Player Matchup

Cernunnos
Cernunnos
SouthShadedRose
Cernunnos
Level 45
God Stats
3W - 0L
1,678 SR
Queue Stats
25W - 22L
1,522 Elo+
Solo
Sylvanus
Sylvanus
WARRIORWHY
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 105L
1,422 Elo+
Solo
Ra
Ra
XzImmortalzX
Ra
Level 152
God Stats
22W - 11L
1,749 SR
Queue Stats
663W - 462L
1,636 Elo+
Solo
Team Averages
Level 108
1,642 SR
1,527 Elo+

VS

Team Averages
Level 103
1,508 SR
1,514 Elo+
Sol
Sol
Iduckinfhatwyou
Sol
Level 127
God Stats
4W - 3L
1,726 SR
Queue Stats
205W - 270L
1,491 Elo+
Solo
Bastet
Bastet
YungYawn
Bastet
Level 67
God Stats
13W - 23L
1,297 SR
Queue Stats
58W - 101L
1,359 Elo+
Solo
Horus
Horus
iFousty
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SouthShadedRose
Cernunnos
16
4 / 3 / 6
10,439
746
15,536
14,842
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
WARRIORWHY
Sylvanus
14
2 / 2 / 7
10,041
717
7,642
15,444
14,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 0 / 6
9,890
706
14,436
10,825
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,391
671
13,713
13,722
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
YungYawn
Bastet
12
2 / 5 / 1
9,081
649
12,913
13,916
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
iFousty
Horus
13
0 / 2 / 4
9,214
658
6,641
18,270
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cernunnos
SouthShadedRose
Cernunnos
4
3
6
2.33
W
Sylvanus
WARRIORWHY
Sylvanus
2
2
7
2.75
W
4
0
6
7
L
Bastet
YungYawn
Bastet
2
5
1
0.5
L
Horus
iFousty
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
33,267
41,111
Taken
45,908
27,518
Mitigated
29,804
26,986
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,713
4,495
0
4,492
13,722
5,712
1,220
7,369
6,353
50,959
4,716
W
Cernunnos
SouthShadedRose
Cernunnos
15,536
7,573
0
3,156
14,842
7,990
1,542
3,708
11,134
0
63,033
W
Sylvanus
WARRIORWHY
Sylvanus
7,642
2,154
6,732
6,818
15,444
14,608
486
6,497
8,947
16,022
0
W
14,436
1,339
5,434
4,846
10,825
4,920
648
2,745
8,080
44,481
0
L
Bastet
YungYawn
Bastet
12,913
2,599
0
1,863
13,916
6,989
0
7,075
6,841
0
24,579
L
Horus
iFousty
Horus
6,641
4,061
2,627
7,136
18,270
17,103
341
7,907
10,363
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
27,686
196
Minions Killed
144
8
Camps Cleared
5
674,643
Distance Traveled
776,267
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,391
671
101
7
3
236,848
1
W
Cernunnos
10,439
746
104
7
5
232,898
9
W
Sylvanus
10,041
717
28
2
1
197,262
1
W
Ra
9,890
706
64
5
2
244,483
2
L
Bastet
9,081
649
25
2
2
269,822
8
L
Horus
9,214
658
18
1
0
269,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role