Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HitBellAndSub
Medusa
Level 127
God Stats
11W - 3L
1,752 SR
Queue Stats
615W - 156L
1,778 Elo+
Party 1
Sol
Sol
caepax
Sol
Level 36
God Stats
64W - 24L
1,768 SR
Queue Stats
352W - 69L
1,804 Elo+
Party 1
Team Averages
Level 90
1,673 SR
1,694 Elo+

VS

Team Averages
Level 53
1,482 SR
1,083 Elo+
Merlin
Merlin
Famous_Dad11
Merlin
Level 60
God Stats
1W - 4L
1,440 SR
Queue Stats
2W - 16L
1,105 Elo+
Party 2
Cupid
Cupid
GTF_predators
Cupid
Level 60
God Stats
1W - 1L
1,826 SR
Queue Stats
2W - 16L
1,072 Elo+
Party 2
Tyr
Tyr
Itsgitsos12
Tyr
Level 40
God Stats
0W - 3L
1,180 SR
Queue Stats
2W - 16L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 0 / 8
7,973
797
4,794
4,469
3,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
8 / 0 / 6
8,612
861
12,449
3,531
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
caepax
Sol
12
1 / 0 / 12
7,274
727
6,171
3,882
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 4 / 0
5,984
598
3,440
7,883
2,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
5,786
579
967
7,837
2,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 0
5,575
558
1,963
10,298
5,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
8
9
L
Merlin
0
4
0
0
L
0
4
0
0
W
8
0
6
11
L
0
6
0
0
W
Sol
caepax
Sol
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
6,370
11,882
Taken
26,018
7,191
Mitigated
10,838
4,543
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,794
217
537
1,234
4,469
3,882
0
1,373
3,096
16,064
0
L
Merlin
3,440
138
0
1,120
7,883
2,833
0
3,697
4,186
20,330
0
L
967
259
806
743
7,837
2,510
0
2,971
4,866
0
13,991
W
12,449
4,648
0
1,021
3,531
1,519
501
813
2,718
0
36,367
L
1,963
199
0
296
10,298
5,495
0
4,339
5,959
0
6,117
W
Sol
caepax
Sol
6,171
1,667
0
1,751
3,882
1,790
595
1,587
2,295
21,330
3,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
17,345
129
Minions Killed
82
9
Camps Cleared
1
542,557
Distance Traveled
514,934
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,973
797
18
2
0
187,798
0
L
Merlin
5,984
598
40
4
1
166,183
4
L
Cupid
5,786
579
33
3
0
173,071
4
W
Medusa
8,612
861
55
6
4
196,961
1
L
Tyr
5,575
558
9
1
0
175,680
1
W
Sol
7,274
727
56
6
5
157,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role