Player Matchup

Sun Wukong
Sun Wukong
Adroitcub6913
Sun Wukong
Level 108
God Stats
2W - 4L
1,612 SR
Queue Stats
145W - 139L
1,414 Elo+
Solo
Scylla
Scylla
Bounty_Vidok
Scylla
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 177L
1,420 Elo+
Solo
Ares
Ares
Krueptus
Ares
Level 128
God Stats
4W - 3L
1,505 SR
Queue Stats
209W - 220L
1,470 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 103
God Stats
229W - 225L
1,470 SR
Queue Stats
443W - 482L
1,441 Elo+
Solo
Arachne
Arachne
domi00
Arachne
Level 65
God Stats
13W - 1L
1,697 SR
Queue Stats
20W - 11L
1,480 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,445 Elo+

VS

Team Averages
Level 97
1,582 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
Daging82
Cu Chulainn
Level 159
God Stats
4W - 6L
1,547 SR
Queue Stats
758W - 761L
1,512 Elo+
Solo
Heimdallr
Heimdallr
MarcM2001
Heimdallr
Level 94
God Stats
15W - 10L
1,858 SR
Queue Stats
103W - 92L
1,489 Elo+
Party 1
Hel
Hel
ViVOraXX12
Hel
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 137L
1,469 Elo+
Party 1
Fafnir
Fafnir
XBennBeckman
Fafnir
Level 84
God Stats
2W - 3L
1,504 SR
Queue Stats
313W - 350L
1,330 Elo+
Party 2
Arachne
Arachne
Zombo Smokey
Arachne
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 186L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adroitcub6913
Sun Wukong
13
1 / 2 / 1
7,934
567
7,377
11,691
9,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
13
4 / 1 / 3
7,755
554
6,947
5,607
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
2 / 1 / 4
6,445
460
7,565
10,362
7,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Mr HSH Bola
Izanami
12
0 / 1 / 2
7,111
508
4,410
6,761
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
domi00
Arachne
14
6 / 2 / 2
8,789
628
8,394
13,854
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daging82
Cu Chulainn
12
2 / 2 / 1
7,371
527
8,057
12,116
10,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
MarcM2001
Heimdallr
12
1 / 2 / 1
6,707
479
6,381
8,510
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 0
6,399
457
4,967
8,623
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
9
1 / 1 / 2
6,595
471
4,200
11,232
11,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Zombo Smokey
Arachne
7
2 / 5 / 1
5,782
413
3,173
9,576
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adroitcub6913
Sun Wukong
1
2
1
0.75
W
Scylla
4
1
3
5.5
L
Cu Chulainn
Daging82
Cu Chulainn
2
2
1
1.25
W
Ares
2
1
4
4
L
Heimdallr
MarcM2001
Heimdallr
1
2
1
0.75
W
Izanami
Mr HSH Bola
Izanami
0
1
2
1
L
1
3
0
0.33
L
Fafnir
1
1
2
2
L
Arachne
Zombo Smokey
Arachne
2
5
1
0.5
W
Arachne
domi00
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
26,778
48,275
Taken
50,057
28,226
Mitigated
32,107
16,395
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adroitcub6913
Sun Wukong
7,377
2,572
0
5,147
11,691
9,580
0
52
11,639
0
59,127
W
Scylla
6,947
1,008
0
567
5,607
2,336
581
2,925
2,682
44,644
0
L
Cu Chulainn
Daging82
Cu Chulainn
8,057
2,631
0
2,980
12,116
10,076
0
0
12,116
253
52,545
W
Ares
7,565
809
434
3,512
10,362
7,937
464
4,672
5,690
19,688
0
L
Heimdallr
MarcM2001
Heimdallr
6,381
2,999
0
3,496
8,510
3,618
200
1,563
6,947
0
55,128
W
Izanami
Mr HSH Bola
Izanami
4,410
3,249
0
2,141
6,761
2,580
1,819
1,124
5,637
0
61,767
L
4,967
413
981
3,498
8,623
4,138
0
5,206
3,195
47,332
0
L
Fafnir
4,200
1,880
235
3,832
11,232
11,117
0
5,048
6,096
14,311
0
L
Arachne
Zombo Smokey
Arachne
3,173
2,448
0
2,369
9,576
3,158
0
2,273
7,191
0
19,886
W
Arachne
domi00
Arachne
8,394
6,788
0
4,594
13,854
5,793
0
467
13,387
0
76,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
32,854
441
Minions Killed
329
0
Camps Cleared
0
1,404,014
Distance Traveled
1,195,230
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,934
567
111
8
0
259,999
3
W
Scylla
7,755
554
78
6
0
266,543
0
L
Cu Chulainn
7,371
527
103
7
0
236,644
8
W
Ares
6,445
460
20
1
0
269,434
4
L
Heimdallr
6,707
479
94
7
0
238,010
2
W
Izanami
7,111
508
106
8
0
287,874
3
L
Hel
6,399
457
74
5
0
231,457
4
L
Fafnir
6,595
471
13
1
0
259,452
1
L
Arachne
5,782
413
45
3
0
229,667
0
W
Arachne
8,789
628
126
9
0
320,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role