Player Matchup

Achilles
Achilles
Jdubbs178
Achilles
Level 125
God Stats
1W - 0L
1,593 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LavitiK
Kumbhakarna
Level 141
God Stats
3W - 2L
1,453 SR
Queue Stats
6W - 11L
1,236 Elo+
Party 2
Atlas
Atlas
TheOriginalJew69
Atlas
Level 98
God Stats
8W - 15L
1,591 SR
Queue Stats
89W - 96L
1,374 Elo+
Party 2
Ullr
Ullr
YaBoi_SB
Ullr
Level 150
God Stats
2W - 5L
1,479 SR
Queue Stats
20W - 30L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
speccobra95
Ah Puch
Level 133
God Stats
3W - 3L
1,586 SR
Queue Stats
5W - 21L
1,261 Elo+
Party 2
Team Averages
Level 129
1,540 SR
1,422 Elo+

VS

Team Averages
Level 26
1,441 SR
1,438 Elo+
Baba Yaga
Baba Yaga
Alarak4
Baba Yaga
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,678 Elo+
Solo
Neith
Neith
IchTankenDuDmg
Neith
Level 6
God Stats
1W - 6L
1,243 SR
Queue Stats
7W - 22L
1,295 Elo+
Party 1
Ne Zha
Ne Zha
Limgrabe
Ne Zha
Level 44
God Stats
0W - 3L
1,733 SR
Queue Stats
4W - 7L
1,315 Elo+
Solo
Merlin
Merlin
PndaPnda
Merlin
Level 25
God Stats
11W - 16L
1,154 SR
Queue Stats
102W - 132L
1,421 Elo+
Solo
Skadi
Skadi
Tara_joshi
Skadi
Level 53
God Stats
17W - 20L
1,575 SR
Queue Stats
44W - 67L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jdubbs178
Achilles
18
5 / 0 / 10
10,195
728
10,683
11,987
16,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
LavitiK
Kumbhakarna
16
0 / 1 / 7
9,748
696
4,238
16,116
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 0 / 7
11,475
820
11,870
18,207
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
17
1 / 1 / 7
9,965
712
7,645
15,403
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
speccobra95
Ah Puch
18
2 / 2 / 9
10,613
758
12,386
9,603
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alarak4
Baba Yaga
15
0 / 5 / 2
8,660
619
7,311
13,708
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
8,502
607
4,059
9,508
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Limgrabe
Ne Zha
16
0 / 5 / 3
9,077
648
12,376
17,497
11,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
PndaPnda
Merlin
18
2 / 0 / 1
9,848
703
16,490
5,436
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
2 / 4 / 2
9,212
658
7,146
10,718
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
18
Kills
4
4
Deaths
18
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alarak4
Baba Yaga
0
5
2
0.2
L
0
4
0
0
W
Achilles
Jdubbs178
Achilles
5
0
10
10
W
Kumbhakarna
LavitiK
Kumbhakarna
0
1
7
3.5
L
Ne Zha
Limgrabe
Ne Zha
0
5
3
0.3
L
Merlin
PndaPnda
Merlin
2
0
1
2.5
L
Skadi
2
4
2
0.75
W
10
0
7
13.5
W
Ullr
1
1
7
4.5
W
Ah Puch
speccobra95
Ah Puch
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,822
Damage
47,382
71,316
Taken
56,867
69,507
Mitigated
29,726
11,124
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alarak4
Baba Yaga
7,311
2,047
0
1,395
13,708
6,657
376
4,039
9,669
19,698
0
L
4,059
800
0
1,149
9,508
4,097
0
7,076
2,432
0
19,682
W
Achilles
Jdubbs178
Achilles
10,683
2,182
0
1,145
11,987
16,012
621
4,185
7,802
0
14,819
W
Kumbhakarna
LavitiK
Kumbhakarna
4,238
722
0
1,630
16,116
17,959
226
5,890
10,226
14,526
0
L
Ne Zha
Limgrabe
Ne Zha
12,376
2,355
0
4,669
17,497
11,450
0
7,531
9,966
0
36,946
L
Merlin
PndaPnda
Merlin
16,490
772
196
764
5,436
2,835
364
2,424
3,012
54,837
0
L
Skadi
7,146
2,251
164
1,978
10,718
4,687
452
7,424
3,294
0
27,265
W
11,870
3,997
745
4,182
18,207
23,756
230
5,541
12,580
33,691
0
W
Ullr
7,645
3,614
0
514
15,403
7,261
2,178
6,315
9,088
0
50,479
W
Ah Puch
speccobra95
Ah Puch
12,386
214
0
2,908
9,603
4,519
1,059
1,870
7,733
52,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
45,299
248
Minions Killed
256
0
Camps Cleared
0
1,466,212
Distance Traveled
1,205,896
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,660
619
24
2
0
238,482
2
L
Neith
8,502
607
49
4
0
184,146
2
W
Achilles
10,195
728
13
1
0
317,828
0
W
Kumbhakarna
9,748
696
13
1
0
305,806
1
L
Ne Zha
9,077
648
45
3
0
283,088
0
L
Merlin
9,848
703
95
7
0
255,913
5
L
Skadi
9,212
658
43
3
0
244,267
4
W
Atlas
11,475
820
33
2
0
290,134
5
W
Ullr
9,965
712
92
7
0
276,532
2
W
Ah Puch
10,613
758
97
7
0
275,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role