Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Garakta
Ymir
Level 119
God Stats
10W - 6L
1,592 SR
Queue Stats
296W - 318L
1,476 Elo+
Party 1
Nox
Nox
Lighclaun
Nox
Level 108
God Stats
11W - 15L
1,492 SR
Queue Stats
232W - 247L
1,536 Elo+
Solo
Ullr
Ullr
Yogi555
Ullr
Level 106
God Stats
4W - 6L
1,321 SR
Queue Stats
283W - 301L
1,467 Elo+
Party 1
Bastet
Bastet
Yumerija
Bastet
Level 119
God Stats
7W - 7L
1,657 SR
Queue Stats
336W - 308L
1,543 Elo+
Party 1
Team Averages
Level 122
1,512 SR
1,504 Elo+

VS

Team Averages
Level 130
1,529 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
Annakin9901
Kumbhakarna
Level 148
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2
Sol
Sol
Bonikolo
Sol
Level 96
God Stats
2W - 4L
1,447 SR
Queue Stats
134W - 136L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
Kinferon
Zhong Kui
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2
Loki
Loki
jpelayo774
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2
Fenrir
Fenrir
xXPanxuXx
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 0 / 2
9,769
575
10,940
16,734
13,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Garakta
Ymir
12
1 / 2 / 6
7,818
460
5,775
11,561
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 6
9,365
551
5,521
9,361
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Yogi555
Ullr
12
1 / 3 / 3
7,803
459
7,645
10,100
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Yumerija
Bastet
18
10 / 0 / 5
10,426
613
16,105
17,763
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Annakin9901
Kumbhakarna
11
1 / 2 / 2
7,607
447
4,161
13,274
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 0
8,468
498
13,295
16,106
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Kinferon
Zhong Kui
13
0 / 2 / 0
7,757
456
6,783
12,447
12,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 1
7,574
446
4,336
16,062
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
xXPanxuXx
Fenrir
12
4 / 3 / 1
7,765
457
9,411
14,306
6,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
7
7
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
2
4
L
Kumbhakarna
Annakin9901
Kumbhakarna
1
2
2
1
L
1
5
0
0.2
W
Ymir
Garakta
Ymir
1
2
6
2
L
Zhong Kui
Kinferon
Zhong Kui
0
2
0
0
W
2
2
6
2.5
W
Ullr
Yogi555
Ullr
1
3
3
0.83
W
Bastet
Yumerija
Bastet
10
0
5
12.5
L
1
6
1
0.25
L
Fenrir
xXPanxuXx
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
37,986
65,519
Taken
72,195
41,869
Mitigated
46,788
26,164
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,940
4,276
0
10,602
16,734
13,693
0
6,206
10,528
0
76,122
L
Kumbhakarna
Annakin9901
Kumbhakarna
4,161
803
0
2,320
13,274
14,137
0
3,669
9,605
34,593
0
L
13,295
4,610
0
6,280
16,106
7,461
1,674
4,551
11,555
76,254
10,386
W
Ymir
Garakta
Ymir
5,775
1,931
359
1,324
11,561
11,172
30
3,084
8,477
18,901
0
L
Zhong Kui
Kinferon
Zhong Kui
6,783
1,161
0
4,735
12,447
12,506
0
763
11,684
56,905
0
W
5,521
601
135
1,516
9,361
4,652
456
6,119
3,242
70,381
0
W
Ullr
Yogi555
Ullr
7,645
2,782
0
540
10,100
3,304
0
1,089
9,011
0
51,524
W
Bastet
Yumerija
Bastet
16,105
4,359
0
11,688
17,763
9,048
1,434
6,423
11,340
0
90,163
L
4,336
951
0
4,706
16,062
6,450
0
1,067
14,995
0
52,940
L
Fenrir
xXPanxuXx
Fenrir
9,411
2,841
0
3,519
14,306
6,234
0
1,246
13,060
0
42,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
39,171
517
Minions Killed
456
0
Camps Cleared
0
1,677,731
Distance Traveled
1,544,832
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,769
575
154
9
0
338,841
4
L
Kumbhakarna
7,607
447
45
3
0
299,470
3
L
Sol
8,468
498
136
8
0
287,624
3
W
Ymir
7,818
460
16
1
0
299,434
5
L
Zhong Kui
7,757
456
107
6
0
291,202
3
W
Nox
9,365
551
137
8
0
340,737
4
W
Ullr
7,803
459
81
5
0
297,550
1
W
Bastet
10,426
613
129
8
0
401,169
6
L
Loki
7,574
446
98
6
0
325,166
4
L
Fenrir
7,765
457
70
4
0
341,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role