Player Matchup

Ra
Ra
MacGrowlGod
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,464 Elo+
Party 1
Atlas
Atlas
TRawTh3Rul3r420
Atlas
Level 82
God Stats
4W - 3L
1,645 SR
Queue Stats
141W - 147L
1,407 Elo+
Solo
Da Ji
Da Ji
YG23
Da Ji
Level 107
God Stats
6W - 6L
1,498 SR
Queue Stats
46W - 40L
1,512 Elo+
Solo
King Arthur
King Arthur
meiBH
King Arthur
Level 67
God Stats
1W - 2L
1,471 SR
Queue Stats
8W - 15L
1,549 Elo+
Party 1
Neith
Neith
xcheekyboix
Neith
Level 155
God Stats
1W - 1L
1,799 SR
Queue Stats
26W - 30L
1,520 Elo+
Solo
Team Averages
Level 88
1,582 SR
1,490 Elo+

VS

Team Averages
Level 117
1,562 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Akikaga37
Sylvanus
Level 160
God Stats
3W - 5L
1,616 SR
Queue Stats
16W - 22L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Breakdown900
Cu Chulainn
Level 126
God Stats
5W - 2L
1,751 SR
Queue Stats
120W - 130L
1,434 Elo+
Solo
Merlin
Merlin
Captain_JEFF_86
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 111L
1,384 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 117
God Stats
255W - 281L
1,445 SR
Queue Stats
258W - 283L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,029
413
3,521
9,745
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 2
6,820
401
6,142
12,874
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
YG23
Da Ji
14
8 / 1 / 2
8,840
520
8,854
12,462
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
meiBH
King Arthur
14
0 / 4 / 3
8,679
511
9,207
15,736
15,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 2 / 6
8,774
516
9,661
9,483
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 0 / 3
9,323
548
11,709
10,834
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Akikaga37
Sylvanus
14
1 / 2 / 4
9,245
544
6,108
13,078
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Breakdown900
Cu Chulainn
16
1 / 2 / 4
9,439
555
9,674
15,820
17,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 7 / 1
8,391
494
3,414
11,563
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
16
5 / 3 / 1
9,327
549
6,686
11,176
3,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
12
12
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
3
5.5
W
Sylvanus
Akikaga37
Sylvanus
1
2
4
1.5
W
Cu Chulainn
Breakdown900
Cu Chulainn
1
2
4
1.5
W
1
7
1
0.21
W
Poseidon
5
3
1
1.83
L
1
3
0
0.33
L
0
2
2
0.5
L
Da Ji
YG23
Da Ji
8
1
2
9
L
King Arthur
meiBH
King Arthur
0
4
3
0.38
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
37,591
60,300
Taken
62,471
41,040
Mitigated
43,724
12,852
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,709
4,549
0
3,139
10,834
4,875
2,273
3,911
6,923
0
93,515
W
Sylvanus
Akikaga37
Sylvanus
6,108
1,905
2,064
6,329
13,078
13,945
841
5,816
7,262
36,145
0
W
Cu Chulainn
Breakdown900
Cu Chulainn
9,674
2,479
0
2,626
15,820
17,286
754
0
15,820
0
63,386
W
3,414
995
0
1,401
11,563
3,954
3,643
0
11,563
54,962
0
W
Poseidon
6,686
791
590
3,863
11,176
3,664
1,642
230
10,946
77,789
0
L
3,521
442
795
1,976
9,745
5,904
0
2,865
6,880
50,096
0
L
6,142
3,035
223
2,769
12,874
10,330
0
3,487
9,387
27,142
0
L
Da Ji
YG23
Da Ji
8,854
2,158
0
713
12,462
5,381
281
2,920
9,542
0
50,231
L
King Arthur
meiBH
King Arthur
9,207
1,993
0
3,642
15,736
15,185
43
3,371
12,365
0
72,090
L
9,661
4,669
0
2,734
9,483
4,240
31
3,565
5,918
0
76,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
45,725
478
Minions Killed
503
0
Camps Cleared
0
1,534,934
Distance Traveled
1,524,907
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,323
548
129
8
0
318,282
1
W
Sylvanus
9,245
544
69
4
0
274,852
0
W
Cu Chulainn
9,439
555
105
6
0
298,436
0
W
Merlin
8,391
494
99
6
0
249,481
0
W
Poseidon
9,327
549
101
6
0
383,856
0
L
Ra
7,029
413
107
6
0
266,060
0
L
Atlas
6,820
401
52
3
0
300,625
0
L
Da Ji
8,840
520
85
5
0
363,226
0
L
King Arthur
8,679
511
130
8
0
328,850
5
L
Neith
8,774
516
104
6
0
276,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role