Player Matchup

Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BerniBlindmann
Vulcan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 113L
1,481 Elo+
Party 2
Kali
Kali
CereMX722
Kali
Level 103
God Stats
2W - 2L
1,740 SR
Queue Stats
67W - 81L
1,403 Elo+
Party 3
Athena
Athena
TNT-JackESP
Athena
Level 144
God Stats
3W - 1L
1,612 SR
Queue Stats
122W - 134L
1,462 Elo+
Party 3
Izanami
Izanami
illanchu
Izanami
Level 122
God Stats
16W - 5L
1,654 SR
Queue Stats
142W - 140L
1,449 Elo+
Party 3
Team Averages
Level 120
1,601 SR
1,459 Elo+

VS

Team Averages
Level 70
1,458 SR
1,407 Elo+
Baron Samedi
Baron Samedi
AnkkleBreaker2b
Baron Samedi
Level 61
God Stats
5W - 4L
1,646 SR
Queue Stats
157W - 209L
1,262 Elo+
Party 1
Bakasura
Bakasura
Michsuno
Bakasura
Level 15
God Stats
1W - 3L
1,279 SR
Queue Stats
8W - 17L
1,223 Elo+
Party 1
Bacchus
Bacchus
lukeyboi_11
Bacchus
Level 103
God Stats
0W - 1L
1,224 SR
Queue Stats
216W - 218L
1,524 Elo+
Party 4
Izanami
Izanami
naphen-_
Izanami
Level 83
God Stats
0W - 1L
1,715 SR
Queue Stats
116W - 134L
1,519 Elo+
Party 4
Nike
Nike
oliwog11111111
Nike
Level 88
God Stats
15W - 21L
1,427 SR
Queue Stats
170W - 185L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 1 / 0
6,962
633
6,645
10,562
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 1
7,166
651
6,252
3,757
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
11
1 / 1 / 1
6,239
567
2,632
8,129
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 0 / 2
6,297
572
2,619
7,634
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
illanchu
Izanami
11
1 / 0 / 1
6,276
571
4,374
3,952
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnkkleBreaker2b
Baron Samedi
10
0 / 3 / 0
5,174
470
2,992
6,579
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Michsuno
Bakasura
9
1 / 1 / 0
5,403
491
1,408
7,083
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
lukeyboi_11
Bacchus
8
0 / 0 / 1
5,211
474
1,038
6,133
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
naphen-_
Izanami
9
0 / 2 / 0
5,161
469
2,401
6,653
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,673
607
6,134
9,843
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
0
2
L
Baron Samedi
AnkkleBreaker2b
Baron Samedi
0
3
0
0
W
3
0
1
3.5
W
Kali
1
1
1
1.5
L
Bakasura
Michsuno
Bakasura
1
1
0
1
W
Athena
1
0
2
2
W
Izanami
illanchu
Izanami
1
0
1
1.5
L
Bacchus
lukeyboi_11
Bacchus
0
0
1
0.5
L
Izanami
naphen-_
Izanami
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
13,973
34,034
Taken
36,291
15,094
Mitigated
16,839
11,227
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,645
2,163
0
4,264
10,562
3,743
6
216
9,759
0
42,273
L
Baron Samedi
AnkkleBreaker2b
Baron Samedi
2,992
212
0
2,105
6,579
2,638
0
5,045
1,534
35,074
0
W
6,252
1,677
0
250
3,757
1,559
211
1,559
2,198
55,022
0
W
Kali
2,632
981
0
2,040
8,129
3,259
0
188
7,749
0
47,220
L
Bakasura
Michsuno
Bakasura
1,408
1,032
0
724
7,083
2,781
0
1,491
5,592
0
27,442
W
Athena
2,619
616
67
2,227
7,634
5,245
337
1,846
5,718
25,457
0
W
Izanami
illanchu
Izanami
4,374
3,115
0
2,379
3,952
1,288
1,991
221
3,731
0
55,694
L
Bacchus
lukeyboi_11
Bacchus
1,038
119
98
1,831
6,133
4,350
0
1,322
4,811
11,855
0
L
Izanami
naphen-_
Izanami
2,401
2,081
0
1,706
6,653
1,847
0
1,013
5,640
0
39,379
L
6,134
340
0
2,440
9,843
5,223
0
0
9,843
0
51,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
27,622
414
Minions Killed
325
0
Camps Cleared
0
1,169,122
Distance Traveled
1,051,161
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,962
633
84
8
0
230,836
0
L
Baron Samedi
5,174
470
53
5
0
198,482
3
W
Vulcan
7,166
651
95
9
0
237,654
4
W
Kali
6,239
567
86
8
0
269,434
3
L
Bakasura
5,403
491
66
6
0
238,345
1
W
Athena
6,297
572
45
4
0
229,438
4
W
Izanami
6,276
571
104
9
0
201,760
1
L
Bacchus
5,211
474
17
2
0
221,623
4
L
Izanami
5,161
469
83
8
0
192,036
2
L
Nike
6,673
607
106
10
0
200,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role