Player Matchup

Yemoja
Yemoja
ALLONDUBZ
Yemoja
Level 106
God Stats
77W - 96L
1,472 SR
Queue Stats
180W - 232L
1,360 Elo+
Solo
Agni
Agni
Johnjones69
Agni
Level 120
God Stats
9W - 8L
1,080 SR
Queue Stats
473W - 590L
1,398 Elo+
Solo
King Arthur
King Arthur
iTz_Difi
King Arthur
Level 157
God Stats
8W - 8L
1,537 SR
Queue Stats
232W - 277L
1,356 Elo+
Solo
Team Averages
Level 128
1,363 SR
1,371 Elo+

VS

Team Averages
Level 102
1,481 SR
1,452 Elo+
Loki
Loki
LeFroggs
Loki
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 1
Ra
Ra
Ragnarkock
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 1
Terra
Terra
goingbckGREEN
Terra
Level 126
God Stats
93W - 157L
1,444 SR
Queue Stats
137W - 204L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALLONDUBZ
Yemoja
17
2 / 0 / 12
11,176
699
6,473
14,249
14,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 2 / 5
11,941
746
18,554
12,405
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
iTz_Difi
King Arthur
16
5 / 1 / 8
11,350
709
16,739
17,792
13,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 6 / 2
9,250
578
9,328
18,814
7,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 0
10,375
648
11,063
13,022
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 3
10,058
629
5,934
17,437
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ALLONDUBZ
Yemoja
2
0
12
8
W
7
2
5
4.75
L
Loki
0
6
2
0.17
L
3
6
0
0.5
L
0
2
3
0.75
W
King Arthur
iTz_Difi
King Arthur
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
26,325
44,446
Taken
49,273
33,116
Mitigated
30,140
18,027
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ALLONDUBZ
Yemoja
6,473
1,232
9,510
5,077
14,249
14,451
1,073
5,870
8,379
27,774
0
W
18,554
1,813
668
1,018
12,405
5,158
1,773
3,506
8,899
65,716
0
L
Loki
9,328
1,238
0
116
18,814
7,898
0
10,886
7,928
0
32,084
L
11,063
143
1,187
2,141
13,022
5,929
0
5,718
7,304
45,349
0
L
5,934
231
1,783
5,628
17,437
16,313
0
9,927
7,510
24,928
0
W
King Arthur
iTz_Difi
King Arthur
16,739
1,168
654
1,100
17,792
13,507
304
8,164
9,094
4,024
42,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
29,683
192
Minions Killed
165
7
Camps Cleared
6
825,687
Distance Traveled
741,839
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,176
699
45
3
2
241,650
0
W
Agni
11,941
746
101
6
2
300,147
8
L
Loki
9,250
578
48
3
3
269,699
3
L
Ra
10,375
648
75
5
3
246,223
4
L
Terra
10,058
629
42
3
0
225,917
0
W
King Arthur
11,350
709
46
3
3
283,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role