Player Matchup

Ares
Ares
Bloodelite93
Ares
Level 32
God Stats
3W - 4L
1,731 SR
Queue Stats
50W - 84L
1,319 Elo+
Party 1
Chaac
Chaac
Xd_pSychotic_
Chaac
Level 64
God Stats
4W - 5L
1,354 SR
Queue Stats
18W - 29L
1,150 Elo+
Solo
Hou Yi
Hou Yi
dye4pizza
Hou Yi
Level 154
God Stats
22W - 30L
1,326 SR
Queue Stats
421W - 493L
1,377 Elo+
Solo
Arachne
Arachne
kiisscool26
Arachne
Level 44
God Stats
26W - 19L
1,543 SR
Queue Stats
186W - 200L
1,308 Elo+
Solo
Persephone
Persephone
makehide
Persephone
Level 48
God Stats
2W - 2L
1,491 SR
Queue Stats
90W - 130L
1,367 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,304 Elo+

VS

Team Averages
Level 61
1,395 SR
1,370 Elo+
Izanami
Izanami
Famous_Dad11
Izanami
Level 60
God Stats
60W - 76L
1,398 SR
Queue Stats
102W - 142L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
GTF_predators
Baron Samedi
Level 60
God Stats
0W - 1L
1,225 SR
Queue Stats
58W - 72L
1,331 Elo+
Party 2
Neith
Neith
Itsgitsos12
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,317 Elo+
Party 2
Thanatos
Thanatos
brendanchelsea
Thanatos
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 29L
1,470 Elo+
Solo
Scylla
Scylla
omisws
Scylla
Level 101
God Stats
18W - 26L
1,351 SR
Queue Stats
459W - 511L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,452
573
3,483
7,524
6,770
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,521
502
3,135
8,387
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
dye4pizza
Hou Yi
13
6 / 1 / 2
7,919
609
6,315
6,222
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
kiisscool26
Arachne
11
2 / 2 / 2
6,820
525
4,878
13,109
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
makehide
Persephone
12
1 / 0 / 2
7,578
583
6,320
7,259
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Famous_Dad11
Izanami
12
5 / 1 / 0
7,320
563
7,141
9,233
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GTF_predators
Baron Samedi
8
0 / 1 / 0
5,287
407
1,578
3,542
1,655
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 3
6,032
464
5,868
8,643
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
0 / 4 / 0
5,500
423
2,566
7,420
2,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
omisws
Scylla
9
0 / 2 / 0
5,830
448
3,796
5,559
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Izanami
Famous_Dad11
Izanami
5
1
0
5
L
Baron Samedi
GTF_predators
Baron Samedi
0
1
0
0
L
1
3
3
0.83
W
0
3
1
0.17
L
Thanatos
0
4
0
0
W
Hou Yi
dye4pizza
Hou Yi
6
1
2
7
W
Arachne
kiisscool26
Arachne
2
2
2
1.5
W
Persephone
makehide
Persephone
1
0
2
2
L
Scylla
omisws
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
20,949
42,501
Taken
34,397
24,068
Mitigated
14,655
11,249
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,483
299
170
3,519
7,524
6,770
256
743
6,781
27,965
0
L
Izanami
Famous_Dad11
Izanami
7,141
5,576
0
2,640
9,233
3,924
543
2,719
6,514
0
53,021
L
Baron Samedi
GTF_predators
Baron Samedi
1,578
145
83
128
3,542
1,655
0
1,325
2,217
21,929
0
L
5,868
3,154
0
1,240
8,643
4,349
1,197
92
8,551
0
29,214
W
3,135
1,029
0
2,038
8,387
7,214
952
0
8,387
0
30,691
L
Thanatos
2,566
526
78
4,047
7,420
2,533
128
2,370
5,050
0
21,773
W
Hou Yi
dye4pizza
Hou Yi
6,315
4,228
0
500
6,222
2,391
543
746
5,476
0
68,331
W
Arachne
kiisscool26
Arachne
4,878
3,655
0
1,315
13,109
4,992
206
655
12,454
0
44,169
W
Persephone
makehide
Persephone
6,320
1,073
78
3,629
7,259
2,701
116
3,230
4,029
47,395
0
L
Scylla
omisws
Scylla
3,796
182
0
1,210
5,559
2,194
0
3,297
2,262
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
29,969
345
Minions Killed
269
0
Camps Cleared
0
1,258,391
Distance Traveled
1,162,943
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,452
573
41
3
0
263,261
3
L
Izanami
7,320
563
87
7
0
261,503
4
L
Baron Samedi
5,287
407
39
3
0
213,001
0
L
Neith
6,032
464
49
4
0
242,930
2
W
Chaac
6,521
502
58
4
0
258,347
1
L
Thanatos
5,500
423
44
3
0
236,420
5
W
Hou Yi
7,919
609
107
8
0
226,290
1
W
Arachne
6,820
525
67
5
0
272,266
0
W
Persephone
7,578
583
72
6
0
238,227
2
L
Scylla
5,830
448
50
4
0
209,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role