Player Matchup

Thanatos
Thanatos
Cranberrybadger
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Pran77
Horus
Level 27
God Stats
3W - 1L
1,719 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Ra
Ra
XSythe_X
Ra
Level 60
God Stats
15W - 12L
1,195 SR
Queue Stats
287W - 282L
1,503 Elo+
Solo
Yu Huang
Yu Huang
jangofet
Yu Huang
Level 120
God Stats
4W - 1L
1,633 SR
Queue Stats
46W - 35L
1,568 Elo+
Party 2
Ullr
Ullr
sweatband
Ullr
Level 49
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,522 SR
1,516 Elo+

VS

Team Averages
Level 47
1,478 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KiiNG-DW
Geb
Level 36
God Stats
1W - 3L
1,211 SR
Queue Stats
91W - 128L
1,252 Elo+
Party 1
Hou Yi
Hou Yi
Woody_W1501
Hou Yi
Level 34
God Stats
1W - 5L
1,319 SR
Queue Stats
73W - 108L
1,252 Elo+
Party 1
Poseidon
Poseidon
bestflamerever
Poseidon
Level 29
God Stats
3W - 3L
1,637 SR
Queue Stats
25W - 25L
1,518 Elo+
Solo
Loki
Loki
eljincho1
Loki
Level 29
God Stats
5W - 8L
1,722 SR
Queue Stats
33W - 49L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 3 / 5
7,380
738
5,372
8,594
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Pran77
Horus
15
6 / 0 / 6
8,559
856
3,844
6,860
7,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 3
8,165
817
3,468
5,889
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
jangofet
Yu Huang
15
2 / 1 / 9
7,907
791
11,473
7,809
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
10 / 2 / 5
9,817
982
15,721
11,839
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 6 / 1
7,668
767
10,505
15,187
12,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
6,727
673
2,421
9,066
9,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
14
1 / 4 / 2
7,164
716
7,436
10,462
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
9
0 / 3 / 1
6,050
605
281
3,331
937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
2 / 5 / 1
7,435
744
3,778
9,558
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
7
7
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
1
0.75
W
Thanatos
2
3
5
1.5
L
0
4
1
0.13
W
Horus
Pran77
Horus
6
0
6
9
L
Hou Yi
1
4
2
0.5
W
2
1
3
3.5
L
Poseidon
0
3
1
0.17
L
Loki
2
5
1
0.5
W
Yu Huang
jangofet
Yu Huang
2
1
9
6.5
W
Ullr
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
24,421
40,991
Taken
47,604
24,768
Mitigated
31,008
15,103
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,505
2,941
186
2,912
15,187
12,143
0
5,526
9,661
0
24,834
W
Thanatos
5,372
1,061
0
4,534
8,594
4,084
797
559
8,035
0
14,554
L
2,421
157
226
747
9,066
9,108
0
3,358
5,708
11,456
0
W
Horus
Pran77
Horus
3,844
1,544
2,797
3,481
6,860
7,983
453
810
6,050
0
7,262
L
Hou Yi
7,436
2,585
0
1,369
10,462
4,751
0
3,993
6,469
0
24,083
W
3,468
796
434
1,314
5,889
2,608
29
126
5,763
29,406
0
L
Poseidon
281
73
0
148
3,331
937
0
415
2,916
1,360
0
L
Loki
3,778
1,286
0
0
9,558
4,069
0
1,649
7,909
0
18,991
W
Yu Huang
jangofet
Yu Huang
11,473
1,314
0
750
7,809
3,837
1,223
602
7,207
28,720
0
W
Ullr
15,721
7,562
0
1,793
11,839
6,256
829
605
11,234
0
47,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
35,044
212
Minions Killed
112
0
Camps Cleared
0
1,101,414
Distance Traveled
808,451
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,668
767
20
2
0
204,518
0
W
Thanatos
7,380
738
21
2
0
217,780
2
L
Geb
6,727
673
16
2
0
193,310
0
W
Horus
8,559
856
3
0
0
230,351
1
L
Hou Yi
7,164
716
42
4
0
181,647
0
W
Ra
8,165
817
62
6
0
223,743
1
L
Poseidon
6,050
605
0
0
0
36,848
0
L
Loki
7,435
744
34
3
0
192,128
0
W
Yu Huang
7,907
791
47
5
0
213,311
3
W
Ullr
9,817
982
79
8
0
216,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role