Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Minerva1357
Yemoja
Level 153
God Stats
7W - 6L
1,607 SR
Queue Stats
477W - 196L
1,735 Elo+
Party 1
Team Averages
Level 144
1,536 SR
1,578 Elo+

VS

Team Averages
Level 28
1,068 SR
1,193 Elo+
Danzaburou
Danzaburou
Donk3584
Danzaburou
Level 17
God Stats
0W - 3L
1,045 SR
Queue Stats
0W - 3L
1,433 Elo+
Party 2
Merlin
Merlin
LTrippin
Merlin
Level 36
God Stats
0W - 7L
1,040 SR
Queue Stats
0W - 11L
1,041 Elo+
Party 2
Gilgamesh
Gilgamesh
ahittas
Gilgamesh
Level 32
God Stats
0W - 1L
1,120 SR
Queue Stats
0W - 7L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
10 / 0 / 10
10,851
835
19,190
9,404
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
13
6 / 0 / 13
10,127
779
15,820
16,003
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
16
6 / 0 / 15
11,469
882
12,217
11,019
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donk3584
Danzaburou
11
0 / 10 / 0
7,543
580
6,267
17,097
7,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
LTrippin
Merlin
11
0 / 4 / 0
7,477
575
9,839
13,876
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ahittas
Gilgamesh
11
0 / 8 / 0
7,322
563
6,975
20,858
10,153
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
22
Kills
0
0
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
10
15
W
Sun Wukong
 
Sun Wukong
6
0
13
12.5
L
Danzaburou
Donk3584
Danzaburou
0
10
0
0
L
Merlin
LTrippin
Merlin
0
4
0
0
W
Yemoja
6
0
15
13.5
L
Gilgamesh
ahittas
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
23,081
36,426
Taken
51,831
33,135
Mitigated
22,902
19,037
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,190
7,525
1,315
4,037
9,404
5,404
1,025
3,207
5,809
0
52,062
W
Sun Wukong
 
Sun Wukong
15,820
2,722
0
4,655
16,003
14,984
94
3,308
11,810
0
31,438
L
Danzaburou
Donk3584
Danzaburou
6,267
3,154
0
932
17,097
7,042
0
4,837
11,760
0
15,881
L
Merlin
LTrippin
Merlin
9,839
409
0
2,299
13,876
5,707
0
3,183
10,471
36,479
0
W
Yemoja
12,217
2,507
5,027
4,003
11,019
12,747
512
2,712
7,911
29,078
0
L
Gilgamesh
ahittas
Gilgamesh
6,975
1,865
0
553
20,858
10,153
0
4,310
16,342
0
18,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
22,342
156
Minions Killed
84
8
Camps Cleared
2
749,181
Distance Traveled
651,144
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,851
835
89
7
4
237,939
0
W
Sun Wukong
10,127
779
34
3
2
288,646
3
L
Danzaburou
7,543
580
19
1
0
187,816
0
L
Merlin
7,477
575
45
3
2
217,699
3
W
Yemoja
11,469
882
33
3
2
222,596
0
L
Gilgamesh
7,322
563
20
2
0
245,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role