Player Matchup

Sun Wukong
Sun Wukong
Kayissa
Sun Wukong
Level 127
God Stats
0W - 2L
1,301 SR
Queue Stats
224W - 255L
1,446 Elo+
Party 1
Bastet
Bastet
NkoziReborn
Bastet
Level 80
God Stats
4W - 1L
1,879 SR
Queue Stats
173W - 157L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Scheggele
Cabrakan
Level 118
God Stats
4W - 5L
1,197 SR
Queue Stats
513W - 530L
1,430 Elo+
Solo
Horus
Horus
nautylosaurus
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,310 Elo+
Solo
Merlin
Merlin
v3D4r_6077
Merlin
Level 125
God Stats
6W - 9L
1,366 SR
Queue Stats
229W - 258L
1,448 Elo+
Party 1
Team Averages
Level 95
1,449 SR
1,416 Elo+

VS

Team Averages
Level 87
1,378 SR
1,424 Elo+
Agni
Agni
MEGAERECTOR
Agni
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
23W - 30L
1,425 Elo+
Solo
Thor
Thor
MrShio
Thor
Level 123
God Stats
7W - 5L
1,438 SR
Queue Stats
632W - 647L
1,403 Elo+
Solo
Skadi
Skadi
Sincerity211
Skadi
Level 75
God Stats
7W - 6L
1,356 SR
Queue Stats
249W - 242L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WolfOfWar189
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 95L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
sockandsandals26
Sylvanus
Level 118
God Stats
2W - 0L
1,285 SR
Queue Stats
269W - 266L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kayissa
Sun Wukong
19
4 / 7 / 5
11,695
585
16,805
28,541
34,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bastet
20
3 / 7 / 8
12,206
610
17,086
21,964
12,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Scheggele
Cabrakan
18
2 / 5 / 5
11,893
595
9,627
24,933
40,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 7 / 7
11,756
588
4,372
29,826
39,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
v3D4r_6077
Merlin
20
5 / 8 / 10
14,217
711
33,936
20,659
12,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 17
13,001
650
23,347
13,299
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
MrShio
Thor
20
6 / 2 / 21
13,914
696
22,413
17,731
11,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
13 / 5 / 15
14,948
747
26,702
19,875
11,135
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
WolfOfWar189
Ah Muzen Cab
20
8 / 3 / 19
13,829
691
23,568
17,439
10,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 4 / 22
12,502
625
13,068
27,773
37,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
16
Kills
34
34
Deaths
17
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Kayissa
Sun Wukong
4
7
5
0.93
W
6
3
17
4.83
W
Thor
MrShio
Thor
6
2
21
8.25
L
Bastet
3
7
8
1
L
Cabrakan
Scheggele
Cabrakan
2
5
5
0.9
W
13
5
15
4.1
W
Ah Muzen Cab
WolfOfWar189
Ah Muzen Cab
8
3
19
5.83
L
2
7
7
0.79
W
1
4
22
3
L
Merlin
v3D4r_6077
Merlin
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,826
Damage
109,098
125,923
Taken
96,117
139,397
Mitigated
77,434
33,651
Healing
32,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Kayissa
Sun Wukong
16,805
2,390
3,261
6,514
28,541
34,246
0
9,252
19,289
0
37,031
W
23,347
2,728
670
985
13,299
7,038
1,986
6,855
6,444
46,830
0
W
Thor
MrShio
Thor
22,413
1,248
2,761
3,596
17,731
11,593
1,222
6,229
11,502
0
42,797
L
Bastet
17,086
4,750
1,257
2,958
21,964
12,843
0
7,854
14,110
0
25,215
L
Cabrakan
Scheggele
Cabrakan
9,627
1,203
3,201
5,854
24,933
40,033
0
7,696
17,237
16,575
0
W
26,702
10,574
1,523
4,166
19,875
11,135
2,417
7,399
12,476
0
66,393
W
Ah Muzen Cab
WolfOfWar189
Ah Muzen Cab
23,568
10,110
1,067
3,105
17,439
10,116
2,589
8,970
8,469
0
51,521
L
4,372
2,151
3,116
5,068
29,826
39,452
0
7,177
22,649
0
15,420
W
13,068
627
6,951
7,329
27,773
37,552
509
14,110
13,663
19,540
0
L
Merlin
v3D4r_6077
Merlin
33,936
2,468
389
2,033
20,659
12,823
168
4,436
16,223
88,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,767
Gold Earned
68,194
234
Minions Killed
225
0
Camps Cleared
0
1,650,689
Distance Traveled
1,619,962
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,695
585
44
2
0
330,841
3
W
Agni
13,001
650
57
3
0
334,239
4
W
Thor
13,914
696
48
2
0
376,278
3
L
Bastet
12,206
610
17
1
0
344,886
0
L
Cabrakan
11,893
595
17
1
0
333,829
1
W
Skadi
14,948
747
59
3
0
276,426
3
W
Ah Muzen Cab
13,829
691
43
2
0
317,008
0
L
Horus
11,756
588
25
1
0
355,125
0
W
Sylvanus
12,502
625
18
1
0
316,011
0
L
Merlin
14,217
711
131
7
0
286,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role