Player Matchup

Nu Wa
Nu Wa
AdiX WaRRiOr
Nu Wa
Level 53
God Stats
1W - 2L
1,481 SR
Queue Stats
147W - 235L
1,407 Elo+
Solo
Neith
Neith
ThePigmeister7
Neith
Level 69
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 6L
1,319 Elo+
Party 2
Ares
Ares
YAABOIRYRY
Ares
Level 81
God Stats
1W - 5L
1,361 SR
Queue Stats
12W - 28L
1,299 Elo+
Party 2
Team Averages
Level 68
1,520 SR
1,342 Elo+

VS

Team Averages
Level 45
1,570 SR
1,509 Elo+
Hel
Hel
JamesO_2k
Hel
Level 67
God Stats
9W - 6L
1,649 SR
Queue Stats
116W - 157L
1,346 Elo+
Solo
Fenrir
Fenrir
JoRdEn_the_HELL
Fenrir
Level 42
God Stats
14W - 13L
1,559 SR
Queue Stats
24W - 24L
1,483 Elo+
Party 1
Sol
Sol
TerrorMarie
Sol
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
10,184
599
3,707
7,090
3,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 3
12,348
726
20,875
11,252
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 7
10,356
609
9,454
23,292
27,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
12,131
714
8,011
11,680
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 9
12,464
733
6,469
21,462
23,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 2 / 5
12,909
759
20,127
14,331
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
12
12
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
3
2
9
3.75
W
2
4
9
1.63
W
7
2
5
4.75
L
5
2
3
3.25
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
34,607
41,634
Taken
47,473
36,691
Mitigated
38,603
5,628
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
212
0
10
7,090
3,256
0
4,469
2,621
19,827
0
W
8,011
853
9,225
6,765
11,680
7,911
82
3,151
8,434
49,430
0
W
6,469
1,306
0
5,172
21,462
23,376
69
5,334
15,596
386
15,563
W
20,127
11,923
0
4,350
14,331
7,316
3,087
4,186
9,951
76,354
0
L
20,875
7,711
0
3,062
11,252
6,111
924
6,936
4,316
0
71,129
L
9,454
194
0
2,556
23,292
27,324
171
17,163
6,129
22,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
37,504
169
Minions Killed
204
3
Camps Cleared
10
734,802
Distance Traveled
904,544
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,184
599
43
3
2
146,104
1
W
Hel
12,131
714
77
5
3
326,062
4
W
Fenrir
12,464
733
9
1
0
292,262
2
W
Sol
12,909
759
118
7
7
286,220
1
L
Neith
12,348
726
107
6
1
292,342
6
L
Ares
10,356
609
19
1
0
296,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role