Queue Stats
363W - 343L
1,556 Elo+
Party 1
Hachiman
Hachiman
LILBLUETIGER
Hachiman
Level 125
God Stats
1W - 1L
1,174 SR
Queue Stats
215W - 223L
1,516 Elo+
Party 1
Tiamat
Tiamat
LaggyyP15
Tiamat
Level 157
God Stats
10W - 6L
1,707 SR
Queue Stats
595W - 467L
1,659 Elo+
Party 2
Atlas
Atlas
TOMTHEBOMB16
Atlas
Level 109
God Stats
15W - 17L
1,592 SR
Queue Stats
219W - 182L
1,584 Elo+
Party 2
Cabrakan
Cabrakan
YourGirlsLoofa
Cabrakan
Level 105
God Stats
1W - 0L
1,267 SR
Queue Stats
179W - 152L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HGkLD
Ares
13
2 / 0 / 0
7,359
526
7,009
12,461
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Kolky313
King Arthur
12
0 / 3 / 1
7,433
531
9,329
14,658
13,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Papikingpin
Bellona
13
4 / 2 / 2
7,760
554
9,433
11,460
8,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
1
0 / 0 / 0
4,301
307
0
0
0
Discordia
sixgoddadbod
Discordia
12
1 / 2 / 3
7,207
515
9,494
6,097
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fl00sh
Cu Chulainn
12
2 / 1 / 3
7,535
538
10,274
14,601
12,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
LILBLUETIGER
Hachiman
13
0 / 2 / 0
7,472
534
3,998
8,335
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LaggyyP15
Tiamat
14
1 / 2 / 3
7,910
565
5,576
9,106
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 4
7,371
527
4,158
14,478
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
13
3 / 1 / 3
7,817
558
6,180
12,640
9,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
7
7
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fl00sh
Cu Chulainn
2
1
3
3.5
L
Ares
HGkLD
Ares
2
0
0
2
L
King Arthur
Kolky313
King Arthur
0
3
1
0.17
W
Hachiman
LILBLUETIGER
Hachiman
0
2
0
0
W
Tiamat
LaggyyP15
Tiamat
1
2
3
1.25
L
Bellona
Papikingpin
Bellona
4
2
2
2.5
W
1
1
4
3
W
Cabrakan
3
1
3
4.5
L
Jing Wei
0
0
0
0
L
Discordia
sixgoddadbod
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
30,186
44,676
Taken
59,160
37,672
Mitigated
46,518
5,626
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fl00sh
Cu Chulainn
10,274
1,837
0
2,611
14,601
12,414
0
2,971
11,532
0
55,105
L
Ares
HGkLD
Ares
7,009
542
151
2,105
12,461
12,882
0
3,877
8,584
44,956
0
L
King Arthur
Kolky313
King Arthur
9,329
1,682
0
1,880
14,658
13,578
0
4,660
9,998
0
62,061
W
Hachiman
LILBLUETIGER
Hachiman
3,998
2,108
0
3,446
8,335
3,655
765
2,800
5,535
0
68,808
W
Tiamat
LaggyyP15
Tiamat
5,576
788
0
2,054
9,106
5,360
7
1,927
6,959
71,204
0
L
Bellona
Papikingpin
Bellona
9,433
1,811
0
471
11,460
8,741
0
4,142
7,318
0
55,860
W
4,158
1,665
0
2,106
14,478
15,378
0
4,639
9,536
26,303
0
W
Cabrakan
6,180
999
0
4,995
12,640
9,711
0
3,433
9,095
51,315
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
sixgoddadbod
Discordia
9,494
665
0
1,019
6,097
2,471
0
3,235
2,862
59,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
38,105
349
Minions Killed
487
0
Camps Cleared
0
1,128,834
Distance Traveled
1,359,236
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,535
538
95
7
0
293,934
3
L
Ares
7,359
526
52
4
0
269,402
7
L
King Arthur
7,433
531
94
7
0
289,418
4
W
Hachiman
7,472
534
121
9
0
229,126
2
W
Tiamat
7,910
565
143
10
0
269,926
2
L
Bellona
7,760
554
89
6
0
318,154
2
W
Atlas
7,371
527
40
3
0
286,045
5
W
Cabrakan
7,817
558
88
6
0
280,205
4
L
Jing Wei
4,301
307
0
0
0
0
0
L
Discordia
7,207
515
114
8
0
251,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role