Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Laloutresucrée
Set
Level 67
God Stats
3W - 5L
1,320 SR
Queue Stats
179W - 207L
1,374 Elo+
Solo
Ullr
Ullr
MeneerSpons
Ullr
Level 105
God Stats
35W - 37L
1,421 SR
Queue Stats
177W - 217L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
Shambledeggs
Zhong Kui
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
211W - 208L
1,482 Elo+
Solo
Merlin
Merlin
edwinwilliam28
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2
Team Averages
Level 83
1,406 SR
1,398 Elo+

VS

Team Averages
Level 85
1,479 SR
1,401 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FunKruK
Ratatoskr
Level 86
God Stats
53W - 39L
1,346 SR
Queue Stats
211W - 198L
1,444 Elo+
Solo
Shiva
Shiva
Yingmeiya
Shiva
Level 43
God Stats
0W - 4L
1,256 SR
Queue Stats
75W - 109L
1,353 Elo+
Party 1
Skadi
Skadi
ZRZRZR
Skadi
Level 78
God Stats
20W - 15L
1,600 SR
Queue Stats
188W - 211L
1,425 Elo+
Party 1
Olorun
Olorun
manzaneraking19
Olorun
Level 89
God Stats
0W - 2L
1,690 SR
Queue Stats
2W - 7L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 1
3,757
537
2,568
4,974
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 1
4,548
650
1,904
5,747
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
4,273
610
1,763
2,647
832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Shambledeggs
Zhong Kui
8
1 / 0 / 1
4,745
678
3,744
4,765
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 0
4,551
650
1,193
1,415
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 1 / 0
4,282
612
2,482
5,377
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
FunKruK
Ratatoskr
7
0 / 1 / 1
4,061
580
2,174
4,640
1,826
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Yingmeiya
Shiva
1
0 / 0 / 0
1,413
202
0
0
0
Skadi
ZRZRZR
Skadi
7
0 / 1 / 0
3,978
568
2,288
4,461
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,478
640
1,967
3,337
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Ullr
 
Ullr
0
1
0
0
L
Ratatoskr
FunKruK
Ratatoskr
0
1
1
0.5
W
1
0
1
1.5
W
1
0
0
1
W
Zhong Kui
Shambledeggs
Zhong Kui
1
0
1
1.5
L
Shiva
Yingmeiya
Shiva
0
0
0
0
L
Skadi
ZRZRZR
Skadi
0
1
0
0
W
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
8,911
19,548
Taken
17,815
9,515
Mitigated
7,438
6,484
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,568
860
186
1,550
4,974
3,074
0
1,584
3,390
13,307
6,349
L
Ullr
 
Ullr
2,482
1,303
0
2,332
5,377
3,166
0
3,370
2,007
0
23,225
L
Ratatoskr
FunKruK
Ratatoskr
2,174
695
0
1,407
4,640
1,826
0
998
3,642
0
19,876
W
1,904
730
0
1,281
5,747
2,274
0
383
5,364
0
20,716
W
1,763
656
0
730
2,647
832
52
0
2,647
0
22,349
W
Zhong Kui
Shambledeggs
Zhong Kui
3,744
642
0
2,368
4,765
2,849
118
0
4,765
23,399
0
L
Shiva
Yingmeiya
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
ZRZRZR
Skadi
2,288
1,125
0
1,817
4,461
1,197
0
924
3,537
0
21,336
W
1,193
87
0
369
1,415
486
0
0
1,415
26,967
0
L
1,967
1,104
76
449
3,337
1,249
0
1,798
1,539
27,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,874
Gold Earned
18,212
211
Minions Killed
179
0
Camps Cleared
0
704,624
Distance Traveled
527,713
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,757
537
27
4
0
138,390
2
L
Ullr
4,282
612
46
7
0
106,089
2
L
Ratatoskr
4,061
580
46
7
0
155,630
3
W
Set
4,548
650
43
6
0
138,047
1
W
Ullr
4,273
610
43
6
0
138,443
0
W
Zhong Kui
4,745
678
37
5
0
142,278
3
L
Shiva
1,413
202
0
0
0
0
0
L
Skadi
3,978
568
33
5
0
125,639
1
W
Merlin
4,551
650
61
9
0
147,466
2
L
Olorun
4,478
640
54
8
0
140,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role