Player Matchup

Persephone
Persephone
Diamond II
BShep
Persephone
Diamond II
Level 160
God Stats
32W - 12L
1,774 SR
Queue Stats
371W - 122L
2,143 MMR
Party 2
Fenrir
Fenrir
Diamond I
Smisken
Fenrir
Diamond I
Level 160
God Stats
9W - 4L
1,756 SR
Queue Stats
79W - 63L
2,606 MMR
Party 2
Anhur
Anhur
Diamond I
Unít
Anhur
Diamond I
Level 126
God Stats
16W - 7L
1,672 SR
Queue Stats
102W - 42L
2,311 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,734 SR
2,353 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,464 SR
1,611 MMR
Ah Puch
Ah Puch
Platinum III
 
Ah Puch
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Ixbillyixxx
Scylla
Platinum I
Level 142
God Stats
2W - 11L
1,393 SR
Queue Stats
30W - 41L
1,833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BShep
Persephone
13
1 / 0 / 6
7,511
751
11,677
5,476
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Smisken
Fenrir
12
3 / 0 / 4
7,491
749
2,842
7,755
4,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Unít
Anhur
13
4 / 0 / 4
7,525
753
6,544
5,571
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabThothSobekBaron SamediAtlas

VS

Bans
Hou YiGilgameshAthenaAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 4 / 0
5,852
585
3,137
9,860
6,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
 
Artemis
9
0 / 3 / 0
5,793
579
3,297
7,168
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
9
0 / 1 / 0
5,830
583
4,082
5,636
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Artemis
 
Artemis
0
3
0
0
W
Persephone
BShep
Persephone
1
0
6
4
L
Scylla
0
1
0
0
W
Fenrir
Smisken
Fenrir
3
0
4
5
W
Anhur
Unít
Anhur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
10,516
18,802
Taken
22,664
9,009
Mitigated
10,557
4,147
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,137
170
0
987
9,860
6,204
0
4,598
5,262
13,375
0
L
Artemis
 
Artemis
3,297
415
0
499
7,168
2,963
0
4,805
2,363
0
12,002
W
Persephone
BShep
Persephone
11,677
346
0
1,531
5,476
2,223
287
1,962
3,388
40,490
0
L
Scylla
4,082
368
0
490
5,636
1,390
0
2,274
3,362
15,546
0
W
Fenrir
Smisken
Fenrir
2,842
999
219
1,183
7,755
4,626
300
2,334
5,217
0
10,493
W
Anhur
Unít
Anhur
6,544
2,805
0
1,214
5,571
2,160
300
2,847
2,584
0
28,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
17,475
147
Minions Killed
80
10
Camps Cleared
0
587,811
Distance Traveled
485,522
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,852
585
26
3
0
132,926
3
L
Artemis
5,793
579
27
3
0
175,139
4
W
Persephone
7,511
751
70
7
4
200,589
1
L
Scylla
5,830
583
27
3
0
177,457
4
W
Fenrir
7,491
749
21
2
4
193,529
5
W
Anhur
7,525
753
56
6
2
193,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role