Player Matchup

Pele
Pele
ProfesoarX
Pele
Level 65
God Stats
2W - 10L
1,500 SR
Queue Stats
249W - 263L
1,402 Elo+
Solo
Zeus
Zeus
St Nic is Beast
Zeus
Level 147
God Stats
219W - 190L
1,572 SR
Queue Stats
454W - 509L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
TheNewGroove467
Ao Kuang
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,510 Elo+
Solo
Charybdis
Charybdis
deadbeatau
Charybdis
Level 105
God Stats
8W - 7L
1,500 SR
Queue Stats
153W - 160L
1,429 Elo+
Solo
Horus
Horus
mathsss_
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 262L
1,509 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,463 Elo+

VS

Team Averages
Level 110
1,439 SR
1,454 Elo+
Atlas
Atlas
TheGreatestHero
Atlas
Level 107
God Stats
16W - 14L
1,467 SR
Queue Stats
106W - 105L
1,420 Elo+
Solo
Janus
Janus
TxDonnaTx
Janus
Level 158
God Stats
243W - 278L
1,438 SR
Queue Stats
2,011W - 2,101L
1,427 Elo+
Solo
Artemis
Artemis
arzellpaul
Artemis
Level 64
God Stats
13W - 12L
1,465 SR
Queue Stats
437W - 440L
1,425 Elo+
Solo
Thanatos
Thanatos
bigdawg9191
Thanatos
Level 64
God Stats
8W - 9L
1,516 SR
Queue Stats
99W - 101L
1,518 Elo+
Solo
Mulan
Mulan
ka2103
Mulan
Level 158
God Stats
29W - 39L
1,310 SR
Queue Stats
548W - 590L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
10,419
1,042
10,328
14,831
7,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 0 / 2
9,229
923
16,856
1,289
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
2 / 4 / 0
9,790
979
9,297
12,652
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
deadbeatau
Charybdis
16
0 / 2 / 2
10,113
1,011
11,861
10,957
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
mathsss_
Horus
16
0 / 2 / 2
10,762
1,076
5,004
20,465
24,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

224

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,134
1,013
7,288
12,116
15,794
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
TxDonnaTx
Janus
16
1 / 1 / 10
10,208
1,021
14,795
8,436
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
arzellpaul
Artemis
16
4 / 2 / 6
10,927
1,093
11,375
9,355
4,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
bigdawg9191
Thanatos
16
5 / 1 / 7
10,765
1,077
9,802
7,804
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ka2103
Mulan
16
2 / 1 / 7
10,355
1,036
11,543
18,776
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
13
13
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
0
2
1
W
1
0
9
5.5
L
Ao Kuang
2
4
0
0.5
W
Janus
TxDonnaTx
Janus
1
1
10
6
W
Artemis
arzellpaul
Artemis
4
2
6
3.5
W
Thanatos
bigdawg9191
Thanatos
5
1
7
8.5
L
Charybdis
deadbeatau
Charybdis
0
2
2
0.5
W
Mulan
ka2103
Mulan
2
1
7
5.5
L
Horus
mathsss_
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
54,803
60,194
Taken
56,487
43,757
Mitigated
45,788
12,567
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,328
1,952
0
1,092
14,831
7,691
0
4,426
10,003
0
23,172
L
16,856
180
0
0
1,289
624
0
394
895
29,671
0
W
7,288
3,797
237
2,755
12,116
15,794
0
7,303
4,445
15,264
0
L
Ao Kuang
9,297
3,062
148
1,746
12,652
6,040
0
3,854
8,540
13,609
0
W
Janus
TxDonnaTx
Janus
14,795
1,724
0
2,336
8,436
3,710
0
4,020
4,170
39,737
0
W
Artemis
arzellpaul
Artemis
11,375
6,090
0
1,884
9,355
4,171
0
3,877
5,212
0
25,654
W
Thanatos
bigdawg9191
Thanatos
9,802
1,094
0
4,546
7,804
4,232
0
2,700
4,940
0
14,903
L
Charybdis
deadbeatau
Charybdis
11,861
5,029
0
0
10,957
4,812
0
4,682
6,085
0
57,507
W
Mulan
ka2103
Mulan
11,543
2,215
0
2,775
18,776
17,881
0
6,761
11,567
0
30,730
L
Horus
mathsss_
Horus
5,004
3,057
3,400
6,181
20,465
24,590
0
7,847
11,811
0
14,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
52,389
196
Minions Killed
181
9
Camps Cleared
4
846,420
Distance Traveled
951,241
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,419
1,042
35
4
2
183,690
0
L
Zeus
9,229
923
34
3
2
119,199
0
W
Atlas
10,134
1,013
24
2
0
157,562
0
L
Ao Kuang
9,790
979
12
1
0
170,025
3
W
Janus
10,208
1,021
65
7
1
186,293
1
W
Artemis
10,927
1,093
33
3
0
194,895
0
W
Thanatos
10,765
1,077
5
1
0
208,143
0
L
Charybdis
10,113
1,011
102
10
4
172,212
0
W
Mulan
10,355
1,036
54
5
3
204,348
0
L
Horus
10,762
1,076
13
1
1
201,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role