Player Matchup

Hera
Hera
FabianBalliu
Hera
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 175L
1,408 Elo+
Solo
Kukulkan
Kukulkan
FleshMosaic
Kukulkan
Level 65
God Stats
21W - 27L
1,446 SR
Queue Stats
33W - 46L
1,399 Elo+
Solo
Loki
Loki
Guizmo64-
Loki
Level 141
God Stats
6W - 7L
1,370 SR
Queue Stats
113W - 94L
1,597 Elo+
Solo
Shiva
Shiva
NoizyCaveman
Shiva
Level 101
God Stats
3W - 2L
1,515 SR
Queue Stats
53W - 57L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
flashydolphin46
Baba Yaga
Level 108
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 47L
1,512 Elo+
Solo
Team Averages
Level 93
1,453 SR
1,479 Elo+

VS

Team Averages
Level 77
1,456 SR
1,472 Elo+
Shiva
Shiva
Djfortknox
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,425 Elo+
Solo
Sol
Sol
Fugmah Bussy
Sol
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 106L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
LilThump
Hun Batz
Level 59
God Stats
10W - 21L
1,279 SR
Queue Stats
232W - 297L
1,360 Elo+
Party 2
Nemesis
Nemesis
Uwuboogaloo
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,620 Elo+
Party 1
Medusa
Medusa
Zhephix
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 223L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,760
1,109
5,002
5,337
1,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
FleshMosaic
Kukulkan
14
2 / 1 / 5
8,266
1,181
5,283
4,873
2,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
9 / 2 / 5
9,780
1,397
14,528
7,509
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 11
9,283
1,326
14,432
9,227
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
flashydolphin46
Baba Yaga
14
0 / 0 / 9
8,130
1,161
3,931
2,248
1,050
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 5 / 2
7,930
1,133
3,110
11,494
4,990
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 1 / 1
9,114
1,302
7,262
9,406
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
LilThump
Hun Batz
12
0 / 3 / 1
7,054
1,008
1,507
6,226
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Uwuboogaloo
Nemesis
13
1 / 3 / 0
7,858
1,123
11,625
11,712
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Zhephix
Medusa
12
0 / 3 / 1
7,158
1,023
3,258
7,089
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
15
Kills
3
3
Deaths
15
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
5
2
0.2
W
0
0
5
2.5
W
Kukulkan
FleshMosaic
Kukulkan
2
1
5
4.5
L
2
1
1
2.5
W
Loki
9
2
5
5.75
L
Hun Batz
LilThump
Hun Batz
0
3
1
0.17
W
4
0
11
9.5
L
Nemesis
Uwuboogaloo
Nemesis
1
3
0
0.33
L
Medusa
Zhephix
Medusa
0
3
1
0.17
W
Baba Yaga
flashydolphin46
Baba Yaga
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
26,762
29,194
Taken
45,927
15,726
Mitigated
19,363
1,940
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
3,110
952
190
842
11,494
4,990
0
3,924
7,328
0
9,760
W
5,002
719
0
152
5,337
1,667
0
792
4,545
17,287
0
W
Kukulkan
FleshMosaic
Kukulkan
5,283
524
0
230
4,873
2,253
0
1,617
3,256
20,147
0
L
7,262
3,560
0
2,013
9,406
3,091
0
2,633
6,690
49,579
0
W
Loki
14,528
4,501
0
80
7,509
3,089
0
2,357
5,152
0
23,955
L
Hun Batz
LilThump
Hun Batz
1,507
759
0
58
6,226
2,480
0
1,677
4,446
0
2,237
W
14,432
5,299
0
979
9,227
7,667
0
2,313
6,914
0
19,358
L
Nemesis
Uwuboogaloo
Nemesis
11,625
5,661
0
1,773
11,712
6,089
0
4,106
7,438
0
20,250
L
Medusa
Zhephix
Medusa
3,258
1,409
106
417
7,089
2,713
0
1,876
5,025
0
7,383
W
Baba Yaga
flashydolphin46
Baba Yaga
3,931
427
0
499
2,248
1,050
0
183
2,065
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
39,114
146
Minions Killed
119
5
Camps Cleared
7
766,601
Distance Traveled
655,726
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,930
1,133
12
2
0
139,160
0
W
Hera
7,760
1,109
39
6
1
159,558
0
W
Kukulkan
8,266
1,181
33
5
0
142,140
0
L
Sol
9,114
1,302
88
13
0
133,744
0
W
Loki
9,780
1,397
17
2
1
145,200
2
L
Hun Batz
7,054
1,008
3
0
1
120,414
0
W
Shiva
9,283
1,326
18
3
0
169,084
0
L
Nemesis
7,858
1,123
11
2
5
162,372
0
L
Medusa
7,158
1,023
5
1
1
100,036
0
W
Baba Yaga
8,130
1,161
39
6
3
150,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role