Player Matchup

Agni
Agni
Guille--1990
Agni
Level 160
God Stats
2W - 2L
1,621 SR
Queue Stats
241W - 272L
1,564 Elo+
Solo
Yemoja
Yemoja
MiSteR__RuSh_
Yemoja
Level 160
God Stats
1W - 3L
1,463 SR
Queue Stats
607W - 621L
1,516 Elo+
Solo
Apollo
Apollo
TheSketchingCrow
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Ao Kuang
Ao Kuang
Y_SleepY_l
Ao Kuang
Level 156
God Stats
40W - 32L
1,619 SR
Queue Stats
1,026W - 956L
1,521 Elo+
Solo
Loki
Loki
thushithan2001
Loki
Level 148
God Stats
75W - 38L
1,776 SR
Queue Stats
801W - 744L
1,593 Elo+
Solo
Team Averages
Level 154
1,596 SR
1,584 Elo+

VS

Team Averages
Level 129
1,644 SR
1,634 Elo+
Zhong Kui
Zhong Kui
Fazantjes
Zhong Kui
Level 144
God Stats
1W - 0L
1,784 SR
Queue Stats
59W - 78L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
IIXlIIIXIIIlXII
Cliodhna
Level 107
God Stats
1W - 0L
1,331 SR
Queue Stats
28W - 23L
1,612 Elo+
Party 1
Discordia
Discordia
Im The Webb
Discordia
Level 124
God Stats
5W - 1L
1,996 SR
Queue Stats
430W - 395L
1,598 Elo+
Solo
Hades
Hades
iIloquence
Hades
Level 149
God Stats
9W - 5L
1,807 SR
Queue Stats
626W - 279L
1,777 Elo+
Solo
Fenrir
Fenrir
ltsChazz
Fenrir
Level 123
God Stats
2W - 1L
1,301 SR
Queue Stats
82W - 81L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,885
464
14,042
10,615
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 4
8,231
484
5,187
15,685
13,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 1
6,840
402
4,852
14,480
5,970
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Y_SleepY_l
Ao Kuang
14
3 / 6 / 1
8,755
515
8,631
20,659
11,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 4 / 2
8,035
473
7,230
16,524
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fazantjes
Zhong Kui
16
2 / 2 / 3
9,396
553
11,633
13,575
10,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
15
5 / 0 / 8
9,234
543
14,451
12,359
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Im The Webb
Discordia
15
2 / 1 / 7
8,561
504
5,513
7,169
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
17
11 / 2 / 4
11,113
654
19,407
16,696
13,424
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ltsChazz
Fenrir
12
1 / 1 / 10
8,477
499
6,915
14,194
12,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
21
22
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Fazantjes
Zhong Kui
2
2
3
1.75
L
1
4
3
0.63
W
Cliodhna
5
0
8
9
W
Discordia
Im The Webb
Discordia
2
1
7
5.5
L
1
4
4
0.75
L
0
4
1
0.13
L
Ao Kuang
Y_SleepY_l
Ao Kuang
3
6
1
0.58
W
Hades
11
2
4
6.5
W
Fenrir
ltsChazz
Fenrir
1
1
10
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
57,919
77,963
Taken
63,993
41,682
Mitigated
45,836
24,898
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Fazantjes
Zhong Kui
11,633
4,310
0
5,422
13,575
10,833
1,193
4,693
8,882
78,419
19,972
L
14,042
1,476
0
1,097
10,615
4,405
0
3,543
7,072
74,239
0
W
Cliodhna
14,451
1,875
0
2,995
12,359
5,671
105
4,736
7,623
0
73,599
W
Discordia
Im The Webb
Discordia
5,513
461
168
832
7,169
3,043
63
3,959
3,210
69,886
0
L
5,187
1,641
4,437
2,916
15,685
13,571
0
7,180
8,505
25,403
0
L
4,852
2,339
0
1,231
14,480
5,970
0
7,534
6,946
0
39,600
L
Ao Kuang
Y_SleepY_l
Ao Kuang
8,631
1,607
0
9,972
20,659
11,463
0
11,311
9,348
53,260
0
W
Hades
19,407
4,460
467
8,312
16,696
13,424
78
8,916
7,780
91,810
0
W
Fenrir
ltsChazz
Fenrir
6,915
2,055
2,343
4,414
14,194
12,865
67
5,702
8,492
0
24,575
L
7,230
2,188
0
5,245
16,524
6,273
0
5,041
11,483
0
68,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
46,781
401
Minions Killed
564
0
Camps Cleared
0
1,653,860
Distance Traveled
1,672,420
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,396
553
151
9
0
272,924
2
L
Agni
7,885
464
114
7
0
320,185
6
W
Cliodhna
9,234
543
101
6
0
399,274
6
W
Discordia
8,561
504
117
7
0
317,464
4
L
Yemoja
8,231
484
37
2
0
305,905
3
L
Apollo
6,840
402
63
4
0
345,850
5
L
Ao Kuang
8,755
515
86
5
0
318,201
5
W
Hades
11,113
654
161
9
0
315,399
6
W
Fenrir
8,477
499
34
2
0
367,359
6
L
Loki
8,035
473
101
6
0
363,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role