Player Matchup

Chaac
Chaac
Essskedit_Uce
Chaac
Level 65
God Stats
0W - 3L
1,138 SR
Queue Stats
216W - 320L
1,311 Elo+
Party 1
Hades
Hades
YFU_Judgement
Hades
Level 61
God Stats
54W - 58L
1,452 SR
Queue Stats
336W - 428L
1,297 Elo+
Party 1
Artemis
Artemis
Yung_Kankuro
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 101L
1,296 Elo+
Party 1
Thanatos
Thanatos
xXDEVAST8AHXx
Thanatos
Level 59
God Stats
4W - 6L
1,099 SR
Queue Stats
74W - 113L
1,253 Elo+
Party 1
Ares
Ares
xXLT-FUSION_886X
Ares
Level 5
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Team Averages
Level 44
1,298 SR
1,281 Elo+

VS

Team Averages
Level 114
1,505 SR
1,516 Elo+
Zeus
Zeus
Longinggamer1
Zeus
Level 108
God Stats
8W - 3L
1,600 SR
Queue Stats
98W - 88L
1,512 Elo+
Solo
Camazotz
Camazotz
S4INTZ
Camazotz
Level 157
God Stats
2W - 1L
1,349 SR
Queue Stats
118W - 120L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
W1DG3RZ
Gilgamesh
Level 139
God Stats
8W - 13L
1,541 SR
Queue Stats
87W - 99L
1,450 Elo+
Party 2
Ares
Ares
broncoorange46
Ares
Level 103
God Stats
9W - 8L
1,333 SR
Queue Stats
182W - 197L
1,456 Elo+
Solo
Sol
Sol
itsRockieb
Sol
Level 64
God Stats
24W - 16L
1,702 SR
Queue Stats
32W - 25L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,616
479
8,547
19,268
13,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 1
9,584
532
7,530
18,948
10,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Yung_Kankuro
Artemis
12
1 / 9 / 2
7,443
414
3,139
13,730
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xXDEVAST8AHXx
Thanatos
13
2 / 5 / 1
8,231
457
3,784
13,445
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 13 / 0
6,790
377
3,761
24,005
17,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,852
547
11,645
7,976
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
S4INTZ
Camazotz
17
3 / 2 / 3
10,476
582
11,114
17,188
9,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
W1DG3RZ
Gilgamesh
16
4 / 1 / 9
10,076
560
7,896
13,377
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 14
10,019
557
7,191
14,784
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
23 / 0 / 7
12,687
705
33,147
11,817
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
6
Kills
37
37
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
2
6
3.5
W
Camazotz
S4INTZ
Camazotz
3
2
3
2.25
W
Gilgamesh
W1DG3RZ
Gilgamesh
4
1
9
8.5
L
2
5
1
0.5
L
Artemis
Yung_Kankuro
Artemis
1
9
2
0.22
W
3
1
14
10
W
23
0
7
26.5
L
Thanatos
xXDEVAST8AHXx
Thanatos
2
5
1
0.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
70,993
89,396
Taken
65,142
53,394
Mitigated
40,242
20,222
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,547
3,086
0
5,653
19,268
13,787
1,134
1,985
17,283
0
69,654
W
11,645
1,848
0
767
7,976
3,283
358
3,528
4,448
72,344
0
W
Camazotz
S4INTZ
Camazotz
11,114
3,301
0
10,024
17,188
9,408
0
1,353
15,835
0
84,006
W
Gilgamesh
W1DG3RZ
Gilgamesh
7,896
2,147
0
2,898
13,377
7,575
0
924
12,453
0
92,506
L
7,530
642
17
7,047
18,948
10,693
0
12,751
6,197
70,448
0
L
Artemis
Yung_Kankuro
Artemis
3,139
1,007
0
535
13,730
5,361
280
12,223
1,507
0
32,836
W
7,191
363
0
2,684
14,784
14,427
627
2,765
12,019
31,488
0
W
33,147
19,430
0
8,909
11,817
5,549
3,451
2,721
9,096
117,732
0
L
Thanatos
xXDEVAST8AHXx
Thanatos
3,784
722
0
6,481
13,445
5,659
0
6,493
6,952
0
46,090
L
3,761
825
0
489
24,005
17,894
88
18,531
5,474
19,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
53,110
403
Minions Killed
576
0
Camps Cleared
0
1,546,300
Distance Traveled
1,744,679
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,616
479
120
7
0
303,437
3
W
Zeus
9,852
547
118
7
0
320,367
3
W
Camazotz
10,476
582
148
8
0
337,337
0
W
Gilgamesh
10,076
560
123
7
0
417,405
5
L
Hades
9,584
532
130
7
0
287,809
6
L
Artemis
7,443
414
51
3
0
277,073
0
W
Ares
10,019
557
40
2
0
331,255
9
W
Sol
12,687
705
147
8
0
338,315
5
L
Thanatos
8,231
457
74
4
0
368,994
1
L
Ares
6,790
377
28
2
0
308,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role